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Debate: Designers and Scripting systems

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Published on Jun 8, 2009

http://www.trustwho.com Designers see scripting languages as powerful tools for rapidly implementing game ideas and directly realizing their gameplay goals without having to rely on the programming pipeline. Programmers see designer scripting as a source of unstable and unmaintainable code and post launch disaster scenarios. This debate explores this conflict in a formal debate style.

Represented here is Moderator Brandon Reinhart of Valve Software http://www.valvesoftware.com , Marty Poulin of Shady Logic Studios http://shadylogic.com/ and Iaasac Barry of GameHouse http://www.gamehouse.com/.

Video was shot at the 2009 LOGIN conference. For more information about LOGIN please visit http://www.loginconference.com

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