 Guys, welcome to our second Hangout with George, Zach, Ramsey, and friends. There will be more people joining us over time. We'll keep this Hangout running as long as we can, as long as you keep giving us feedback and comments. Remember, there is a 45-second delay, so don't think we're ignoring you. We'll be checking the comments regularly. Tell us down there beneath the video what you'd like us to talk about. In the meantime, let's do some introductions. Zach, who are you? My name is Zachary Sykes. I run a channel called Real Sykes. I started a few months ago on the basis of just wanting to upload content for the whole world of you. I upload daily on my channel, whether it be Minecraft or Call of Duty. I just kind of upload entertaining content for the enjoyment of just really anybody to watch. That's awesome. Guys, Zach is also a member of E-Tach. He's part of the network. That's with us. He's a good friend of Jake's, and Jake, hi. Thanks for finding Zach. He's an awesome guy. I just spoke with him for an hour or so. And please, Ramsay, tell us who you are. Hi. I'm the Chronic. I have my own YouTube channel as well, and I make some—lately I've been doing some extinction stuff, and I do Minecraft, I do GTA Let's Play. Lately, I've been improving my editing skills and doing awesome sound effects at funny moments. I've also been helping out Sykes with his new funny moments, and we're collaborating a lot and improving my content by a lot as of late, and it's really, really fun. And it's really seeming like something I could do as my full-time job in the near future, and it's awesome. That's awesome, guys. And this is what we're all about. We're helping people do this full-time. If this is something you want to do, we want to help you grow. Grow with us, and so on. So let's start while we're warming up this live stream. Let's just start with a little bit of the specifics of how you guys got into YouTube. What was the thing that made you want to make videos, and also talk a little bit about your current size? I know, Zach, you have over 2,000 subscribers, and you, the Chronic, have over 1,000, which is great. You're certainly not the very early starter YouTubers with like 10 or 50 subscribers, but the ones who are probably want to know how you got to your current levels, and actually why you even got started. So please share. Right. Well, the thing about it is, I began YouTube back in July of 2013, and what it happened was I just played a lot of Call of Duty, and I'm really addicted to it, and what it happened was I would go into games, and I would podcast them, or shoutcast them, and everybody just kept giving me the advice, and they kept saying, Sikes, you need to make a YouTube channel. What is your YouTube channel? I just said to heck with it one day. I saved a little bit of money. I got a recording device, and editing software, and I decided to start making videos. But really the greatest advice that I could give really anybody that wants to get into YouTube, whether it be gaming, or vlogs, or how-to's, just whatever it is on YouTube, there's something that you can upload, whether it be zombies or multiplayer, just literally anything that you want to do. There's a community for you, but the thing about it is, I just really cannot stress enough is put out consistent content. It doesn't matter if it's the greatest work that you've ever had. But if you put out consistently, and people know when to go check your channel out, they'll want to watch more. They'll tell their friends, they'll tell their friends it's a never-ending cycle. So putting out consistent content really is the biggest thing for me. I see it's the biggest thing with a lot of people, and it really lets them know that, hey, I can go watch this guy daily after I get home from school and give me a snack, and watch his videos, and just relax, have a good time. I totally agree. Consistent content. I swear, 90% of the starting YouTube people, consistent content, they get so discouraged after nobody's watching the videos. I know, I feel like I'm a veteran at this point. Sykes has four or five months or three or four months or something under his belt. I've been doing this for an entire year. I started actually January 1st. I've been posting a video every day pretty much since then, and first six months I had 80 subscribers. So I know what it's like to have nobody watch you and nobody care about you. Consistent content, really the key. Most people quit straight off the bat. And if you stay in there, if you figure out networks, the biggest thing I can actually recommend to people is network. Don't ask somebody, hey, shout me out, but go to somebody like Sykes and I kind of met. Just be like, hey, you make some pretty good content. We have similar stats. You want to do something together? Just get in a Skype call, talk with them. A lot of the people that I kind of just shut off because they're small people, small YouTubers, I have just have hundreds of you asking me all the day. Some people are just getting a Skype call and they're just so funny. And I just have to make videos of them. If you really can do this stuff, you're a good commentator, you like to do what you do, and if you just can get in contact and talk with one of these guys nine times out of ten, they'll like you, and they'll continue to talk to you and eventually you can just play with them and eventually develop it to being like, shout it out. I mean, from the beginning, I never thought Sykes was ever going to really shout me out or be my friend or anything because he had such an amazing voice. I thought it was just going to take straight off and be at 10,000 the next day, honestly. But, you know, I feel like we're pretty much equals at this point because we put up content, we do things right. We learn off of each other and collaborating, I can just tell you, is one of the biggest things nowadays. You cannot start from scratch and get somewhere very quickly and all. That's my recommendation. That's awesome, guys. Thank you for sharing. And right now we're starting to get some comments in. Someone's already commented on Sykes' voice. It's orgasmic, according to... Let me just get the quote according to, I'm chongler. So thanks for that. I'm chongler. I had another question from most valuable gunner. He said, George, I applied a month ago. Why haven't I got my email if I got accepted or not yet? I'm sorry, most valuable gunner. We really are going through a lot of applications. Right now we're sitting at 4,000 and it's climbing at about 100 a day. We are reviewing every channel and it's just taking us a lot longer than we expected. We are training new people. We are bringing new staff into the review process and we're also going to include Heartbeat, which is our dating for YouTubers. And that will allow everyone to help review channels like a community, like all of our partners, all of our fans can vote which videos are good, which videos are bad, which videos of copyright, which videos don't. And that will certainly allow us to go through thousands of channels. But in the meantime, my apology, and we will get to you, I promise, just sit tight and perhaps join the forums or interact on these YouTube chats. You don't have to wait for acceptance to be part of the community. Just like Ramsey said, find other people to collaborate with on our forums. We have a collaborate section. I'll open that up here behind me to get to that. Just go to the freedom.tm website and click visit our freedom forums. And then here there's a section for introducing yourself as well as collaboration. So you can always put up, hey, I'm a channel with X. I'm looking for people of similar size who's out there or respond to people who are putting the same kinds of messages here. We also have Freedom Idol. Freedom Idol. Who here remembers TGN Idol? I was pretty new. I signed up for TGN September, so I stayed with them like three months. Wait, was that the TGN icon? Was that similar? So TGN icon was the successor to TGN Idol. But back in 2012, we launched something called TGN Idol, which was a channel dedicated to helping younger YouTubers grow. So the whole purpose was to give everyone a chance to get feedback from a community by uploading their content to a central channel that by design was not good content, like bad audio, like stuttering video, things that were meant for really younger YouTubers to grow. So sadly, we had to discontinue that in 2012. And Freedom Idol is the same concept. Just give us all the videos that you feel need help and we'll help you through feedback from the community growth. Right. So I guess like Ramsey was saying earlier, like collaborating is the easiest thing to do. You know, just collaborate with a few YouTubers that just worked towards creating better content. I mean, that's the sole purpose on how to grow your channel. If not the easiest thing to do, you know, just like Ramsey was saying, you know, just like on the website, if you guys go to the collaboration section, you know, you guys can collaborate with literally anybody, whether it be Minecraft or Call of Duty or any game, you know, there's a collaboration section for you guys that grow your channel stuff. It's awesome. So let's talk a little bit about the future. Zach, you mentioned to me that your goal is