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Published on Apr 10, 2012
Veteran Valve developer Gray Horsfield recently left the company. The pioneer of Valve's Cinematic Physics system and L4D2's zombie gibbing system, he had done work on HL2:EP2, Portal 1 and 2, and the L4D series. This past January, he posted up a showreel demonstrating his past work - featuring a couple of never-before-seen sequences set in space environments, including a spaceship or two. They bear a striking resemblance to Peter Konig's mysterious, similarly space-based concept art.