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Published on Mar 12, 2010
Part 1- Intro & pitfalls. Part 2- Final fix.
Many people seem to be having this axis rotation problem when exporting animations from Lightwave to Unity with the FBX exporter. Just trying to help by sharing some pitfalls and a final fix I found. My first ever tutorial so be kind :)
* I make some good points so you should watch both parts to gain as mush as possible. Good luck.