to help communities grow, help channels grow. And I invited you to create a video about how that all works on the MCN Freedom channel. Tell me a little bit about what you plan to do for that video and when we might expect it for everyone to enjoy. Honestly, I really don't know what we're going to expect it. I mean, it'd be kind of a pressure here, but hopefully soon as soon as this is over, probably I'll go get it and start working on getting gameplay forwarded and you know, gathering some voiceovers and stuff like that. But really, my sole purpose is just really showing people how to grow their channels. You know, it's not really that hard. If you put in the work and effort, it will show. And I tell people that time and time again, I've been doing YouTube for years. I've been doing YouTube for months and I've managed to get the amount of views that I have and subscribers that I have and know that I don't want to brag about it. But it's a hefty number that I'm very proud of. And the way that I did that was just simply putting in time, you're tagging the videos properly, making the thumbnails nice. The most important thing is when you're scrolling through videos to find thumbnails. You know, if they're really appealing for your eyes to look at, then you're going to click it, or at least I do as a viewer. And you know, just trying to be entertaining, whether it be, you know, doing your introductions and doing your outros and color corrections. And there's just endless amounts of things to improve your content that will help you grow your channel for future basis. So, I mean, that's just really some of the things that I've done myself. I haven't really had an inspiration on YouTube. I mean, most of what I do is just really self teaching myself and things of that nature. So my goal is to when I get a video made, you know, trying to show people how to make better thumbnails, you know, how to tag your videos properly, how to do your introductions, provide unique content for the community, you know, these things like that. That's awesome. And how about you? I think, do you prefer to be called Ramsey or dichronic? You can pick either Ramsey is my first name, dichronics my pseudo name. You can just call me Ramsey. It's probably easier. How about yourself? Can you tell us a little bit about what's coming in the future for you, where you want to take your channel or where you want to focus? Well, I started my channel as a let's play. I originally started with just like a friend. I was randomly playing and we were just having a blast. We were just losing and dying and falling all over the place, like in grief mode and zombies. And it was just like, I was looking at him. He was just making funny faces. And I told him, we should make a let's play channel. And I started my channel upon let's plays. And over time, I learned that tutorials are what bring people in. So after a certain amount of time, like I did a lot of like zombies, tutorials on buried and and whatever the last name. The last map is I forget and just doing tutorials because people don't search up let's play. Minecraft let's play is out of like a 10 billion that they're out there. People search up how to get to level 20 or something. And I realized at a certain point, I started doing a lot more tutorials than I wanted. And I realized at a certain point that I don't want to do a lot of tutorials. I would love to do with something like game grounds, just like post like a bunch of like let's play is straight up. Maybe some cool edits like Vanoss, Gaming Lemon does just do let's plays funny moments and just post that my entire career. And I really, really want to do that, improve my editing skills. And do like really cool things. And like maybe eventually incorporate like making video games, maybe because I actually have a desire to actually create games as a computer scientist in my college. I compute creating games is also a dream for me and something that I might want to incorporate into my channel and make something from what people want to see. And you know, I have a lot of aspirations and dreams, but they're looking very possible. So, yeah, that's my story. That's awesome. And making games is something a lot of people want to do as well. Just like you said, it's a dream because if you're playing games and you love them, why not make them? However, you must also appreciate that making games is a lot of work. You have to learn a lot. There's a lot of testing. So the actual act of playing the game is a lot less than the actual act of working to build the game. I remember seeing an interview from one of the stars of Stargate, SG-1, the guy who played, now I'm even beginning the names, but the doctor, the scientist. And he was saying that, you know, for all you actors out there who think that it's the glamour life of making movies and TV shows, it's actually a lot of waiting and waiting and more waiting for sets to be ready for makeup for all the prep stuff. So the actual acting part is like this much of your time. And the actual waiting part is like this much. So it's not as glamorous as you would hope. But I mean, of course, if you have a passion for something, you'll look past the glamour. And even if you get only a little bit of the dessert, like the sweet, the reward, it's worth it. Right. OK, so let's see the comments. I actually haven't checked recently. Who's, OK, we have a few more comments. Let me catch up. So some guy worked on TGN Idol, Josh Clutter. Hey, Josh, nice to see you. Eragorn, what's happening? We're having a hangout, my friend. Would you like to join us? Let us know. We can invite you directly to the hangout. OK, great live stream. George applied a month ago. Atmos valuable gamer. We know. Thank you for your patience. Sorry for the delay. How will you help out channels grow on YouTube, excluding things that you have on your site and partnering? So that's a great question from Destiny Maker 101. So Destiny Maker, I just added a link into our growth report into the video description. Look down there and that growth report. If you don't see it, just refresh, because I don't know if descriptions update while you're watching the hangout. But if you refresh, you'll see the link. And the growth report has really specific examples of how you can grow on YouTube. In fact, what you see behind me right now is sections of that growth report. This is talking about channel number three and how we grew it from nothing to 24 hours a day watch time in one and a half months and all the specific techniques we use to grow on YouTube. And there's other channels here like channel number two, which gained over a hundred percent more views and subscribers in the time that they joined Freedom. And you can see exactly how that happened by reading the how page right after the channel page. So things like calls to action where you say at the beginning of your video, hey, if you like this video, click the like button and tell me below so I can make better videos. If you don't tell your audience what to do, chances are they won't do it. So don't just assume they'll do something. Tell them. And we always recommend start your video with the best 10 seconds. Don't start with your intro. People don't care to see an animated name for 10 seconds. Every time they start watching one of your videos, they want to see why they should watch the video. So start with your best 10 seconds. Hey, guys, I'm going to create a Minecraft how to in this video. You're going to learn how to make this awesome house behind me. All right, let's get started and then play your intro and then get into the video. But if you don't have a teaser, a reason for someone to watch your video, what they're going to do is they're going to run away or they're just going to click randomly to try to find something exciting. And if they don't find something exciting in the first five seconds, they're going to run away to another video. Do you want that? No. I mean, Sykes and Ramsey, tell me thoughts on this. You know, start your video with the best 10 seconds instead of your intro idea. Yeah, most definitely, like I was saying earlier, like, you know, the way I produce content is from a viewer perspective. Like if I can if I can watch my video and I find myself entertained by my own video, then I'll upload it. But I've been doing Minecraft recently and I've had a few episodes where there was a few silent moments or there was this episode that I didn't really like. So I chose not to upload it. And I try to see things from a viewer perspective. If there's like, you know, two or three minutes of you just asking for likes and subscribes and stuff like that, then I'm not going to watch your content. So I try to look at things from a viewer perspective because I am a viewer. I watch a lot of YouTube channels. And, you know, if I if if I didn't want to watch 30 seconds of somebody asking for subscribers and likes, then I wouldn't do that because I like I said once again, I consider myself a viewer. So I try to see both sides of this perspective and try to produce content as a content creator, but also as a viewer of my own content that way I can improve in things like that. But I mean, Ramsey, if you have anything else to add, I mean, that's that's how I see it. I feel like if you have a certain like