 Grand just tweeted that any datamined stuff is probably wrong now. He's breaking it, bro He's fucking breaking it. Oh shoot guys. Did we forget to encrypt it again? Oh No, I mean this is fair right some of it is is likely fake right especially like stuff That's like flipping later phases right could easily be diff like it looks like the stuff the priest isn't even in yet It hasn't been mined yet like there isn't even anything else on pants and helm. Yeah, which is just weird You guys fake it's fine crisis averted. We're still going for it. I don't care I mean, let's be honest at least gives us some guidance about what they're thinking what they're planning I'm sure there's some of it is probably not true. They're probably some numbers numbers of subjects to change but like The fact that it's like on here at all means that there It's in their brain. You know starting off with warrior. We've got blood surge really know about this. We read this already basically Fight present chance when you use rage I think this will probably work on quick strike quick strike as well you get a slam It's incident costs no rage So nice burst burst ruin it because obviously if you're dumping rage on something like wallwind or heroic strike And you get even more burst available slam That's kind of nice for feel like bursting people like priests then for example, this is pretty good This is just gonna be all abilities cost three less rage, which I don't know than the maths on it But this might end up actually being more damage than this, you know, and then slam is now instant But as a six single then so it's just gonna be potentially like some sort of slam rage dump build Maybe PvE. I don't know in rage region. So warrior can heal for 30% max HP Wonder what the cool then is only be used while in rage Zercher rage or blood rage is active usable while stunned Intervene we knew intervene was coming from the war bringer rune. So yeah, again, don't know what the cool It's gonna be it's an interesting one. We've got rallying cry is a little little BM drink it for the whole raid That's quite not you actually. Yeah, but someone bans an Ostra real quick Picking up UA. We don't like that. We don't do that here. Fuck you a come on I shout a bit of stem for the whole pie. I wonder if it's gonna stack with the fortitude. Who knows Rampage Wario goes on a rampage increasing tap by by 2% and causing most successful melee attacks to increase attack by By an additional 2% stacking up to five times to 10% AP this can this ability can only be used after scoring critical here That's so random. What is UA unstable affliction sword and board when you're devastating revenge abilities deal damage You have a 30% chance of refresh and cool down your shield some ability and reduces rage by 100% So this is like a prop tank thing, but it looks a bit. I hope we don't see prop worries in PvP Fuck right off engrave braces with wrecking crew Melee crits in rage you increasing all physical damage caused by 10% for 12 seconds It does not stack with them rage. Okay. Okay. Now we're onto helm runes. These are mostly not gonna be in the next phase, but a date of mine, so Probably subject to change or something that is testing out according to aggrande who I think is Going for the hard cap, but uh, you never know increases all physical damage by 10% When you have a shield equipped and reduces the duration of disarm effects by 50% dude I swear they're trying to make prop worries a thing in PvP. What is this? Fuck out of here. At least they didn't get like a billion stuns. That's nice Taste of blood when your rend ability causes damage your over palette overpower ability will activate a nine sec or one attack So not a core more than once I mean, this is okay as long as you don't put the fucking unrelenting assault in right Vigilance focus your protective gaze on a party of raid member reducing their damage taken by 3% and transferring 10% of their threat to you They really want to buff prop worries, don't they each time they hit by an attack your torn cooldown is refreshed Okay, that's that looks like a very herped up ruin to me Like I feel like the Chad prop worries are not gonna be running that shit. They're gonna be running this shit In fact, they're probably not they're probably really tanking with a two-hander So it's gonna be this shit belt and boots for phase two is is yeah, it's what we know in the moment Enlightened judgments Increases range on your judgment spells by 30 as they really want shock it into be a thing by the way Like if you look at these ruins, there's so many things that are like chocked in judgments They are drains and hit 17% so this works on like raid bosses, right your judgments You just don't need to stack here and you can judge a raid boss, which is interesting that it doesn't also include holy shock engrave your belt with Infusion of light. I mean, maybe this is more of a