 What's up everybody and welcome back to For the Minions the weekly show all about new and upcoming third-person Mobus I'm your host the man goose today. We have Updates for overprime fault and predecessor nothing for ethereal Then we're gonna go over the poll results and then we're gonna talk about item systems quick clean and easy But joining me today jelly knees was not able to make it tonight But joining me today is my friend from way back in the the paragon days is darkly. How you doing dark? Fantastic, how are you doing great? So tell the people how you got started with Paragon your favorite heroes all that stuff well To be honest, I hated them of us or MOBA's sorry. I do the same And So Jay told you the other day when he played I was against it. They're just all playing Paragon I don't want to play no MOBA third person. I'm not even give it a try man. I was over there playing I was more of a card game person like to play you you you know, I like to go and do all that stuff Then he just goes into means like hey, you know, they have this card system And it's kind of like deck building. It's kind of like you go. All right. All right. He got me there I'll give it a try And so when I finally got into it and I'm looking at all these cars and seeing that you could make your own deck and Associated to hero and I'm like all these things and ideas possibilities. I'm like This is sort of like kind of like cooking imagine all the possibilities. Nobody's ever tried yet And that's what you're known for is all these crazy card combinations like that Nobody else would ever even think of trying Yeah for it you go for it and So it was when before they came out. I wasn't everyone was fighting over every hero. You remember everyone wanted to be sparrow And when Faye finally got out, that's when I got hooked so Finally every hero came iteration after iteration and finally when Muriel came out or Muriel I can fell into is the support and finally phase I fell in love with phase and that is my favorite hero So we started at about the same time because that's when I started is when the Faye was released Yeah, yeah, yeah way back way way back when um, oh shit. I didn't put my phone on silent There we go now it is so all right, well, let's move on to the news and updates for this week I let's talk about a predecessor first Speaking of the Faye They officially announced her like we were talking a couple weeks ago How I was kind of pissed off and upset that they weren't they were like kind of half-assed teasing heroes well Yeah, they came one strong. They came one strong. They uh, it's a new community manager Yeah, yeah, it's no boring. No boring. So he's knocking out of the park. He's killing it Um But yeah, the Faye was officially announced What do you think about the Faye being added in and what do you think about their little short their little Twitter video? Whatever the fuck? So I think it's fantastic if looking on the heroes They essentially their kits They is essentially an interchangeable one. She can be every hero and look at Richter's kit It's her alt so and Revenant or is it prevenant who can rewind people or is it right? That was a break great It's the same thing. You can rewind people place wards his kit like they have the foundation all their heroes are there So with Faye being announced it was like a great sign and I just knew like oh Richter's got to be next someone And then they have been not fixed your house Richter yeah, I told my friend like if they're gonna release a hero every week where I'm thinking Maybe yeah We're seeing April release for them Yeah, the the Richter tees to that was a very cool tease like the way they did they didn't actually show Rick And they just showed get in getting yanked off the screen by a by a hook I'll tell you what whenever whenever all of these games first started coming out and working I thought Richard would be the last one on everybody's list because I thought he would just be difficult to program But apparently not and apparently predecessors like hey man goose. We really want you to play. Here's your two top favorite heroes Here's Richter and the Faye have have at it have anybody if their next hero is the crunch that is crunched Then I'll in shimmy then I'll know I'll know they're speaking to me directly. I want to see Aurora is Unpopular opinion. I think that's a pretty popular opinion Really? I think a lot of people really love to see Aurora Aurora was a well-loved character Not just for that side cheek either but her kit There was a lot to love about Aurora I forgot about that little part Get that the best part of the long air gone has been out. Yeah That's true but um So, yes, so the the Faye was officially announced Ricker was officially announced They've been doing some YouTube shorts and then they had this Calm before the storm Teaser which is kind of like like are they hinting are they saying that right now is the calm before the for the release Yeah, that's like same thing that got me to I'm like they've got to be close. Yeah release Very close. I mean that come for the storm All it was was like a really pretty little video of their map with like the water running and like all the ambient noises and stuff But it's just the the title of it, you know calm