synergy with the two of them, like all silence, actually, one of our other friends, he actually pretty much kind of introduced me back into it. I didn't do it as much as I wanted to is that kind of idea that you're saying like a lot of times, like a few of my videos, I would put like I would have my let's play. I would make the entire let's play. And then when I came back through it, I'd be like, this is a really great moment. Stick it on the front, put the like the TGN intro was back in the day right after that one and then bring it into the start of the video. And I totally agree that's definitely the way to do it because for some reason, every single of my videos, the best moments are always at the end or in the middle. They're never near the beginning to be the best part. They're always at the end. And if people would always just click on the end, they would watch the entire video. And I totally agree. Maybe if you had some like synergy like I was saying, you start off with this awesome moment, you play your intro and you say, all right guys, today's video is gonna be about like, or like you, I'm thinking in let's play perspective, but if it was like a tutorial, starting like the tutorial, hey, it's gonna be awesome house, we're gonna do this cool things. And let's get into it. You have the intro and like, so anyways, we're gonna make it this tutorial. If you can let me know what kind of thing tutorials you wanna see down below, you start off like, you do like the cool part, you do your intro, you talk about likes and subscribers. If you can leave a comment down below, maybe like subscribe to the videos, you can see more stuff so I can do more things. And then you start your video, I understand it's really annoying, that's why I've never done it, is to put all your stuff in the beginning and 30 seconds of people asking for a light is not very good to watch, but a call to action is definitely necessary. And I feel so if I can incorporate it like into a five second block, I feel like it would be okay. Cool, that's great tips. And the point about having the most exciting moments in the middle and at the end of your video, there's a concept called a video bar where we help you index those exciting moments. What you see behind me, I'll get out of the way, is a page from our growth report. And again, the growth report is down there in the description beneath this video so you can read it yourself. But basically, we help Hbomb94 grow his channel. And this is what happens when you use the video bar. You get audience retention spikes. So you can see this is a video with the video bar and it has an above average audience retention throughout the video, even at the end, whereas the previous video that he did without the video bar had an average audience retention except at the very beginning. So what happens is, and so these were two very similar episodes. This is episode 16, no video bar. This is episode 17, video bar, very close, two days after each other. So it's a very good test to see the significance of applying the video bar to your videos in terms of audience retention. So I'm gonna click the video link so you can see what it's all about. So basically, the video bar is this strip on the left that you can add to your videos. It's just a PNG that you render into your video as you render your video out. And it lets you jump to the exciting moments. For example, skip to the start of the video. And here's the start of the video. Skip to creating the farm. This is the point where he actually starts creating the farm, the cool structure that he's describing in this video. And skip to the final product. This is the end of the video, which shows exactly what the result is. So people don't have to randomly jump to each moment looking or hoping to find these exciting points. They can just use the video bar to skip to those areas. And apologies, I guess my internet's being really slow. Let me change the resolution so he can actually play this clip. And then here is the final product. So these are the kinds of things that help you grow on YouTube that's unique to us. No one's ever seen a video bar. Why? Because we invented it. We built this thing over like three, four months of trying different styles and patterns of buttons. And we found this gives us the most effect, the most results in terms of audience retention. And I use the video bar in all of my videos. So if you wanna see more examples of it, you can just go to our MCN Freedom YouTube channel, which is right here. And any one of the videos that are by me always use the video bar to jump to exciting moments like skip to what is freedom? Skip to freedom website and so on. So you can jump to the exciting moments just by using the video bar. So Zach and Ramsey, have you seen this before? What are your thoughts on this technology? Yeah, I think it's, yeah, I'm gonna cut you off Ramsey. Like I think that's amazing. I've never seen that before. Actually, I wanted to start implementing it to my videos for my Let's Play series because I wanted to use it a long time ago as soon as I joined Freedom as Attach. But I did a lot of tutorials and my videos were around two minutes or so, so there was really no need for one from my perspective. But now as I'm veering over to 20 to 30 minute videos, I really do wanna start implementing those because like I said, as a viewer, I do know that there are certain parts to the video that are kind of boring and tedious to watch. And I just wanna skip to the final projects and stuff like that. So I think it really, really, I think it's unique. I think it's awesome. I wanna start using it in the future. Yeah, I think it's a good idea. As far as like I do, I actually cut my videos and like completely obliterate like massive amounts of boring parts and it's like, in a lot of my GTA funding moments, they're mostly good stuff. Maybe some stuff is better than other stuff. I wouldn't really know how to implement it in something that's not a tutorial as much. I could say, cause a lot of the stuff is really just random, especially with GTA. I wouldn't really know how to implement it. When I first started on your videos, I thought it was actually like a new YouTube like video option because it looked like it was part of YouTube and I highlighted it, it had annotations and it really looked like fully on YouTube doing it and professional. That's one thing is it looks super professional. And honestly, on my lazy sides coming out, I do annotations for the end of my video. They take me forever. The laziness is probably gonna get me on that. Yeah, and that's the biggest challenge we had with the video bars. It's full of annotations. So we actually built an extension that allows you to create those annotations with just a few clicks and it generates all the boxes and the click regions for you. So programming the video bar is very quick and easy. If you just go to video bar, like www.videobar.tm, all of our websites end in .tm. By the way, tm stands for team. So we call it the video bar team, the Minecraft team, Minecraft.tm. But really it's Turkmenistan. So the two letters is a country code for Turkmenistan, tm, just like we have .ca for Canada, .de for Germany and so on. But tm is about also a nice meaning for team or trademark, which is perhaps what most people know tm as. But we've gotten a lot of questions about that, like why tm, what's that mean and how come you're the only one using it? I don't know why we're the only ones using it, but that's what it means. So videobar.tm is where you go to learn about the video bar as well as download the Chrome extension and the different assets. So you can download the branding kit, which is from Netv. And I'd like to talk a little bit about that because some people are confused. Freedom, Netv, are they two separate things? What's going on? So Netv Limited is the name of our company. We chose to incorporate in Hong Kong. It's not because we're all Chinese and we love China. It's because Hong Kong is one of the most or the least corrupt countries in terms of business and government and government controls. Apparently the least corrupt country in Southeast Asia is Singapore, followed very closely by Hong Kong. And but I mean, that's not the main reason. The main reason is for the tax laws. With Hong Kong, it's very what they call laissez-faire, which means very little government interruption. So business is run by business, not by government regulations unlike the USA, where there's a lot of government regulation. So because we incorporated in Hong Kong, we are not required to withhold taxes. This is an immediate benefit to you. Every YouTube network who's incorporated in the USA, let's say you're in Brazil and you're about to get paid, what do they do? They withhold 30% of your income because that's the law in the USA. You as a citizen of, again I'm just using Brazil as an example, it's any country outside the USA that doesn't have a tax treaty with the USA, are required to withhold 30%. And then you as the person who's supposed to receive that 30% needs to go to the US, file a tax return to get it back. A lot of hassle, a lot of pain, a lot of problems. But because we're incorporated not in the USA in Hong Kong, there is no such law in Hong Kong. So we're able to pay you globally everything