 Okay, so what we're going to start doing now is adding some final details to this room So we're going to make it look a little bit more beautiful for rendering and we're going to learn a few more skills along the way So the first thing I'm going to do is put in like a giant window So the idea behind this room is that it's for some reason in orbit of earth I don't know why it just looks cool and we're going to put a window in one wall so that we can see out and we Can see earth in the background So in order to do that we're going to select and The room we're going to open up the good old modeling toolkit again And we're going to put it into face selection mode and we're going to make sure that we select that face Yeah, so this one here is going to represent our window the next thing we're going to do because we want to create a window frame Is we're going to scroll down and we're going to choose to bevel and you'll see it's not worked out particular Well, it's going too far But it has now put a frame around The edges like that which is what we want it to do, but it's a little bit over the top So we're just going to take the fraction down to about 0.2 like that So that now gives us a frame the only other issue with it really is that it's set back You see So I'm just going to select that one face there and then with my move tool I'm just going to pull that back so it's level And what that's done is put a frame on and it means that we can set this bit back a little bit to create kind of an indented window In fact, what I'm going to do is I'm just going to move it slightly inside the room Just to really exaggerate what's happening with doing this You can see that I've kind of done a reverse of what was just happening. So it's now slightly inside the room Okay, the next step is to create an extrude so that we can push that face back and create the window itself Now you can either click on the extrude button here, or if you're a keyboard shortcut lover You can press ctrl and a and that will create an extrude It will create this Universal manipulator tool and you can see that there are scale options There are move options and you can click on this to rotate But what I always like to do after I've done an extrude is just switch to the tool I want which in this case is the move tool and I'm going to move that face back a little bit to Create kind of a indented window like that Now once you've finished put it back into Object selection mode and the next step we're going to have a look at creating a transparent material to represent a window pane