ret thing I don't know then because they get like melee hit and then they need spell hit for the judgment something like that Increase the damage done by holy shock by 20% and your damaging critical strikes with holy shock or reset the cool Ends on holy shock and X and that's fucking weird shaman Where's mortal strike on the talent tree mate where it's always been refund the cost of your holy shock? Woof the cat the classic holy shock into holy shock combo. Love it chief of light Dealing damage from melee weapons increases your spell power by a mount equal to 30% of your attack power for one minute In addition your critical healing spells heal the target for 60% of the dude There's so much crit stuff for holy powers now gonna be a pain in the ass man They're actually gonna be lotto class again as well guarded by light each time you hit target with a melee weapon You give 5% max mana, but the man healed by your flash of light holy line Holy shock spells are reduced by 50% during I wonder if you can click it off and then this is bad They shouldn't have this this is terrible terrible terrible terrible each time the target takes damage They gain a sacred shield absorbing 500 damage increase in paladins chance to quickly heal Hit with flash of light by 50% for up to 6 seconds in addition causes your flash of light to heal targets with sacred shield Over 12 seconds, so you're gonna crit you get you take you imagine you take Infusion of light right no which one was it this one sheath of light. Okay, you Do a like a random melee attack and you get a bunch of extra spell power Okay, sweet then when you do crit healing spells the targets healed by 60% of it over 12 seconds And then cause you crit you've got sacred shield, right because you crit because if you've got sacred seal and it's 50% Then you get an additional 100% over 12 seconds as well as the sheath of light healing all fucking Stacking debuffs on the target, right? So you're gonna gather sheath of light debuff You're gonna have this set the base sacred shield debuff You're gonna have the proc sacred shield debuff and then you're gonna have the random bullshittery flash if he'll heal over time Bullshit debuff like hello my eyes, bro Just delete the whole class already like it's fucking trash. Oh my fucking god Paladin is just straight into the s tier man literally grabbed by the dick and just yoinked fucking straight up the list Sorry grabbed by the fucking dick and you ain't straight up the list. That's my bad We are talking about paladins your melee critical strikes reset the cool ends of holy shotgun X and dude fucking Everything resets the cool land of holy shotgun X and what is this art of war? You just ballin in with melee crits like run the holy shock thing while you're at it, right? Bang out some holy shot crits as well. What the fuck man like look at the state of this shit There's no way bro. There's no way all the shit can be real. It's fucking absurd We're not even at the fucking shit. There's not in yet, right? We're okay. We're just passed boots. Sorry my bad This was boots this was the end of the stuff that's that's meant to be like confirmed right, then we got braces improve hammer of wrath cool enough hammer of wrath is reset each time it damages an enemy below 10% health a Fucking course is fucking hammer of wrath and he's just coming in going hammer of wrath hammer hammer hammer hammer hammer hammer hammer hammer hammer hammer hammer hammer hammer hammer hammer hammer hammer And then you зв 댓ify be fucking dead after each pressed ability five fucking times in a row high skill engrave your braces with Purifying Power Queen reduces the Cooling on Exorcism and Holy Wrath by fifty percent. What cool, and bros reset every single global anyway, Holy Wrath can now be cast Any Target and Will Stun Ingredinted Demons? I mean okay engrave your braces with Purifying Power Room reduces the cool down on an Exorcism Scheme thing I Just read this. What is what is happening in my brain? Oh? Nice okay nice a casual little 18% a casual little 18% crit fuck off Engrave your helm of sanctuary rune increases damage prevented by a blessing of sanctuary by a hundred percent Increases damage done by a blessing of sanctuary by 30% of your block value prop rune. Okay, that's fine Holy lights spell reduces the cast time of your next holy light by 0.5 set cast wait What is the custom of holy light? It's like 2.5 sec right 2.5 your concentration damage can now be critical strikes and damage from your Exism holy shock holy wrath and cause a way to close gains additional Critical strike chance equal to dude What the fuck are they what do they mean, bro? How does everything have a million crit on it? I mean you might as well just run this shit 18% of the way It's gonna be 18% like what's the fucking point in this it's just this bit Pally healing is always basically yeah, then why is a half the fucking disc