before the storms got people wondering Did you read any of the comments on that Twitter post? No, I didn't it was just before the day before You know for Rick someone was like it would be really funny if you could hear the wind up on Rick and they had like a little like The eyes looking back and forth from predecessor. Oh, really? I'm like, you know, that's oddly specific enough next day We get a Rick Reveal that's pretty cool Like it. I like it. Yeah Predecessor really wanted up. It's been I've said it a million times Been my favorite to play as far as just straight-up gameplay because it is so similar to Paragon Whether that'll be good or bad in the long run. You don't know but it was still pretty awesome Yeah, I got to play one Just Muriel. Oh, I know what I got to play. Yeah I've played in the previous Tests. I just wasn't able to even try to get into the the last one. They had way back in August. Was it? Yeah, yeah, I was back in August Yeah Yeah, it doesn't seem that far that long ago, but it was It was a lifetime ago when you got to play it I'm kind of hoping with this calm before the storm announcement that it's just it's not just gonna be a stress test next time It's gonna be like The fully loaded game. We'll see. Yeah, that would be very nice I don't think it'll be full release It'll be like early access or some shit like that or beta or alpha, whatever you want to call it, but I Don't know it would be considered early release or full release. I mean look at the state of I'd off brand game We're going to FPS now 2042 look at the state that was released and if you followed that yeah Yeah, that's just triple a companies in general now Forcing forcing shit down our throat so we don't want But I think that's about all I had for predecessor unless you add anything else you wanted to say I'm hoping that when presents release they can have some sort of like custom game mode sort of like how Everyone else is doing over Prime had it too, but I want a custom games sort of like Overwatch For you're able to select the same hero they can set the cooldowns do all that stuff I think it'd be a lot of fun. I bring this example a lot for even fault imagine everyone's Murdoch and you just put essentially playing laser tag That that would be cool. It would be fun I think that's that's a nice to have that will probably be added on if they do at it It'll be added on much later into the development cycle, but that would be cool to have Yeah, that that's it. That's it I think that this covers for all the games to Raise the light to them. Give us the red zone card. Give us all Murdochs and then he just everybody fires that a laser at once Five Murdochs taking a knee blows blows the entire map away So let's move on from predecessor into fault a lot of stuff going on for fault They had their Valentine's weekend event which came with patch 15.2 and fat and patch 15.2 brought us thing Mount nerfs collision fixes some aesthetic improvements including an actual river and That's some decals on their traversable terrain, which I thought were really well done So if there's a wall that like a gray stone or a calari or somebody can leap It now has these little white markers underneath that allows you to know that you can traverse that terrain All in all I really have it. I personally haven't any had any problems since the patch I know a few people had some FPS issues I did for a little bit is because I had a stream going in the background as soon as I close the stream down My FPS issues went away, but I think this was probably their best patch that they've had yet personally Yeah, I'll have to agree with that one There was a lot less Collision issues as you said you would that was always that one I think I'm done. Are you just suddenly just this invisible wall here? It's like, okay Don't side inhibitors it was especially frustrating when you're getting like the the inhibs getting invaded and like you're trying to get out You're stuck inside your own in it like it's a Decker wall around that thing. Oh But yeah, I'm only with their patches. They'll go two steps forward and one step back. It's always like Yeah, they made progress, but then this broke like they fixed this this this but then this broke this time It seems that they just took two steps forward with without that without that step back like everything Worked appropriately. I think there was a few people that had some problems again Like I said, but not nearly as much as like the community wide issues that they'd normally have with a patch So that could probably be more attributed to people's personal setups than the game itself, but um Yeah, I've been really impressed with this. I love the thing now nerfs. They were sorely needed And yeah, the biggest improvement for me was that the collision fixes because it wasn't just that on that terrain It was there were collision fixes all through the map I mean collision locations all through the map and there still are some places where you you think you can wrap around that wall But there's like a tree root or something sticking down at the very bottom that you stubbed your toe on and you can't get around the wall But for the most part, it's pretty good. I would definitely be careful around the prime pit I think they fixed it. It