Animated Sparse Voxel Octrees: Imrod walk cycle





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Published on Mar 8, 2011

Comments closed because they degenerated into a Notch fanboy flame war/shitstorm. I'm sorry for all the CGI Enthusiasts, Graphics Programmers and 3D Artists who were looking for a constructive discussion.

Walk cycle animation of a sparse voxel octree model that consists of 3M voxels. Animation is done with skinning. Rendered with CUDA and OpenGL at 36 fps.

more info at: https://bautembach.de/?p=372

This is the first in a series of videos that show how to animate sparse voxel octrees.

(Original model by Dimitry Parkin (http://www.parkparkin.com/ ))

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