you're supposed to earn. And that's one instant benefit to you. The other benefits of Hong Kong are that because we're incorporated in Southeast Asia, we actually are supported by YouTube Southeast Asia. And there's a lot less competition, there's a lot fewer MCNs out here in the world. And so we have a lot better support from our YouTube team because they aren't supporting as many YouTube MCNs. So we can help you faster. So we can do things like reclaim channels. We can do things like get hack channels recovered sooner, hopefully. And to give you an example of that in our FAQ, I'll bring it up behind me, we have a post, freedom.tm slash FAQ for anyone who wants to read with me that talks about reclaiming channels. This is actually a hot topic. A lot of people have asked us, hey, can you reclaim my YouTube.com slash my awesome name, which is abandoned. So yes, we can reclaim abandoned URLs for our partners. For example, we reclaim youtube.com slash explit for explit, now explit isn't partnered with us as a YouTube channel, but we're certainly working with them. We're in their offices. Behind me is the whole explit team. And I just need to walk down the hall to say hi to everybody. It's pretty awesome. But the whole point about reclaiming channels is it's not for everybody because YouTube doesn't want to just have hundreds of requests. There really needs to be, and this is the key, a strong branding or business reason, not because I think it's a cool name. That's not a good branding or business reason, guys. So because explit is an established brand, that was no problem. So for example, for you, what about you? Is do you have a large number of subscribers? Do you have a large number of views? Do a lot of people talk about your brand and spread it word of mouth? Like for example, we were able to reclaim youtube.com slash Swifty back in the day when I was running TGN because Swifty is a very well-known brand, and he didn't have his own channel. He didn't have, like his URL is youtube.com slash johnsju, which is something he created a long time ago. So we helped him get youtube.com slash Swifty, which is a brand new channel that he opened. And I think now it has 100,000 subscribers. It's growing really nicely. Actually, let's go check it out. So youtube.com slash Swifty, I'm just going there right now. So yeah, there's almost 100,000 subscribers, and this is his channel, and we just helped him reclaim his URL. We didn't do anything to help him grow his channel. That's all Swifty. And just to show you Swifty's main channel, which is right here, he's swifty. youtube.com slash johnsju. So basically yes, we can reclaim channels, but after you show us a strong business or branding reason to do it. Thoughts on that guys Sykes or Ramsey? Personally, I didn't have a problem because I made up my name, and I had it like, I basically made it up like a few months before I started doing youtube. That's just kind of like a reasons like I used to be Slayer7111. It's just a bunch of ones and it made like a long time ago when I was younger. And I really wanted to make something that was like mine. I combined a bunch of words just to make dichronic. And I got that name. Recently my friend Scruffy, I've been trying to get him into his own youtube account. And apparently Scruffy Bacon was taken and there's one video that's like 30 second long but of like a Pomeranian like chasing a toy and the count was used less like five, six years ago. I can see this like helping him in this fact, but like obviously he doesn't have a large subscriber. The only reason he wants to be Scruffy Bacon is because he's Scruffy Bacon on everything. And I can see that that's a really cool thing. But I feel like a lot of smaller people will want to be able to use that thing. And I'm not really sure what the limit of what exactly that is. And how does that exactly that work? Like, could you give us an example of like, what would you be a limit of what's a good business? All right, I mean basically youtube is saying, look we don't want people taking names because they think it's cool and then they forget about the channel. They want people taking names that they will sincerely build and grow so youtube isn't wasting their time. With something like Swifty, of course Swifty's gonna grow his channel and he did, it's 100,000 subscribers now. So of course we don't expect every channel that we reclaim to get 100,000 subscribers in a year. But the whole intention is not to waste youtube's time. So if you have a name that you really want to be on youtube and you've already built a brand around yourself, you're not brand new, then again, we're not, there's no specific numbers. Youtube doesn't work in that way. It's always adjectives, you know, large number. Basically we just need to see some brand awareness of who you are or some size that makes it believable that you're gonna build this up and focus on it and not just show it to a few friends, wave it around, look at my cool new channel and then nothing happens. Right. So what's the limit to what you can claim? Can you like claim PewDiePie or something? No, I mean, the channel has to be abandoned and inactive. You certainly can't take anyone's channel away from them and you can only get channels that have been inactive for years. Yeah, that was just funny, I was just making a show. What about you, Sykes? What's up? Been paying attention to the conversation, have you? No, I'm actually reading the comments. Huge issue for me because the only way I can read the comments is by refreshing the page 27 times. I know. I'm trying to find the question that somebody asked. He was pretty much asking if somebody submits a claim like what had happened earlier when you first contacted me, will that affect the network? I'm trying to look for the question right here. While you're looking for it, I do see a few other questions I'll address right now. Destiny Maker 101, you said, do we get the features that your network offers when we join a partner network with freedom? Absolutely, the freedom family isn't just freedom, it's Detach, it's Marky Dragon, it's DFib Records, it's everyone who's a network with us, we treat everyone the same. Freedom is really your technology partner. We do the back end stuff so that you can focus on the front end stuff. So for example, we're building Heartbeat. If you look at the page behind me, this is again from our growth report. For anyone joining now, click the link below. That's where you get to this growth report so you could read along with us. Heartbeat is one of the projects we as Freedom are building to help you and all the networks get more views because people can bookmark exciting moments, identify exactly what is cool about your videos so you as a content creator can find the moments that your fans like and then focus on making more of those. To give you an example, this is the video behind me now, this is on the new Heartbeat website. And if I play the video, it's like a regular video. It's starting from the beginning. There's no video bar, so there's no way to find exciting moments. But with Heartbeat, you can do that. So for example, Robert Sembuena, who's one of our developers, he indexed stage two, the chase. So if we click stage two, the chase, it jumps straight to. See that? Stage two, the chase. Or is my finger there. And if you want to go right to the end, we can look at the finale. There's the finale. So essentially, this is the video bar, but available to every single video on YouTube. And that's what Heartbeat will let you as a content creator index your own videos so that your fans can find those exciting moments quickly without using the video bar. And it'll let your fans tell you when they index exciting moments what they love the most so you can make more of those videos. What do you think about those features, guys? Yeah, I think that's really awesome. Because the video bar for me, it's cool, granted. I really don't want to hold bunch of stuff on screen. That's why I try not to put a whole lot of annotations on my video, because I really hate them. I hate having to sit there and click X on every single one of them, and nine times out of 10, I actually click the annotation. And it takes me to like 40 other videos, et cetera. So I really like that where you can just skip to a certain part of the video, and you don't have to have a whole bunch of stuff on the screen. I think that's really awesome. Because can't you just put those links in the description? Could you do something like that? Yes, you certainly can put the links in the description, but the problem with the links in the description is they get very quickly drowned out by other comments. And also, there's no stop point. So the links only give a start point, but you don't know when to stop watching. With the video bar, or sorry, with heartbeat, you'll actually put start and stop points. And then later on, there'll be a button to say, create a playlist. And we'll be able to create a playlist on YouTube that just includes those clips. So you'll be able to make your favorite moments, like this is the funniest moment where the guy gets a pie in his face. This is the best moment where we downed that big boss in Minecraft. I mean, you can create these clips, and it's a feature in YouTube. Actually, you