was like within an hour. I Was Graham walking around prime heading towards solo lane. I went to go alt and I collision through the map. Oh Really? Oh, that's right. You were telling me that you fell through the map and died Yeah You found yourself a nice little hole in the environment nice. Yeah I think the oh same area you could lower the Were you for gravestone to jump? I always get stuck Jumping over that. It's like you got to find like a certain sweet spot to jump through those fog walls These are nice. Yeah, I keep there's a lot of skill involved with that sometimes like Deckers sometimes I can boost right through the back of that raptor pit like it ain't nothing and land on the other side Other times I try it and just Does hit to the wall and come back down same with Grayson every once in a while I was awkward so like I could jump over into the the baby prime pit Other times I can't like I don't know what like it seems like I'm doing the exact same thing every time but That's like you said that little skill curve Yeah, I don't know. Yeah, and then they also had a Challenge a community wide challenge, which I thought this was a really cool idea if the community could get 50,000 assists the entire community during the the weekend then they would unlock a heart avatar and Yeah, it was doubled like everybody. It was like something like a hundred thousand assists were reached. So yeah, oh one 104,943. Oh Wow, you know the exact number Because I was happy for them, you know, like it's always great to get the community involved and double the number that you said, you know Yeah, the heart avatars kind of cool, too. Like it's not Nothing special. I don't think I know a lot of people really love it and really wanted it I was like, yeah, whatever, but I'll stick with my shimby avatar I'm so fast. We don't release an avatar with every hero. I Think they're still working on it. I think it's Jay Offlane does a lot of their avatars. So If I just hurry up with face damn it Oh, they don't have a phase one. No, I'm so sad. Oh I could do without it. I hate phase. I know you do Intest for that so bad so bad for such a long time No, right? That's about all I had for fault unless you had something else you wanted to throw in there Boots could be its own little slot. That's all I gotta say That's the way ethereal does it Boots I heard that and I was like, that is a great idea. Why does it need to take up an item slot? Yeah Yep. I hate boots. All right. Why? Let's let's move on then to overprime Not a lot coming out overprime. They did like like last week We didn't have anything for them and then like at three hours after we recorded they released our rev versus count is short Which I think kind of plays on their the game trailer release where they had Revenant and Countess fighting it out like in a cinematic, but this is the actual like Gameplay version of that and I thought it was pretty cool. It was pretty well done And then they had progress to make one of the revenant skins look better an image of a Dell and map optimization Oh What kind of optimization? It was just a picture of the map rendered in various shades of green which I do believe The different shades represent different levels of optimization. I have seen these green Optimization charts before so I think that's what it is hmm Did you not see that I did not yes Just after they released the image of a Dell the close-up of a Dell they released that Okay, you're gonna go for game development. What is that? That I haven't gotten to that part of my term actually this term I'm going to be working in like a small group like a team and learning about art directors game Directors and all those terms and what they and their roles. Okay, so maybe I'll see that because we'll be working with the Unreal Engine again. Nice But um, yeah, um a Dell what'd you think of a Dell? I mean, we've kind of seen her face before but this is a pretty close-up image of her You know, she kind of looks like a Harley Quinn. Yeah. Yeah, that's what I thought to him Whatever she's gonna be like that that little that goofy eccentric but more serious The I've seen her kit are not kit kit, but when they advertised her that post Twitter post Yeah, she was in the age and stuff where they showed her like Her yeah chainsword I'm thinking like our Yeah, what's gonna be she has a shield so Maybe yeah, yeah My only concern is we've got a Dell and then there are other new hero they teased. There's also a chick It's kind of like you can't go can't lean too hard into that. You got to have diversity in your crew You can't all be little little cute little chicks Looks like a ninja But yeah, that's what Calari is. She's a No assassin ninja Yeah, they could play a lot into their culture and bring in different Well, that's kind of what I said about that when they tease their Their newest hero the one beyond Adele is that her kit just looks like it's the same thing as Calari's kit currently is for them But flashier so I Don't know. Um, it's good to see them pumping out some more info again It's good to see that map optimization, especially I didn't really have any problems with optimization with their map but Anything deal to allow more players play on a prettier map is good. You can't complain about that