shit got based on crit dude Like look at this. It's a surge of light But I'm still tilted and divine ages like this shouldn't be anything to do with crit anywhere near priests Man fuck that shit. I'm going back up. I'm calm. I'm calm check. I honestly I think shadow got good shit This got fucking shafted me tell you how much now grave belt aspect of the viper Hunter takes that one aspect of the viper causing range and melee attacks to regenerate mana But reducing your total damage on by 10% addition 10% and max mana every three seconds gain Mana gained is based on the speed of your weapon warning aspect at a time Okay, it's that grave your belt with exposed weakness your melee and range criticals increase your attack power by 40% That's fucking spicy. What? 40% of your current agility. Is that a lot or is it gonna be like 40 attack power Hunter got shit rooms What are you saying, bro, honey? You know what you don't even need any other means you got this a good hunter That's all he needs. They don't need anything else. I'm sorry that your pet didn't get 2,000 fucking percent modifiers Again this patch got 190 adge at 25 now unbuffed So we're gonna I mean 300 not unreasonable then next phase give Hunter stampede to be honest Just get just show yourself out. I don't want to read it In grave your belt with melee specialist ruin raptor strike cool down reduced to three seconds and is now instant Mongoose by its bite cool down removed raptor strike as a 30% chance on each attack to not trigger its cool What is this RNG dude? Steady shot steady shot the cause of 60% weapon damage nice and simple if this was paladin It'd be like a steady shot that causes 60% ranged weapon damage and increases your crit by 20% and if you crit then it gives you an extra steady shot for Free that is instant grave your boots with dual wield speck rune This is damaged done by offhand weapon by 50% causes your raptor strike to you strike with both weapons when you're dual wielding and wrap strike Duals 30% increased damage when you're dual whipping two weapons of the same type grave your boots with the invigoration rune Your pets cause a critical hit with a special ability you instantly regenerate 5% of your maximum manner She trap low and show your traps gonna be placed at any Location within 40 yards that could be placed while you're in combat Additionally your fire based and frost based traps separate cool and as I swear man I swear survival is gonna be so good focus fire Consumes all applications of frenzy from your pet increasing your range attack speed by 3% and granting for focus to your pet It's application of frenzy consumed I mean this is gonna be like you need to track that shit man Your pet gains frenzy each time it uses a basic attack increasing its melee attack speed by 6% for 10 seconds TNT increases damage done by explosive shot damaging trap with it rogue Engrave your belt with the poisoned knife rune instantly throw your offhand weapon to deal normal offhand weapon damage With a hundred percent chance to apply the poison from your offhand Weapon to the target awards won't go. This is a range ship poison I benefit from all talents and effects of trigger or Modifications to strike. This is a fucking range ship man. Fuck us. I am mate I'm just tilting off the face of the earth, but you know what don't mind me I mean, this has got to be a range ship right? I mean do they even need it? They have the why bother with this? You can just it makes no sense Why would you ever run this we could just run step? Oh, man. I need a gap closer or you could just step Sure can toss pve a re damage master of sub extra damage 10% extra damage after you open for six seconds We've got waylay on ambush and backstab for the slow increasing time between their melee attack by 10% in reducing movements We buy 50% so this is gonna be a physical slow nothing else on boots yet interesting combat potency You gain 20% chance to gain 15 energy each time you deal melee damage with your offhand weapon Focus attacks in two energy every time you deal a melee. I mean, it's just energy regenerate on or on the thieves when player or Pie in your pie quickly hits with the spell or ability you get a combo point in the current target Effect cannot occur more than once every second. I swear. We used to use this shit in our imp. Man It was a patch where we ran that shit. So, yeah, I mean road for a shadow step Waylay is pretty good master of subs pretty good. They need more. They get their stuns. I think rogues fine powder Okay, it's a priest dude. I'm not looking forward to facing holy powers next patch. I'm not looking forward to it It's gonna be horrible. I might even reroll alliance man. Just to not face that shit I'm surprised that the rogues getting shadow step and and shadow What's whatever the fuck the other one is from stuff? Okay empowered renew your renew now heals one extra time immediately