can use that right now. YouTube lets you create start and stop points in playlists. There's a button on the right side. It's well hidden when you're editing a playlist that looks like a little triangle. And that button lets you specify the start and stop point of that video so that you could, when the playlist is playing, it'll automatically go to that start point and stop at that stop point and then move on to the next video in the playlist. Most people don't even know this exists on YouTube. But what we plan to do is surface that feature through heartbeat because you're bookmarking start and stop points. And then you'll be able to generate a playlist very quickly so that you can share just those moments with your friends on Facebook and Twitter and email and so on, just so that you don't have to watch the whole video or tell people start here and then stop in two minutes and then go to the next, I mean, who wants to describe that? It should just work. Right. Yeah, I've actually seen that before on an animator I watch. He literally just puts it right after his intro and right when the credit starts, he's like, start, stop. And if you click on the playlist, you're golden. You don't have to click anything ever again because it's after the advertisements. And it's awesome. And I actually noticed and he's like the only person I've ever seen use this. And yeah, it definitely could be a really good idea for people that are into your videos enough that they're subscribers and that actually go to your playlist that's definitely worth it for them. The intros are mostly for new people to try to pull them in. And that's definitely something I would be in favor of. Cool. Did you find that comment? Yeah, I'm looking at it right now. He says, how would you guys network help if one day someone uploads a parody or gaming video and then he gets claims flagged, the works will happen? So essentially what he's saying is if you upload a video, it gets copyrighted or it's a strike, how would you go about doing something like that and getting it worked out? Well, strikes are something that we actually don't have any direct control over. We can't tell YouTube, hey, that strike is bad, please remove it. YouTube will never do that. So you have to contact the owner of the strike or dispute the strike. Really, those are the only two ways to remove a strike. Now we can certainly help you and advise you if you have questions on what to write when you're disputing it. But basically, be open and honest and say, hey, I think the strike was unfair and here's why, please retract it. And sometimes that works, sometimes it doesn't. Sorry, Sykes, was that the question? Yeah, that was the question. Right, so strikes are a big deal. You get three of them and your channel gets shut down automatically, all your videos get deleted, they don't come back, which is really a harsh thing. We never like to see that happen, who does? So the other thing is strikes count whether they're a community strike or a copyright strike. So if you get one community strike and one copyright strike, that's two strikes. If you have one more of either, the channel gets shut down. It's not three community strikes or three copyright strikes. It's three strikes of any kind. So you have to be very careful when that happens and you should always dispute strikes as soon as you get them, if you feel they're not legitimate. And if they are legitimate, well, just don't do it again and in six months, the strike will expire. Right, yeah, I know recently, MTD, Mr. Technical Difficult, I don't know if you've heard of him before. Yeah, he has a two million subscriber channel and starting in February, the second strike he had on his channel was gonna go away, but he got a strike a few days before that went away. His channel's gone, it got terminated. Really? Two million subscribers? Technically that was his 13th strike, but he's had a lot of them expire. Wow. That's amazing. Yeah, he actually, it's something I wanted to mention. He mentioned that something in Sykes said, he got a strike for misleading tags, that the fact that he put extra tags into a description to play with the algorithms. Is that actually a legitimate thing and we shouldn't do that? So that's playing with fire. Really, I've seen so many YouTubers put tags into their description that have nothing to do with the video just to try to get more clicks in the higher search positions. That can get you a community strike. If YouTube sees it and they decide to act on it, you will get a strike. So stop it, don't put anything into your description that's spam or misleading because you're playing with fire. Wait, so what, I don't feel like I put anything misleading, like everything I put in my description as tags, I put as like that applies to the game, like guns, killstreak, call of duty, extinction, like is that all right? So that should be fine because it is relevant to your video, but honestly guys, the tags are meant to be put in the tags section. The description is meant for human readable, like this is a great view of this gun and talk about it in English. If you start putting tags into your description, you are in a gray area and I don't know if that will generate strikes if they're relevant, but I also know that that is definitely not what YouTube intends the description field to be used for. So my suggestion is to just use the description for descriptions and the tags for tags don't mix the two. All right, that's something I was always weary of because I've seen a lot of channels, yeah. Yeah, everybody does it. Yeah, I've seen a lot of channels like a lot of bigger YouTubers actually using meta tags and what had happened was a few channels from here and they were actually taken down and I never really knew about the whole meta tag. I always thought that if you put relevant tags in your description, that would be fine. Something I do notice that for instance, if it's funny moments in the descriptions, they put funny moments, they click enter funny moments, enter funny moments. If you click obviously putting that in there, is that gonna make it bump up the search list? So don't think YouTube is so simplistic. They have very advanced algorithms for determining watch time versus tags versus description weight. My suggestion is just focus on things that have legitimate value. Adding a bunch of tags into your description does not really add value. Think about it from a human perspective. Will a human appreciate seeing all these tags in your description? Will they gain anything from reading them? No, they won't. So you're really just hoping that YouTube's search algorithm will see a repeated keyword and somehow give you a higher search position on that keyword and YouTube is going to very quickly, if that is actually happening, YouTube will very quickly stop that from happening and adapt their algorithms so that it makes no effect. In fact, it'll probably penalize you. So there's a few things YouTube did that you may not be aware of. Back in 2012, about a year ago, they changed, more than a year ago now, they changed their algorithm. So before they rewarded view count. And now view count is a very minor factor and a much more major factor is, do you know what it is? It's audience retention. And the reason being is because Watch time, watch time, audience retention, yes. And one of the reasons why is because a lot of people were doing Vine videos and they were posting misleading photos and people would click on them. So that's another problem but first let's focus on audience retention. In the past people would make videos and get people to click them just so that they could get higher view count and they'd watch the video for like 10 seconds realize what the hell is this and run away. And so now you've actually get penalized for that because you have a below average watch time, you're gonna get lower in search results. So if you got a million views, who cares? All that matters is how many minutes of your video was watched relative all other videos on YouTube of similar length. So I'm gonna flip to a slide here in our growth report. And again, if you wanna see this just click the description. There's a link to our growth report in the description beneath this live stream. So here is a very good example. There's two kinds of audience retentions. One is absolute audience retention and the other is relative audience retention. Now the relative is much more important because that's the one that compares your ability to keep your audience interested relative to all other videos on YouTube. The absolute audience retention is just relative to your own videos. So it doesn't take into account any other videos on other people's channels. So again, looking at this, we have one video with a older design for the video bar and the exact same content, re-uploaded, the only difference of the video bar is here and you can see the audience retention jump before, after. Now clearly there's a lot higher audience retention for exactly the same content. So instead of tagging or putting video tags into your description to hope to get higher search results, do this, find ways to get higher audience retention and things like the video bar, things like video marks, things like putting your best moment at the beginning of your video