It looks like it's gonna be awesome. Yeah, I hope so. All right, you got anything else for over prime book towel I Think they could have like When I was playing their beta if someone locks in a roll they can unlock because I Had my first game it was as phase and I was trying to go be support when you lock in a destination or hero You're kind of stuck into that Yeah, and it would be nice to be like, okay, I'd like to swap rolls or pick a different hero because I Thought it was gonna be a support but I got forced into jungle. Oh, yeah, so you're a phase jungling Yeah, everyone was like level nine. I'm still five in at level one trying to pick things out Apparently you don't attack blue buff. That's not your first monster. No, you tack the camps With you being a phase player, what'd you think of what they call her Cynthia? Yes, yeah, what'd you think of Cynthia? I don't understand why everyone's got to give her a pull to enemies You can do it in there to do it in fall. It's like well you can link to enemies and fall you can't pull them That's the only change yeah, I still don't like it, but I mean over you couldn't you couldn't link to allies You couldn't pull allies which was Really, you didn't know no, no, no, you had it was weird. It was awkward You had to link someone and to pull them you had to Re-initialize the link and then hit pull while you weren't looking at them And it was it was kind of awkward. It wasn't like an act of yeah to pull an enemy That you do it both No, you didn't even have the option to link to an ally Really? Yeah, absolutely not a sport. No I'm just crazy. You are just crazy I'm blaming my ADHD Yeah, I mean they showed in like in their Their previews for the game they showed phase linking to allies and pulling them and such But yeah, and in their actual release she was you could not link to an ally Unless I'm the crazy one maybe I'm the crazy one, but Everybody I talked to said they were surprised that they couldn't link to their own allies with her I didn't see a single phase link to their ally or pull a carry the entire time Okay, okay. Yeah, pretty nuts pretty nuts. Yeah, I don't know what I want to think about that change but and then um Yeah, I think that's that's all we've got to go over for over prime and Ethereal we actually didn't have anything this week Maybe jelly had something in store for us, but he wasn't able to make it out tonight. So Unfortunately, we got nothing for a theory. Oh, have you tried a theory a lot dark? No, I've not I've seen the gameplay footage that you sent me I I wanted to play During the over prime test I was gonna try and give both games a try But I couldn't get into Ethereal. Yeah. Oh, that was kind of sad. I was looking forward to it I wanted to play the flying hero any if you can get a hero that flies. That's me She's probably my favorite. She's a lot of fun to play. She's a whole lot of fun to play Yeah, unfortunately, they They had some problems at first and they fixed them and then they went for about a day And then they had problems that they just couldn't fix so I gave him still very very much pre-alpha not even not even alpha yet so Looking forward to with that either March or April they're gonna have another test and we can give it a try then. Oh good I give it a try. I wanted to ask him like so many questions about it. Well for the session But I guess I'll have to wait then or oh you wanted to I wanted to know more about items like, you know How in Paragon or anything like you do like utility stuff like remember sartory cloak What can I do with a hero? That is like a lot of theorycraft. I'm a big fan of theory crafting. That's why I was a big fan of Yu-Gi-Oh One thing I'll say for a theory all the items are passive. There are no active items because you have so many other because you have an extra ability you have a class ability you have Your own little passives and you got slots for for starter spells and you know relics and familiar You got a lot of stuff going on so they just made all the items passive because there's so much other stuff You have to know for they for the different heroes. Ah, just get a mouse like this What is that? Oh, this is a Razor mouse. Oh, okay, but when I'm playing I have all my actives so I'm real Whenever I'm streaming I'll have like I had someone question like why is it on six like you're active. It's the farthest thing away from all that's because it's on like It's resting in my thumb. Yeah quick See the thing though is you've got you've got a familiar spell that you have to activate and you've got A battle spell to activate you've got a class ability to activate You've got an extra ability beyond what normal mobas have So that's already four extra keys. Oh, then you got an extra push right you got put what's that and This is the only mobile that I know where it's a 66. Yeah, right? Yeah. Yeah So there I'm glad all of their items are passive because that would be too much I think if you had active items as well I Would have to read into their items check every hero passives or abilities and see what they do and see how to break the game Oh, there's plenty of ways to break that game Hopefully in a good way. Yeah Well, let's move on to the poll for this week Predecessor actually dip below 50% that went