when applied and gains 15% increased benefit each time it heals from your folk your bonus healing effects So this is the the coefficient, right? Or is it just flag extra 15% extra? No 15% increased benefit each time It heals from your bonus healing effects. So it's 15% more like point one point five From bonus evening. Okay. In addition, your renew will renew can be active on targets affected by another priest's priests renew That's cool. That's this isn't this is nice. I don't hate this mine spike is kind of air Basically, it's like a spammable mine blasts. Don't know if it's got a cast time or not And it also increases the damage that the crit of your next mine blast by 30% but it stacks three times But the problem is my blast is not that good. So but yeah, I mean shadow doesn't really need this I would say renewed hope engrave your belts with the renewed hope ruin your heels from flash here Let's heal heal great healing penance. Nice that they've included penance on it I have 10% increased critical effect when cast on targets with weak and soul wait critical effect chance That's so weirdly worded because I thought it was critical effect It's critical effect chance. So it's just more 10% more crit 10% versus 18% Yeah, and this is like conditional on the fact that it's already got weak and soul as well engrave your boots with dispersion You just present pure shadow energy reducing damage taken by 90% so good You're unable to attack or cast spells, but you regenerate 6% mana every one seconds for six seconds Dispersion can be cast while stunned feared silence and clears all snares movement pairing effects one cast It makes you immune to them while dispersed very nice standard dispersion Then we also got on physical pain suppression Instantly reduces all damage taken by a friendly target by 40% and increases the resistance to dispel mechanics by 60% So you're gonna have approximately 75% dispel resistance with this up due to the inherent hidden 10% dispel resistance in the game that shouldn't exist in the game Rolling with the punches. I believe is just not a priest thing. I'm not sure why it's here. It's rogue Yeah, you can PS yourself, of course. This is probably the worst one. I've seen I have every single rune so far This is super super bad for the game. Hopefully no one's playing Holy speck personally I don't think that many people are gonna run this is like this is gonna be a massive noob rune But yeah, you just like if you see someone pop this you just move away from it It's just gonna be very disruptive to fights in general because they're just gonna be able to turret heals with no way to Stop them. It's just fucking stupid. I hope that you can't use things like the spell in this form This is this is super toxic. This is really Really don't want to see that despair. This is just like spiciest fuck for shadow priests, right? Periodic damage from your spells gonna be crits So if it's like void plague pain devouring plague mind flay all being able to crit That's really fucking insane and sadly the crit chance is kind of low for shadow So we need to get some gear with critt on that might be starting to pump a little bit more later We have more crit again critical stuff. We have nothing to really increase our crit So it's like the best thing we have is the Renewed hope for the extra 10% on we can solve but putting things like this is really sad because offensively You're not really gonna be critting that much. So, you know, it's my priest is kind of nice But yeah, the oh, I'm I wonder if the this works when you're just like playing disc, right? And you can just dot people up with like pain and void plague and then if you get crits on them Then it proc surge of light. Maybe it could be cool gives you an instance might sadly You're still gonna be suspect subject to going umul the time because they didn't include the part of this That makes the spell free. So that's kind of an important distinction The fact that it's an instant, but it's not free is a big deal and for me it should be free void zone It looks like a PvE thing you depends how big it's gonna be though If you can stand in this and make that melee have to go off you this is absolutely insane, right? If you can't then it's basically useless in PvP and it's a PvE AoE mechanic where yeah Some of the boys own the duals big formula shadow damage to enemies that stand within it every second for 10 seconds Divine ages standard divine ages. I wonder if it'll be dispellable interesting to see in this version Yeah, so crit heals that you don't have any crit for because you're not a paladin with them at random 18% rune to give you more crit or 50% for no fucking reason from sacred creep shield Provide a protective shield on the target absorbing 80 30% of the amount healed last 12 seconds And then shadow fiend on the pants. We only seen one pants thing I read shadow fiend was a book not a