instead of at the end, things that really give you a higher audience retention, that's gonna give you higher search positions, that's gonna give you number one spots. And again, I'll switch to the slide. This was what we accomplished. We got the number one, two and three top search results spots on Google for one of the music videos that we created for a record label called Star Music with permission of course in the Philippines and we also got number one on YouTube for the same search. So this is the effect of higher audience retention. You get top search result positions possibly, it's not guaranteed of course, and that's how you get more views and grow your audience. That's a lot more, you know, the right way to do things. Yeah, no, I do agree with you because the thing what it is when I got into YouTube, I wanted to know statistically how everything ran because I'm very passionate about it. I wanted to know exactly what made videos on top of each other and things like that. I do know that when YouTube first started, it was all about views, it's just like you said. The biggest issue is misleading thumbnails of, you know, whether it be women and bikinis or, you know, fake misleading titles on how to get extra money in a game when that was in the case. And it was just such a huge issue, that's why they had to change it over. Yep, totally agree. How about you Ramsey, what are your thoughts on all that? Well, my intention was never to try to mislead people with the tags and the description and all that stuff. I just figured since other people were doing it, I wanted to play the algorithm, I wanted to try to get higher in the social results. Actually, my father, who knows a little bit about analytics and just numbers and stuff, who told me to do stuff like this because he knew how metadata worked and stuff. And I've never had misleading tags. I never had like, PD-Pi is one of my tags. You know, I've always had just straight up the Call of Duty Extinction, if it's for that, Dead Rising for other things. And for the thumbnails, I've always just, for almost all my thumbnails, it's always just been like a picture of the game, logo and maybe some words that pertain to it. Some of them might be understood as misleading, but every single one of them has always been about the game. Like one of them will be like fire trucks and there won't be a fire truck in a picture and maybe like fire trucks will be like one thing in the game, but that's something that stuck with me and that's something that will be in the video. And it's just like a fun word to say and that's just the way I do it. And that's just something I did. Is that something that would be considered misleading or? Well, I mean, it's best to just stick to what's relevant and if you wanna say fire trucks in your video description because you like fire trucks, I'm sure that's fine. But just adding fire trucks out of the blue for no reason whatsoever may reduce your view count because then YouTube may look at that word and look at other videos that use fire trucks and they put your video in the suggested videos column, the stuff on the right. And then if someone clicks on that video expecting fire trucks and doesn't get what they want, then that might be a very short view and that might penalize you for search results. So actually we should touch on that a little bit because it's something that most people may not be aware of, but 80% of the views on YouTube, according to YouTube, come from the search results on the right side, not from the search box at the top. So 80% of your views will come from suggested videos and suggested videos are determined by tags and video descriptions and other things. So if you do get into the suggested video column of another video, it's best if it's a relevant result because if someone is going through the list on the right of suggested videos and comes across your video and it's not relevant to the other videos in that list, then they probably won't watch it for very long or they may get interested and watch your video longer. There's always that chance, but relevance is always a safer bet than hoping to get someone's interest by using a tag that may get you in a suggested video column and then you might get down if it's not working. All right. So there's somebody just commented, fluffyGFX, he says, I have a question for you. I have a channel already with Freedom and I add my other channel. It's a lot of mistyphos, but nonetheless, he says, how long would it take for my channel to be looked at if I wanted to add another channel with Freedom? So he already has a channel with Freedom, but yet he wants to add another one. Yeah, that's a good question. We don't actually change the order of review based on whether you have a channel or not. We just do it in the order it was received. So of course, if you feel you need, that's a high priority channel or there's important, there's some reason why we should review your channel first. Just email us, freedom at support.tm and that is our ticket system for helping you. So just let us know if you feel there's an urgency to having your channel reviewed before others and regarding the whole wait time, guys, I am really sorry that this is taking so long. When we started, we had a 12 hour wait time. We were able to partner at channels within half a day and it's just because we got so popular so quickly that we have the same desire to partner everyone but we very carefully review every channel and try to correct any mistakes before we give you a yes and that just takes time. We are scaling up but thank you for your patience. I also see some other questions. GamingVideos456 asked when the statistics is coming because right now it says feature coming soon in the partner dashboard. We're actually getting ready to roll out a very big update to the dashboard which will have a lot of new features including statistics and the recruiter dashboard that I mentioned last week. Again, apologies for the delay but we're finding a few bugs. We wanna make sure everything is as good as we can make it before we launch it to the public but my developers, my development team tell me it's going to be this week so if it's not, they will be punished appropriately and hope to see that statistics and other features this week which is like in two or three days. So I'm looking through the comments right now trying to find a question. There's another one from Destiny Maker 101 that said do we get the features that your network offers when we join partner networks? I think I already answered that question but it definitely bears repeating. Yes, any channel that joins freedom or the network with freedom gets exactly the same treatment. We are your technology partner which means we do all the stuff in the backend and we treat everyone fairly. It's all about equal, there are no favorites here at Freedom. When will the recruiter dashboard be available? Asks the BK angsta. Well, the BK angsta should be this week. Again, if the developers push it back they will be punished appropriately. How will your guys network help if one day someone uploads a parody or gaming video and then it gets claimed, flagged, the works, what will happen? Well, if it is a parody and a fair use of the content then you simply dispute it. YouTube is very good at allowing anyone to dispute illegitimate claim as long as you give a good reason there shouldn't be any issues. And if there are, we can certainly help you through that. But remember, we are not YouTube. We can't just categorically change something. We have to use the system that YouTube is built to dispute and then resolve disputes. No one is going to play God and push a button and say, okay, that's finished. Sadly, there's no veto power here. Not even YouTube itself will use their power to take away strikes or claims. They will always use the own system that they built as far as we understand, that's how it is. All right, Vineheap and he says, what futures will the network dashboard get or will we receive? Well, the network dashboard is going to become gamified. What that means is we're gonna make it feel like a game. And I've already mentioned freedom points as a way to gain up to 110%, perhaps even higher revenue share for your channel. And I'll bring up that article here in our FAQ so we can read along with me. Basically, freedom points and the new dashboard when we get to launching it, we'll have this concept where every action, every good action has a certain point value. So for example, if you start 10 active threads on these forums, you would get 10 freedom points. Now these aren't actual numbers, these are just examples. It may be 20 freedom points, it may be one freedom point we don't yet know, we have to calibrate it. If you upload 10 videos to your channel that get some comments and likes, get 10 freedom points. If you recruit four partners that are close to your channel size, get 40 freedom points and so on. So the whole point is the dashboard will track points in like a virtual currency so that we want to encourage good behavior and discourage bad behavior like trolling and spamming and saying negative things. And then we're going to make that into a reward so you can cash in your freedom points for higher revenue share and you could save that up. Let's say you know