to 49 which is not common Over primes at 23% fault at 12% ethereal at 16% so predecessor still holding strong I thought they would skyrocket with all of the announcements. They've been making but Maybe it's just the information is just taking a while to catch up. It doesn't seem to like a weak delay on stuff Before things really start popping off Maybe the poll charts will go up maybe about 15% next week I don't know about 15% but yeah, I probably could go up quite a bit. You never know You know, maybe maybe overprime will announce their fucking PlayStation Release and then their numbers will absolutely skyrocket if they do that. Yeah, I mean the player base for Paragon was 70% console. Mm-hmm. Or is that a low number? I Don't remember. I just remember it being a high high number for console players It was a brown 70% from what I understand And then like a lot of people have brought this up to if you look at smite smite was nothing until they released on Xbox Yeah, that's when they took off So console release is very important to these games. Probably the most important thing they can do As far as making a first impression whether they last after the other games come out on console as well You never know but I think the first the first one to that console table might might be able to just kind of shut Elbow the other ones out and shut them out and just grab that audience before anybody else can You know, you know, I had to give me an idea like You know smite has a rack D which is that spider hero I'd like to see someone like hero just like that in either fault predecessor especially either That's actually a great place for her as a spider-like character. Mm-hmm Well, let's just look at Dungeons and Dragon characters. You can get ideas there Paragon had hatch that they never released which was a spider. Really? I did not know that. Yep Yeah, they never did release hatch. I don't know what their plan was but it was a straight-up big-ass spider. I Think that would be cool Especially if I could have climbed up walls and stuff Yeah, yeah You have like little traps sort of like Murdoch that'll just like Entangle people and like reveal along the map because that's how spiders are your web. Yeah Like threads going all around the map and if somebody tricks trips over them, you just get a Yeah But they actually have to walk over it. That would be neat Coquinum and then your alt is like a poison Yeah, I'll have to see if I could dig up an image of hatch and throw it up Well, we're talking about hatch. But yeah, there's a couple unreleased Heroes Paragon that we're going to be really cool. Like they were really starting to get into more Backstories well, I don't know more creative heroes instead of just a bunch of humanoids They were starting to really branch out into what could be possible with like the eight-legged hatch and Then some kind of ooze like thing. I Would have loved to have actually seen what Dr. Maximoff would have looked like yeah, there's many voice lines of him and the Characters hits Yeah, that'd be cool. I mean they alluded to him a lot like he was the one that helped phase. He's the one that made Howitzer and he's the one that made zinx It would be cool to see actual dr. Maximoff in the game. That would be neat Yeah He probably me and my friend were talking about that. He probably like Changed people's like abilities so from physical to energy energy to physical, you know It would like it would have changed up the armor meta. You're like, yeah, do I build physical or do I build energy? I don't know when he's gonna flop it Always thought that would be a cool way to take advantage of the 3d Mopa space was to have In a like a confusion type ability that in version x y axis on your mouse Would be more annoying and cool One time it's used against you like stupid. Yeah, like you're trying to aim left and you're going right Yeah, I think I think that would be kind of cool, but yeah, of course you wouldn't want to last for too very long Like a couple seconds at most Sort of like a blind Yeah, I was gonna say like phases already annoying enough Imagine getting blighted and then somebody and then somebody hits you with that kind of ability that like remaps your your keys where W may go backwards. Yeah, no, no I would just be just like, all right. All right, so he's broken. All right, how can I break him even more? Because obviously he needs fixed Well, let's get into the discussion topic which I changed it at the last minute We're gonna talk about item systems um, I Love the the card system in Paragon obviously you loved it, too That's what brought you into Paragon not yeah 3d Mopa aspect, but the card system itself I loved it, but I also understand why none of them are going with the card system because that Turned a lot of experienced mobile players off from Paragon and they just didn't understand the card system which sucks but I don't know is that any reason to really just give up on the card system No, I don't think so. It was just go on. Well, I think most of the players now From the Paragon player base are familiar with that card system and would love to play with it again But again, they they they can't just rely on the fractured Paragon player base they need to pull people in from other mobas