 Okay, I just wanted to do a quick tutorial on how to modify a model from ozilla hubs So in this hubs scene Spoke scene I should say I've got this 3d terrain that I started with it's one of the prefab scenes from ozilla and What I want to do is add a path to it sort of a walking hiking path and So in order to do that what I'm going to do is I'm going to find that model URL So I make sure that I've got the model highlighted in my scene hierarchy And I find that model URL down below and just copy that path and I'm gonna open up a web browser Just paste that URL in it's gonna prompt me to download it And then I'm gonna open it up in blender Blender's a free program for 3d modeling It's available on Mac windows and Linux and I'm just gonna go file import find my file It's gonna be a GLB. That's the format that Was all the hubs slash spoke accepts and there it is it's showing an untextured version But we do have that texture in there So What I want to do is go to a feature they have called texture paints really cool way to just essentially paint onto this terrain just like you would paint On a canvas and MS paint And probably that's how this is gonna look as a little MS PD because I'm gonna do it pretty quick But that's okay. We're not going for high fidelity in this So I'm just gonna start I've selected a color. I'm just gonna start following the contours of this hillside. That's what my path is gonna do and maybe we'll do Another path that kind of takes us up onto the hillside there one of the peaks and Then another shortcut now. I'm just gonna go file export GLB GLB is just a binary sort of zipped version of a GLTF file And it just packages all your textures together and things like that into one file Give it a name Hill path Make sure GLB is selected and hit export And now I'm in hubs. I'm just gonna delete that old terrain there drag in this new one And speed up this upload process Probably I should produce the poly count on this model. It's pretty heavy. It doesn't necessarily need to be that big But now when I drag it in you can see we've got this Path to rain