 I think we'll start this out with the demo. We've got the Hilbert chain as you're going to have a hand pass. I'm going to drive a bus out! You grab by the function fuller. We might be wrong. We're funny, but not always a joke. That doesn't sound like time out. I'll start the timer when it's quiet. Timer started. Alright, thank you. Now? Yep. Joke's on you. You know why? Because it was reinforcing! I got me, me, my dog ears, wolf ears, whatever you want to call them. You know what? They're cool. They're staying on my little pony though. That's going away. You guys have probably figured out by now that we're talking about time out. This is my exclusionary time out room. It's specially designed just for me, so I don't hurt myself. It's easy to get out of if there's an emergency. Ideally, there would be no locking things on there. I'm getting a little bit ahead of myself, as you might imagine. Which is pretty standard here at Psychor. No, I can't. It's not going to happen. I can't talk seriously about time out when I have wolf ears on from a particular place that's really cool to go visit if you ever get a chance. Time out. First, let's back up. Back it up. Time out is not time out. What? You say? What do you mean? It's not time out. Time out is literally not time out. Time out is actually time out from positive reinforcement. And I really like it when people use the full definition or the full term. Because when people use the entire term, the time out from positive reinforcement, then that reminds them what time out really is. It is a time away from situations that are reinforcing. In other words, you're taking reinforcers from people. You're taking them away. In fact, you're taking them all away. This is why if you notice that the wonderful behavior manager behind the camera there was telling me that I was engaging in noise. I was playing while I was in the closet. So while I was playing in the time out room, that is reinforcing. Or it may be it was. We're going to guess it was an example. So that doesn't count as time out. We had to remove that source of reinforcement in order for the time out procedure to actually start with the time out from positive reinforcement procedure to start. And that's going to lead us into a whole bunch of other things about making time outs effective and all that stuff. So again, time out is about time out from positive reinforcement, which I think when we first start talking about time out, the absolute hands down most important thing that you should remember is that the time in better be reinforcing. I've witnessed many people have witnessed everybody that does time out, tends to do it wrong. They tend to make time out. They kind of do time out right here. You remove the kiddo from the environment. You remove the adult from the environment for a little bit. And then you try to make it not fun, not exciting, so on and so forth. But they forget to make time in awesome, right? So when I get my kids out of time, you can't come out. Get out of here, right? So when I get my kids out of time out, the first thing we do is something drastically fun. Like, what are we going to do? But I don't know what music do you want to listen to. Tell me about your day. Tell me about this and see how excited I am, even though the little bastard just pinging over the walls. Oops, sorry. You saw the marks on the door, right? So that's kind of the point, right? So they engaged in inappropriate behavior. It was really upsetting. So they got time out. And then in order to make it effective though, the next step has to be really fun. Time in has to be reinforcing. And that can be a wickedly difficult challenge. I think we're, as in general, we tend to go to that sort of punishment piece, right? And that's what we're talking about here. If you haven't figured it out. Time out is a form of negative punishment. The loss of something to reduce the behavior, right? So if time out is effective, whatever problem behavior got you into time out, it's going to start to go away. So that leads us to a point. Make sure that when you're doing time out, that you're assessing the effectiveness. Make sure that the behavior that you're trying to punish is actually going away. So let's see some other things that we need to worry about here. Obviously, this is a form of exclusionary time out. There's others. So this would be a time out room. You could have, let's see, what else? We could have a time out in the hallway. That's what I do with my kiddos. We just kind of go to a really boring spot in the house, which leads to an interesting problem. So I'm going to close the closet so you get the idea of this problem. When someone's in time out, you don't want anything to be reinforcing. So what happens sometimes with my kiddos is that they'll do this when they're in time out, right? Automatically reinforcing, right? Self-stem type situation. They're just playing with the wall. That's fun. That's going to make time out not effective. So the idea then is we move the chair away from the wall. There's nothing you can do. You can sit straight up and down. No playing with your feet. Hands on your lap, nice and clear. Now what am I doing? I'm