 currently you know I'm working on making a Star Wars fan film and I'm using Blender and I'm using Unreal Engine and I'm noticing a huge difference between what I'm getting out of each one. The Unreal Engine stuff looks great obviously I'm using some metahumans for that and you know some of the other assets look really really nice I don't know how to use it very well so I stumbled through it and I tried to just get enough into the camera so that it kind of comes off as a you know the scene that I'm trying to to do with the film. Blender I know a little bit better I've been using it for you know a year or so and I kind of know my way around that I can do some of the atmospheric things that I like to do and and I kind of you know have a basic skill set but I'm trying to use EV for this project and I don't know that it it I don't know it just doesn't really look all that great cycles looks okay but it takes forever to render so I'm really torn you know I really kind of wanted to use metahumans for the up close facial stuff and Blender for the rest of it but I'm really kind of thinking maybe I should just you know push Blender to the side for a little while and just really focus on Unreal Engine maybe and you know do this entire project in Unreal Engine so that I can you know fully learn it. I'm interested to see if anybody has any you know comments about this leave them below if you have any experience with using the two of these obviously you know Unreal Engine is more of a game engine and it's better for you know certain cinematic things things are going to look more like a video game or you know and you're kind of set up to build a game out of it if you wanted to and since I'm a programmer already you know it's not a huge jump a huge jump for me to get into that world of the C++ or the blueprints or whatever you know I've never really used the Python programming side on the Blender and I'm really sure how that would benefit me as far as the things I like to do with it which is basically filmmaking type stuff you know world-building type things that I don't really do a lot of motion graphics although I'm beginning to think that Blender is a better tool for me for motion graphics type stuff as opposed to filmmaking and I should just you know use Unreal Engine for most of my filmmaking stuff so anyway I'm just interested to see what other people think about this you know I'm not really pleased with some of the results I'm getting out of this stuff it looks you know kind of janky to me and I really want this you know second effort at this to be a little bit better you know so we'll see where that goes but please let me know if you have any comments one way at the other if you're strong for Blender if you're strong for Unreal or using both together for filmmaking you know anything like that I would love to hear from the community so let me know thanks for watching