you're gonna be making lots of videos in the summer when you're on vacation from school and you could save up your freedom points and say so for let's say July and August I'm going to cash in my 1000 freedom points and get 110% revenue share each month there. I mean, I'm just making up numbers here but that's the idea, gamify the network dashboard. All right, FluffyGFX he says again, he says okay, I have another one. This is with the form, is there any plans for adding more prefixes and features? Sorry for the spelling. Yeah, definitely. If you like the prefixes that we already have and you have suggestions for more, just email freedom at support.tm. It's actually right there at the top of our forums, it says contact us, freedomatsupport.tm. We have an awesome head of partner support, Ernest Adieu and Ernest is like Superman, he never sleeps, he's team no sleep and he's an amazing guy, he's in the Netherlands and he'll get right on routing your request to the right people if you make that suggestion and get back to you. Somebody said, DestinyMager101, I think you've answered this earlier, he says I heard that YouTube changed the way they claim channels, how long will it take you to claim a channel because I know someone who was partnered with the network connected with yours has been accepted for a few weeks and has still not been claimed by the network yet. Yeah, we're going through a review process with YouTube. What that means is YouTube is carefully observing how we help channels grow, how we act and we actually created a bit of noise in the community. If you remember when we started, we were focused on managed versus affiliated, trying to educate people on what the difference is and why it's a better idea to be managed and not affiliated and that had a good effect because it spread awareness but it also had a bad effect because people were now spamming their networks all demanding I need managed and if you don't give it to me I'm gonna say a lot of bad things about you. Our goal wasn't to create negativism, our goal was to spread awareness and some people took it a little too far and started creating a lot of threats against their network and that certainly was not our intent but we apologized because ultimately we started that process and so we've changed our marketing to not focus on managed versus affiliated. We've told all of our networks and our recruiters to say just what is cool about our network, what's unique about our video bar, our forums, our partner support, our education, freedom idle and so on and so on. So that's where we're focusing our marketing efforts now and we're really trying to help the community be a happy and positive environment and if we're doing things that change that balance of course we'll stop and that's not never our intent. So back to the original question of when, when, when will these channels that have been accepted become partnered with us? All I can say is please be patient. Of course we want you to be partnered as soon as possible and we're just going through a process now to make that very quick and efficient in the future. So sorry I can't be more specific but please wait. So I also saw a question regarding your setup Sykes, they're asking the BK angst up. Is that a sock you're using as a pop filter? Right, well the thing what it is right now this room is really, really small. It's such a huge pain. So what I did is I got a rig, I got a candle holder. It looks something like this. Hopefully you guys can see it. Something like this, it's a candle holder. Yeah, it's a rig. And what I did is I got my Blue Yeti snowball, I took it off the stand and I put it in the candle holder and I taped it down and in my first episode that I did on Minecraft I noticed that since it's metal it moved around a lot it made a lot of background noise. So I said to heck with it and I taped it down with duct tape and now it's stuck there. I've been trying to get it off all day but it's just stuck there. So I got to hold it between my legs and just keep it there. And the reason I had it like this is because when I was playing Minecraft I had nowhere to hold my mic. So I had to put it on something that where it would be right in front of my face and if I hold this in between my legs it seems to work pretty good. Good answer. Good answer. So better than mine. We have another question from Dean's Games from 20 seconds ago. He said, why can't I get accepted when I have more subs and views than some people that are partnered please answer? So looking at Dean's Games channel which we will put up right here let's take a look. So Dean's Games, you look like you are a gaming channel focused a little bit on Minecraft, some other games as well. So yeah, I mean it's a nice looking channel and thank you for asking about a partnership times. We are reviewing channels as we get them in the order received so all I can ask you to do is please be patient while we go through every channel. We don't give priority unless you tell us there's a reason you need to be prioritized and the way to tell us that is just by emailing us at freedom at support.tm as we say on our forums here. So I would like to go over an earnings report. This is something that we also publish and we don't hide it. Freedom is all about transparency and this is a report that talks about our numbers as an aggregate, a total. This isn't any specific data that we're not sharing anyone's earnings. We're just saying this is how we're growing financially in terms of YouTube revenue. And the reason we're sharing this is because we want you to understand that YouTube is a business, we are treating this like a business and we're reinvesting all the earnings, the profits that we make, right back into the network. We're not all going to Tahiti, to sip margaritas all day long from all your hard work. We're actually just motivated to work even harder as we see these numbers. So this is where we started on December 1st. We made $8.80. And to keep in mind this is not our profit. This is just the money that YouTube pays us from AdSense and Ad Revenue and then we pay our partners and our recruiters and our networks from this number. And then we grew very quickly. The yellow is used to denote anything over $100 and then the green is to denote anything over $1,000. So, sorry, yeah, please interrupt me, go ahead. No, I was just saying whoop whoop. Whoop whoop, okay. And so the columns are these are daily earnings. These are five day average earnings which simply takes the last five days and averages it out so that spikes don't appear as big spikes. And this is cumulative earnings. The third column which represents the total. And if you look at the graphs, which are right here, this is the daily earnings report. You can see all the spikes. This is the five day average earnings report which smooths out all the spikes because it's averaged over five days. And this is the cumulative earnings report here. And basically we make this available to anyone who wants to watch to observe it. I update this daily. We're currently at over $700 a day in, I'll move out of the way, in gross YouTube revenue. And our goal is to reach $15,000 a day which is roughly going to be 10 million views a day which is roughly the amount that TGN had after we built it up in one year. And we think we can do this again in less time and we certainly want to grow because of the amazing people and awesome networks working together as a team. People like you, Sykes and Ramsey, I think it's going to help us get there sooner. And that's the whole point of freedom is that we want to be transparent. We want to work together as a team. We want to listen to you. I as the head of freedom, the founder and all that good stuff always make the time to talk to you in video like this. I will always continue to make the time no matter how large we get. That's my promise to you that there will always be a George show. There will always be hangouts like this. And I'll always reply and Skype and email as I can. I won't, you know, as 24 hours in a day lets me. I'm not going to be sitting behind a desk, hiding behind an army of people. I'm always going to be available to you. That's my promise to you. And we just want to build this together and grow together as a family. All right, so KMEO network, he says George, have you figured out how to implement the YouTube's API with the analytics into the dashboard? Yes, we actually have. The YouTube API is being used to generate a lot of statistics. We haven't made them public yet, but I'll give you some examples. Actually, can I give you some examples? Maybe I can't at the moment because it's all internal stuff. But the YouTube analytics are something we have access to through the YouTube API. And actually, yes, I can give you some examples. Let's pick a random video on our channel, this video here. If you put a one between you and Tube, like that, then it'll take you to, oh, heartbeat. Okay, that was a surprise. But the idea is it should take you to a YouTube analytics view where you can see detailed statistics about your channel and about your video that's taken from the YouTube API so that presented in a nice and simple way. So this is something we've never announced. And for anyone watching the live stream, here's a little loss. Anytime you put