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Overgrowth Alpha 160 changes - Wolfire Games

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Uploaded on Dec 4, 2011

Preorder at http://www.wolfire.com/preorder
Follow @wolfire at http://www.twitter.com/wolfire

http://blog.wolfire.com/ David demonstrates some of the new features he added in the last week:
- Added character color palettes with color palette editor
- Added white guard for palette testing
- Starting on new idle animation system
- Characters only enter combat pose while fighting
- Added "attack damage" and "knockback" parameters
- New raider rabbit model (press '8' to switch to it)
- Fixed parameter copying

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