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WearScript for Google Glass - JS with Batteries Included

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Published on Oct 8, 2013

Public introduction to WearScript which allows you to control Google Glass with Javascript, rapidly develop applications, and share them with others.

Development on Glass needs to be simple and fast. It's very personal and tweaking things for your own use or making niche applications is going to be common, going through the standard Android app development takes too long for exploring a new idea. We're taking our experience hacking on Glass (see http://openshades.com for details, previously called openglass) and are developing the tools we think are missing to really let Glass shine. The first of these tools is WearScript, and our goal is to minimize the time it takes to prototype on Glass.

WearScript is a library that allows you to execute Javascript on Glass that can interact with the underlying device (e.g., control/sample sensors/camera, send timeline items, draw on the screen). We have gone through many iterations to develop a streamlined user experience to write code and execute it on Glass, and I think we are very close. This is much simpler than Android development, but more powerful than the built-in browser. The features we are releasing today are sufficient to make a wide range of applications, but if you've seen our previous videos you can be sure there is more to come. With your help we can build an open ecosystem around Glass. I'm particularly excited about the possibilities for accessibility, where being able to customize Glass' behavior allows for tailor made applications to assist people in their daily lives. Installation/code/docs can be found at http://wearscript.com and we are active in #openshades on IRC freenode if you'd like to participate.

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