Microsoft HoloLens: 3 HoloStudio UI and Interaction Design Learnings





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Published on Sep 29, 2016

HoloStudio was one of the first apps from Microsoft for HoloLens.  Because of this we had to create new best practices for 3D UI and interaction design. We did this through a lot of user testing, prototyping, and trial and error. We know that not everyone has the resources at their disposal to do this type of research, so we had our Sr. Holographic Designer, Marcus Ghaly, share three things we learned about UI and interaction design for HoloLens apps during the development of HoloStudio.

Read more: http://bit.ly/2dlhyp1

See all of our case studies: http://bit.ly/2dlgxgV

Learn more about Microsoft HoloLens at http://www.microsoft.com/HoloLens.

Subscribe to the Microsoft HoloLens YouTube channel at http://bit.ly/1NGREru.

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