PFHoe - Blender - After Effects -- 3D Text





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Uploaded on Aug 25, 2010

3D Text in real footage using PFHoe for 3D tracking, Blender for 3D Text and After Effects for compositing

Tracking and shadow are not perfect

Basic Workflow:
-Get camera data with PFHoe and export the Blender Python script
-Load the script in Blender, create the Text and position it. You can load the footage as background image (video) in Blender to check if the position is correct. (View: Camera)
-Create a plane in Blender under the Text (set it to "shadow only)
-Render the animation. (I rendered to png with RGBA(Alpha-Channel and premultiplied Alpha.) Maybe there's a better way.
-Composit the two videos in After Effects or any other Compositor. + I added a little noise and blur to the exported 3D Text


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