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What hath gaming wrought?: A critical look at Second Life.

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Published on Mar 19, 2007

This is a machinema project I did for a new media art class at UCSD. It's more of a montage than a machinema, but I think it turned out well. (Of course I do.)

I poke fun at elements of Second Life that I find simultaneously funny and troublesome. Having been exposed to the game through this project, I am fascinated by this virtual sandbox we have created, where anything goes. I am further amazed (and disturbed) that real money, to the tune of a million dollars a day, is spent in this game.

Here's for after you've watched it: No, I'm not ripping on John Edwards. I'm questioning the idea of having a virtual campaign headquarters. He just happened to be the only candidate who has one.

Make sure your volume is turned up, as I was a little too successful in making sure it wasn't too loud.

(And yes, the use of the song "Kernkraft 400", by Zombie Nation *hint*, was deliberate.)

  • Category

  • Song

  • Artist

    • ZOMBIE NATION
  • Album

    • KERNKRAFT 400
  • Licensed to YouTube by

    • Gruppo F (on behalf of The Saifam Group Srl); SODRAC, Downtown Music Publishing, ASCAP, and 21 Music Rights Societies

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