rune in another place. I doubt very much doubt But yeah, feel free to link the post creates a shadowy fiend to attack the target caster receives 5% manual and shadow fiend attacks In great belt fine over your fine over totem spell is replaced with fine over Which causes your current fire totem to emit damage at its location. That's kind of spicy In grave your belt with male strong weapon when you deal damage of a melee attack You have a chance to reduce the cast time of next lightning bolt chain lightning lesser healing wave healing wave chain Lightning or lava bus by 20% stacks up to five times last 30 seconds. This is kind of nice I like this you can purge this. It's just like allowing Enhanced shamans to do a little bit more rather than just being a wheelchair class Okay power surge and grave your belt with the power surgery each time flame shock Deals damage as a 5% chance to reset the cool end on lava burst chain lightning and make the next lava burst chain light What the fuck dude s taken from dude shamans without any fucking runes whatsoever We're already s tier. Did you see the shit? They're getting next see like next next patch when they get to 40 the talents that all that shit They're already Unreal bro. They're gonna be one showing everything. They are gonna be one showing everything They can sit down let alone with shit like this. This is gonna be fucking insane, bro Imagine you can have multiple fucking flame shocks up Jesus. I think that's the most OP thing I've seen so far like real talk I can't move my wait for prop cast instant lava burst followed by elemental chain lightning Yeah, and imagine any overloads proc just a hundred is a hundred percent kill This is gonna be fucking terrifying man like the spell flame shock at all costs boys. This is a this is a fucking PSA spell flame shock imagine you're casting a lava burst on someone and this shit fucking prox So you get a lava burst into lava burst both of them crit and then you do a fucking Chain lightning as well. Holy palette and still can't yeah, that's the only fucking saving grace man because they have everything else I'm surprised there wasn't a thing like oh when you crit you're using you clear all debuffs of the target or something Ancestral awakening when you critically heal with your healing wave or lots of healing wave you summon an ass Ancestral spirits aid you instantly healing the lowest percentage Health party member within 40 yards for 30% of the man healed what like one time. They didn't get ripped I that's a big deal and graveyard boots with a decoy term room deco term We'll redirect the next melee or range attack made against the target to the tome instead So it's just grounding for melee the target the tome also grants the target immunity to movement and parrying effects for 10 seconds What if you kill it? It's like a 10 second freedom summons a decoy tome for 10 seconds five half feet Target that will redirect the next melee. So it's like an intervene and a freedom What if you kill the totem does the freedom go away? Surely you just kill the totem and the freedom goes off, right? It's interesting. The alpha increases infuses the target With the spirit of the alpha wolf increasing threat generated by 45% So just right just fury but targetable grave your chest or robe with the 200 master each time you strike an enemy of 200 Weapon you gain 30% attack speed With 200 weapon for 10 seconds the tome dies before you even see it. So it's just a 10 second freedom. Is it dispellable? Like this is fucking insane. I want freedom. Give me freedom. I want fucking freedom. Freedom's gross, man Frostfire bolt. It's gonna say are they getting brain freeze? There it is Once you spot a frostfire at the enemy causing a bunch of damage Slowing movement speed by 40% and causing an additional frostfire damage over nine seconds. The spell will be checked against the lower Resist, okay hot streak anytime you score two non-periodic spell criticals in a row using fireball Fire blast scorch living bomb your next pyroblast spell will cast within 10 seconds will be instant yikes Missile barrage gives arcane blast a 40% chance and your fireball or and frostbolt spells a 20% chance to reduce the channel duration Your next arcane missile spell by 50% and reduce the mana cost by 100% Missiles will fire every 0.5. So this is like standard missile barrage. It's gonna be pretty pumpy Spell frostbolt. Dude, how many different bolts are they getting? What the fuck? I can't even imagine all these bolts launches both spell frost at the enemy Spell frost damage slowing movement speed by 40% for nine seconds. Isn't it just isn't that just frostfire bolt? It's literally the same numbers. I feel like this doesn't exist. Oh, it's the arcane version instead of frostfire It's like frost arcane brain freeze Your frost damage spells with chilling effects have a 15 chance to cost the next fireball frostfire