establishing the rules for time out, right? So we want to make sure what's going on when we're in time out, okay? So when we're in time out, we have to have a standard. So here's what's going to get you there. Here's what's going to get the clock to start. You remember that at the beginning of the video, right? So the clock started, right? Once I was quiet. That's one of the very clear, easy things to do. Time out starts when you're quiet, right? So you do that sort of thing. And then when they're quiet for a couple of seconds, just catch it and then say, okay, time is going. You heard our behavior manager do that. So that's an absolutely effective thing. Then the other thing is what gets you out of time out? How long do you have to be there? Well, that's a really weird rule, okay? There is a standard that people tend to follow, which is the one minute per year of age. There's no hard science behind using that. I think it's more of, at least in my experience, there's more of an ethical guideline. And I kind of like it. Think of it as the top end cap of the time out. You should really not be doing more than one minute per year of age. You can do time outs in as little as a handful of seconds as long as they're effective. If you've got a highly reinforcing environment, then we will pull you out of that environment and there's zero reinforcers available for 20 or 30 seconds. And the kiddo knows what to do in that particular environment. They behave well while they're in the time out. They don't have to be in there very long for it to be effective because then when you get out, you make it reinforcing back into the real world, or the real world becomes reinforcing. Guess what? That distinction becomes really, really clear for them. So we want to make sure that we have good exit criteria. So what's going to get you out of time out? How long are you going to be there? Do you have to be quiet the whole time, hands to yourself, so on and so forth? Clear criteria about what gets you in time out, okay? So what behaviors are going to be, what rules do we have in the house that we're going to punish by using a time out? And I put punish in quotes because a lot of people don't think they're the same thing, even though they are. So negatively punish is the loss of a reinforcer, right? With the results and the reduction of behavior. So time out is that loss of reinforcement. So we're going to reduce that behavior. We know what behaviors are the rules. You hit your sister, you're going in time out. You hit your brother, you're going in time out. You bite the dog, you're going in time out. You lick the cat, you're going in time out. We have a standard set of rules, not too many, because we like to do a lot of behavior strengthening here, not just limiting behaviors. So let's see what else we got then. Let's see, partition time out. We'll deal with it another time. We've got exit criteria, entrance criteria, length of time. Oh, resetting the timer. Sometimes we reset timers, right? So when you're in time out and you heard me in there and I started playing, all right? We could have reset the timer about halfway through that because I started playing with the door, right? But then you really have to worry about how many resets are you going to do? How long are you going to keep that kid at one time out? And remember, we never want to just focus on reducing behavior. We always want to focus on building behavior. So time out's all well and good. I love the procedure. I think it's highly effective, and I think people should learn to use it effectively. And I think that it's a good tool to use in that case. But also remember that we don't want to be punishing constantly, because that's not going to teach what to do. That's why that positively reinforcing environment is drastically important. That's why time in is drastically important. So teachers can use this all the time. Oh, go little Johnny. Go to time out. So little Johnny goes to time out. It's boring, stupid, not very fun. Teachers on everybody's case. Time out's not going to be effective in that scenario. Time in better be highly effective. That's really what I think the big message about time out is. So again, just a quick recap for you. Time out is time out from positive reinforcement. So we're going to remove the source of reinforcement from the environment for a particular period of time. There's clear rules that get you in there. There's clear rules that get you out. We're going to keep you in there for a very brief period of time. Again, the cap I think is an ethical one. Sometimes it's even legal, but it's definitely not corally rooted in a bunch of research is the amount of time to stay in there. So again, I'm not going to tell you exactly how long to do a time out for, but I tend to think that if your environment is really rich with reinforcement that you don't need a long time. Again, that's going to be up to you, though, based on your experience and how you're working with the kiddos out there. So let's see what else. Reinforcing exit criteria, entrance criteria. You're good. Go enjoy time in. Yay, all right. Thank you very much. See you all later. Bye. What toys do we have now?