a one, watching a video or a channel, if you put a one right there between you and Tube and press Enter, it'll take you to something about that channel or about that video. So let's actually go to the Freedom channel and try that. I actually don't know if this will work. So this might be egg on my face. Let's find out. One between you and Tube and, ah, there we go. Egg on face error. We'll have to talk to the developer in charge of this. Rob, please fix this. Punishment, yes, 20 pushups. No, and we'll certainly fix that. Basically, the idea will be that we'll help you see information about channels and videos through that method. All righty, Tray gave me TVC says, George, I'm already partnered. When will we get paid for our videos if I'm using a different email address for my channel? But my PayPal is with a different email. How do I go about setting it to my PayPal email? So very good question. Once you're accepted, you will be able to access your partner dashboard, which includes a PayPal info link. So first question is, when do I get paid? So on our FAQ, we have it right here, freedom.tm slash FAQ, when do I get paid? Is about two months after the views happen. So basically, December monetized views are paid out at the end of February, January monetized views are paid out at the end of March. Basically, as soon as YouTube pays us, we pay you by PayPal once we've figured out exactly who to pay how much. And again, key, we don't withhold any taxes because we're a Hong Kong company. And there's a lot of other feedback that people have given in this forum thread. So feel free to read that as you wish. So I can actually show you the dashboard as well, and where to go to edit your PayPal info. So you just start on our website, freedom.tm. And this works just as well if you're with a network with freedom. And if you sign in with one of your channels that's partnered with freedom or a network with freedom, let me sign in right now. Now, okay, sorry. So this one is still going through the application process. That's not, that's just a demo account. Let me try again. I'll log in with a different account. I actually don't remember which one is at what stage. Yeah, sorry about that. I thought I had a lot when I was like six. Never had the scroll. Yeah, well with Google, you can now create, I think it's up to 50 channels for one Google account. So you don't have to keep creating Google accounts, which is very helpful. So this one has been accepted. So I just need to accept the channel in the network dashboard. One moment while I do that, and then I can show you exactly where to go to edit your PayPal info once you've been accepted as well. Yeah, I actually had that same thing where it's like oh, just go do your PayPal thing. And I didn't realize it was easy. It's just logging into the thing and it's just as PayPal email and that's it. It was like the point which it was too easy that I thought it didn't work, but I had to check in with Jake and everything. So fluffy, puffy, nut, he says, how do I claim the videos I've made or the money that I've made? I apologize. It should be sent to your PayPal, am I correct, George? Yes, so we enable revenue visibility for every channel and that means you'll be able to see the earnings in your YouTube analytics. And then according to our payment schedule, you'll be receiving those earnings by PayPal. Okay, so we just accepted the channel. So now if I go back to freedom.tm, you'll see, this is what you would see as an accepted partner. And if you click edit profile, then you can enter your PayPal right there. Super easy. Too easy. Yeah, sorry about making it too easy. I think it might just be like a control thing where linking stuff up that's like money and stuff. I feel like it's like, oh, you gotta sign it again. You gotta have this pin number for just doing this one time. You have to get this confirmation email that goes to here and then come back to this page. But this is just putting your email in. That's right, that's right. So let's see what else we can talk about. Do we have any other questions, first of all, or? Yeah, we have one from destinymaker101. He says, how does the CPM work? I heard it's something about you get money for 1000 views. So my question is, is this 1000 views from all of our videos or individual videos? Okay, great question. There's also in our FAQ, freedom.tm slash FAQ, the answer. And the question is, what CPM will I get with freedom? So basically it all depends on your channel. And the CPM isn't some magic formula. It's something that is just based on your content. So for example, in December, we had an average playback-based CPM of almost $10 on the Freedom channel. And that was based on the quality of our content. Someone sent me a screenshot. Let me bring it up here, because it was like an insane screenshot. There's a gyozo link. It's a crazy one. Right, so here it is. So, do you see that CPM? Kind of, if you could scroll over. Yeah, $93, I see that. Oh, maybe it's me, never mind. Right, so I mean, CPM can go everywhere from like $1 to $100. And it all depends on the quality of your content. So let me go back to the FAQ. So the FAQ really says, we never make promises about CPM because it depends on your channel's content. And the way you get higher CPM is by increasing watch time, creating focused videos that are based on one topic. Try not to mix like blogging with gameplay. It's better to have two channels for those two kinds of videos. And the reason for that is because advertisers will target your channel if they see something relevant to their brand. So for example, if you made videos about Madden and only Madden, then perhaps other companies, EA or competitors would want to advertise to your Madden focused audience and they'll be willing to pay higher to get their ads into your channel. That's how it typically works. So if you're a technology channel and you're making videos about reviewing cell phones, keep that focus. Don't start adding gameplay into your channel because then advertisers won't know what to think. And so the best way to increase your CPM is focused content, consistent uploads, higher audience retention because advertisers can see all these statistics when they're deciding where they want to bid, because YouTube is an auction system. Everyone has the choice to say, I'm willing to pay three CPM for this channel. I'm willing to pay 10 CPM for that channel. And so advertisers will bid on your channel if you're considered premium for what they're looking for. Right. And just so you guys know, the highest CPM I've ever seen was around $9 or $10. That was from a fellow friend. That's crazy, $93 for a CPM. That's crazy. I'm sure there's even higher CPMs. I mean, it all depends on what advertisers are willing to pay. And it could also be due to spikes. Like there's nothing that says you're gonna get 93 CPM for a year. Maybe it was just for a few days. So always take into account the other, don't just look at the number is my point. Right. Okay. So guys, I mean, we wanna do more of these hangouts. Always let us know through email, freedomatsupport.tm or on the forums, what you wanna talk about. And if you wanna be part of a hangout, also send us an email and I'd be happy to involve you. The reason this hangout came about was because I spoke to Sykes on another matter and I suggested, hey, I have time right now, why don't we do a hangout? And that's how this came about. We didn't plan it. It wasn't like scheduled, it was just, let's do a hangout, sure. Well, Georgia was super awesome being on the hangout. It's gonna really lay for me. It's about well lay in for me. So I gotta hit a bit pretty soon. All right. Thanks guys. And thank you also Ramsey for joining us. And thank you the audience. We had about 24 viewers at right now is what I'm looking at. Oh, I had so much fun, George. Thank you so much for having me on. It was a really pleasure. And I really look forward to doing more of these. I actually have one more thing to add. I think I might know how that guy did his CPM. I don't know how to send this to George, but. Not just by Skype. By Skype. I don't really have your Skype, but. Okay, we'll send it to Sykes, he has me. I'll send it to Sykes, you send it to him. Teamwork. Copy and link location. See, that was my thing that I just did right now. Oh yeah. What did you right click on that inspect element or what? Inspect element, yeah. Right. Oh wow. So let's bring this on to the. Think about whatever I want on the screen. Doesn't matter. So there you go. You can edit the screenshot. Actually, I know the guy who sent me that screenshot. So I know it's legitimate. And we can also verify it in our CMS. Like as the content owner, we can observe the CPMs of any channel in our network. So we can also verify things. This is a good point that with a little bit of creative editing, you can have 1,000 CPM. It's actually the same way that you edit, like if you want to do a subscriber special and you can never get the on the mark and you're like unsubscribe and stuff, you can just change the subscriber to 22 million and be better than PewDiePie for a couple seconds. There you go. Yeah. All right, guys. Well, thanks again. And thank you audience. We'll see you soon. Take care. I was waving and you couldn't see it. And we're out.