bolt Or spell frostbolt to be instant cost and cost no matter see like what the fuck is this about? Right here Cost no mana. Where's that shit on surge of light man? Like why is it on proc instead of on crit? May just crit all the fucking time contoured man. Heals a friendly target for a bunch uses arcane fire and frost magic to freeze Chrono energy into a stored state for later use you can hold this energy for up to 15 seconds before it combusts and expires When unleashed heals a friendly target for a bunch Spell is considered arcane fire and frost for talents bail fireball. Oh, I'll get another bolt What was this unleash a reality distorting burst of raw magic at your enemy dealing a bunch of damage Each time you cast bell fireball The damage of your next bell fireball within 30 seconds will be increased by 10 and your spirit will be decreased by 10 30 seconds both stacking up to 10 times Your spirit reaches zero as a consequence. You will immediately immediately die the spell will be checked against the low Fuck is this one? So if you get to 10 stacks, you just die. I mean, yeah, the braces and helmet stuff isn't this phase So it's more just like just seeing what the fuck they've they're planning, right? This is some weird shit, man Displacement tells teleports back to where you last cast blink from And resets the cooldown on blink only usable within 10 seconds of casting blink Make measures gonna be slippery imagine carrying the flag with this shit That's gonna be so annoying only belt and boots of this phase Molten armor causes fire damage when hit Dead elegy. Thanks to the 48, bro Causes fire damage when hit increases your spell critical strike strike chance by 5% and reduces the chance You are critically hit by 5% only one type of armor can be active time deep freeze Hey stuns the target for five seconds retail devs take note deep freeze Unusable of frozen targets deals a bunch of damage to targets permanently immune to stun Engrave your helm with temporal anomaly rune launches an orb of temporary temporal energy Slowly most forward and every two second grants all nearby party members a shield absorbing a bunch So what you just got a fucking stand in it engraves boots with spell power increases crit check Crit strike damage bonus of all spells by 50% Jesus Calm down would that mean deep freeze on a fat target deals damage? Yeah, I mean imagine so warlock And then we've got druid and that's it. Okay grimoire of city. I just like hey, we'll do warlock recite from a dark tone granting damage Do I just I like I'm I'm already anticipating like a load of absolutely gross shit on warlock recite from a dark tone Granting damage done by you or your summon demon a 5% chance to increase damage done by the other Okay, that's kind of whatever engrave your belt with invocation Refreshing corruption emulate curse of anglia or scythe and life with it when it has less than six seconds remaining will cause you to deal instant damage to the target equal to one period of that Spells a periodic damage of one tick so basically you can refresh dots before the end by one tick Your critical strikes with fire and shadow spells increase your fire and shadow damage by 10% For 10 seconds engrave your boots with dance of the wicked ring your you and your demon pet gain dodge Chance equal to spell crit chance each time you deal a critical strike to an enemy and both regain 2% mana I mean, okay Looks like a tank marine grave your boots with demonic knowledge rune increases your spell damage and healing by value Value equal to 10% of your demons pet your demon pets total stamina plus intellect This could be a good bit of damn shadow flame Look a we cone no slow and be consumed conflict. I mean, this is not all stuff the next phase wrong pride This is all stuff datamined Belt and boots is the new based flow was a glyph. Okay Immolation aura burns nearby enemies for damage every two seconds and reduces all magic damage taken by 10% until cancelled Wait, does this do damage to you as well? No, right in grave races with summon fel guard rune Fel guard benefits from all talents and effects that trigger from or benefit any of your other demon minions But what is it just buffing fel guard up like crazy or what the emulation aura just looks permanent No, just damage every two seconds and reduces magic damage. Why would you cancel it? Just to not break CC or what the lock runes all seem very like small Small passive stuff and then they have ua. I mean, that's all they need, right? At least they don't happen this phase We've got one more phase of gameplay Braces 300 all red spell guard. Your conflagability also grants 30 spell casting. Hey, yeah, this is pretty big pandemic Periodic damage from corruption. I mean, this is just like athlete right and this is that's true They both look good. I mean these these these three things save all everything else. Maybe the fel guard