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Occupied Paris: Creating a Virtual Learning Experience

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Published on Mar 2, 2016

Presented by Terri Nelson, creator of Paris Occupé

Students progressed in linguistic production, complex reasoning & empathy while using the role-playing game Paris Occupé. Read more below or see our events page: http://www.coerll.utexas.edu/coerll/e....

In the game, students take on fictional identities to learn about Nazi-occupied Paris. The combination of historical information learned through the game, as well as more traditional course materials (fiction and nonfiction in a variety of media) plus the personal, emotional engagement with their RPG (role-playing game) character, helps students engage in higher level critical thinking skills and express more nuanced emotional, moral and philosophical stances in French while also developing a more comprehensive and realistic understanding of the complex time period. This presentation will demonstrate the game design features underlying the content delivery and linguistic scaffolding.

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