 What's up everybody on the mangoos, you are awesome and today we're going to discuss a much requested topic, Fault's item shop. If you already have a good understanding of how it works, move along cause this shit is just going to bore you. However, if you've been playing and wondering why the fuck you lost two items when you only upgraded one, I'm here to help. Fault uses a shop system that's pretty standard across most mobas, however it's much different than what us Paragon players are used to. In Paragon, and I'm talking the original card system, not that bullshit gem plus card mutant that they ended up with, no the OG system where you would essentially buy an end item and then choose what major upgrades to give it, thus improving the card stats and activating any special abilities that require the card to be fully upgraded. Just like your mom, the card was good on its own but at its best when all three slots were filled. Fault's item system is kinda the opposite, you start with the minor upgrades and then improve them until you reach the end item. Let's use the Valor's Blade to illustrate what I mean. The Valor's Blade, or D-Blade for short, is a fairly popular red item. I'll talk about why the color of the end item is important in a bit. D-Blade gives you 55 physical power, 15% lifesteal, and 25% critical chance, along with an active and passive effect. There are three different build paths that lead to D-Blade. Two paths that go from Tier 1 to 2, then to the Tier 3 D-Blade. The third path only has one Tier 2 item. Why is this? Well, the various tiered items are comprised of the stats from their lower tier. D-Blade itself has power, lifesteal, and crit chance, so the Tier 2 items that build into it are Voresteal that has power and lifesteal, Orion Carbine that has power, and Targeted Adjuster that has crit chance. Notice there are no attack speed items in the build for D-Blade. That's because D-Blade itself does not provide attack speed. We can carry that further down to the Tier 3 items as well, all of which are Academy Pistol. Voresteal and Orion Carbine both have physical power, so the two Tier 1 items that build into them also provide physical power. The reason Targeted Adjuster doesn't have a Tier 1 build path is because there are no Tier 1 crit items. So why are there two Academy Pistols? Why not just have one? Well, let's say we have our item slots down here. Let's give our imaginary cells 350 gold. We want to eventually build a D-Blade, so we buy an Academy Pistol. Now, since we purchased a component of a Tier 2 item, the cost along the path is reduced. We have our A-Pistol in our bar, and we have 10 power. And the cost of both Voresteal and Orion Carbine are reduced by 350, as well as D-Blade. D-Blade itself is reduced by 350. It's worth mentioning here that we aren't locked into one path or the other at this point. We can build whatever path we want from this Tier 1 item, and the game will tell you in the shop what your various items can build into. So why the second Academy Pistol? Well, if we give ourselves another 350 gold and pick up another one, it goes into our item bar, and the cost along the line is once again reduced by 350. So now that we've spent 700 gold 1A pistols, the cost of Voresteal is now 400, while Orion Carbine is now 500. Now, this is where most people get confused. Let's give ourselves 500 gold. We originally wanted Voresteal, but now we see that we have enough to buy Carbine. We pick it up and both of our pistols are removed from the item bar and replaced with one Orion Carbine. Furthermore, the cost of Voresteal goes back up to 1,100. We used our 700 gold A-Pistol investment to buy a Carbine instead of Voresteal. So while Voresteal goes back up in price, the final cost of D-Blade itself still goes down because we are still investing in items that build into it. Same goes with Tier 2 items. If we were to buy the Targeted Adjuster, the cost of D-Blade would go down by 800 gold. Buying D-Blade would consume our Targeted Adjuster and Carbine. You aren't losing stats because the D-Blade itself is comprised of the stats that were on those items. You don't have to use the build trees either. If you somehow, you can just buy the item straight up. If you somehow find yourself in a position where you have 3,400 gold saved up because you Murdoch sniped a pentakill on an entire team that were all on a kill streak, then you can just buy the D-Blade straight up and there will be no change in the overall stats gain by doing it by buying it flat out as opposed to building from the Tier 1 item. There's no change. So why don't we care what color the item is? Tier 3 items give you favor if you chose an aspect from the corresponding color. So if you chose the red ace aspect at the beginning of the game, then you get one favor in red for your Tier 3 D-Blade. If you build a green item, but only have red aspects, you don't get any favor. Favor can be gained in a variety of ways and it makes you stronger. Blue gives you 2.5 energy power per point, red gives 1.5 physical power, white gives one cooldown reduction, green gives 20 health, and purple gives one physical penetration. Now, how to navigate the shop to find what the crap you want. One thing you could do if you know the name of the item is to simply type it into the search bar. If you only have a general idea of what you want, then there are helpful sorting buttons along the side that will show you everything that has, I don't know, say energy power. I very, very strongly encourage you to look through the shop before you even begin a game to try and kind of get an idea of what you may want to build and then write that shit down so you can just search for it in game. Strange Matter has stated that they will implement custom builds in the future, so hopefully you can do your own builds before the matches that even start and then everything will already be sorted for you. Hopefully this clears some things up for those of you coming over to fault from Paragon. I understand why they went with this system. It's easier to understand for veteran mobile players. That's one of the reasons many popular streamers didn't make the switch to Paragon back in the day. They didn't like the card system. I, for one, much preferred the card system as it allowed you to decide to a degree what your end item stats were and allowed for a bit more build flexibility, but hey, I hardly ever get exactly what I want and I've learned to adjust to the standard item fuckery. If you enjoyed the video, please hit that like button sub if you want more content like this and consider becoming a channel member if you want to support what I do monetarily. Thanks for making it this far in this dry ass video, but for now, this is the Mangoo signing off. You guys, have a good one. Mangoo, shout out the channel members, parents, blood hunter, and jelly knees.