as well Emulation aura looks weird. Like why would you want to cancel it? It doesn't do damage to you a grave belt berserk When activated this ability causes your mango bear To hit up the free targets and have no cooldown and reduces the energy cost of all your cat form abilities by 50% Dude, they're also gonna be fucking sick next patch, man I swear last 15 seconds requires bear form cat form or die bear form to activate clears the effect of fear and makes you immune to fear for the duration So, yeah, it's like a 15 second will of the forsaken new pvp items. Just mind link Please can druids trinket fear so they have two breakers of fear basically. That's scary man. Druid looks scary eclipse We've already read about this, but yeah star fire increases crit chance of your next two rats by 30% Wrath increases crit chance of your next star fire by 30% I think this is I think wrath should reduce the cast time of your next star fire Not increase the crit star fire is an excellent clunk bot to try and cast Both effects stack up to four charges. Both spells also gain 70% We'll look at that in a minute. Uh nourish heals a friendly target for a bunch Heals for an additional 20% chance Heals for initial 20% if you have reduce regrowth life bloom or wild growth on the target spell benefits from and triggers Healing touch, so it's just like a flash heal, right the druids Uh dream state your damaging spell critical strikes grant you 50% of your mana regen while casting for eight seconds increases Nature damage dealt to the target by 20%. Okay This is like a boomy thing. I'm probably mostly for pve, but if you're rafting, I guess it's creating anything You're just gonna get good mana. What else have we got? Oh, this is rough dude. This is a rough choice Okay, tiger's fury now increases all biz damage by 15 instead of a flat value and instantly gives you 60 energy Is no longer on global cooldown and it's only 30 second cooldown So this is like an almost like a this or t every 30 seconds, right? Plus you get 15% dam This is really really good and then in survival instincts when activated this grants you 30% max health for 20 seconds After the effect expires the health is lost usable in any form in addition You regenerate five rage every time you dodge while in bear form 10 energy while in cat form Or 1% max mana while in other form. I mean This is kind of like negligible. This is like tanky boy stuff. This is okay. 10 energy while in cat form This is nice and it's like something like a rogue. I think but yeah, this is rough, right? This is like there's way to survive So they've got to choose how they've got to even choose to survive or be a big damn lord But I mean, this isn't I don't think this is as good as like when they get the damage reduction wall This is the max health wall. I personally would go for king of the jungle I think if I was playing furrow. Yeah, efflurants swift men now also cause efflorescence healing all party members within 15 yards of swift men's target location So it's just you swift men. There's an aoe heal great braces of frenzied region Your frenzied region can now be using all forms or while not shape shifted It now converts your active resource into health every second for 10 seconds up to 10 rage 10 energy or 5% base mana converted per Second up to 10 health I mean that's that's trash man. I swear up to 10 health. Is that it? That seems low man 10% health per second. I mean you don't want to use this in human form You want to be using this in anything that's not human for me at what? Yeah, it's gotta be 10% for tick right up to 10 rage 10 energy or 5% base mana So it's base mana right not total mana So base mana is the mana that your your class has without any items equipped or buffs So this is pretty nice in cat form right because you're just gonna have 100 energy Like why would you I mean why would you ever do it in bare form then you would just do it in cat form This is this is really nice actually or feral like feral just gets a full heal basically Okay, you lose your energy, but so nice gale wins increases the damage done by your hurricane by 100% It no longer has a cool then and it's mana cost to reduce by 20% Okay, so druids finally have an aoe congrats a gore striking a target with last race wipe and more It's a 50% chance to reset the cool down on mangle bear striking a target with mangle cat Or shred has a 5% chance to reset the cool end of tiger's fury They need to chill with the fucking feral stuff man. Jeez Improved bark skin your bark skin can now be cast on allies No longer penalizes melee combat speed or power spell casting time and can be cast while spell while shape-shifted that I mean, that's fucking spicy man 5% for a 30 second cooldown No, but if it's like if you use tiger's fury Use your like dump all your energy and then get another one You can just like dump all your energy twice and just one shot someone