and I guess the easiest way to do that would be the The more familiar item systems that they have Going for them right now, but man, I'm young. I miss that card system it was kind of like a Balance in it's in a sense You built a deck and then you were committed to it So and then if you wanted to go back they had the ability to change it out But it would cost you some points, right? In Paragon, what do you mean? Like if you went back to base and you wanted to swap out your deck, you had to like pay gold or re- No, you can't swap out your dad once you picked your deck. You were locked into that deck Yeah, yeah, yeah, you're right Yeah, I like that system because I had multiple decks for like I look at a team comp And I'd be like all right, so they've had this hero this hero this hero. I'm gonna pick this deck I'm gonna be anti whatever they are. I see collars. So I'm gonna be anti One-shot death glaring and so I can survive that shit I love that because it you were committed and it brought more strategy to it and I Think a lot of that is gone in MOBAs it was just oh, I'll just go back sell this item and I will be forgiven. It's like no like They made it to where you were committed Yeah, part of this paragon was deck building like it started before the game even began It was being build that deck and make it equal out exactly like a final build equal out exactly 60 card points Which I fucked up. Yeah, you did Lee Had like a lot of 59 point builds I can understand these item systems. I just wish they would do more items that Took better advantage of the 3d MOBA space because right now you could take items from Overprime predecessor fault Even a theory and you could just throw them into like Dota 2 or legal legends that they've worked fine like there be no Most of them are just taken straight from legal legends items for the most part Yeah, I hate One of the reasons why I hated MOBAs. Yeah Yeah, because of that I mean, I'll notice that there's I think it was easier to balance having the cards system rather than this items Is you could just constantly build the same item over and over? You know what I mean? Yeah, I would like to see a card that Let you jump higher Like just passive to let you jump higher because that that would be taken taking advantage of 3d MOBA space Yeah Maybe something that lets you For like an activatable to let you fire abilities through terrain for like a few seconds Like take fun different abilities from each hero like they've already done and make another item Yeah, just anything because right now I think the cards are fairly boring Again, you're like the expert on making crazy fun builds But yeah, I just look at the heroes and see what they can do what their abilities are their cooldowns and See what sort of interactions I can get with their abilities like Nobody and I have not seen this had used this demon sword on phase or Hunter when you use her E and you hit somebody with their beam like long enough You got max stacks on hunter you max stacked armor shut on demons sword And so when they're attacking you you're getting that 15% healing feeding it back to your carry and sustaining yourself as the support So I always thought demon sword was on basic attacks, but you did bring that up that it is yep With abilities to yeah So I guess all about works so well on gray stone Yeah, so you just look at abilities and just think about what characters that would work on and If I'm playing a support that benefits my carry a lot because then they don't have to waste that for on demon sword They could build another Yeah, they don't have to go titan slayer or anything like that. They can just go straight Crit attack speed power something like that. They don't have to go with that armor pin if you're already shredding Armor off their targets. Yeah, that's a good idea because I'm doing that for them and A lot of that is everyone wants to build this you got to be tanky for your carry Or you have to be able to heal their carriers like or and I mean or I could do as much damage as my carry and Not get the kill so they're surviving because I am now also a threat It's all about if I can peel the targeting from them. I should right right That's the way people use the the fey as a support like she had her Slow that could peel for her carry, but for the most part It was just she was constantly launching harvest nettles and putting the enemy team on their on their toes Because you got your mana refunded on that and it was a very low cooldown So you could just constantly poke with harvest nettles and just poke them out of lane until you're your ADC either gets the kill Or they just can't they can't sustain. So there's different ways. There are definitely different ways of supporting Yeah, if they comes out in default and her kid is the same way with that mana refund I am definitely building cooldown reduction. So it's like I Miss the fey, you know what I what I use in the fey. I guess it would be in fault. It would be arcane surge or Arcane sugar as I like to call it the one that after you cast an ability your next basic attack does Extra energy damage. It was a stinger boost in Paragon is what it was called Yeah, I used to love that on fey the stinger boost because you could Constantly, you know hit him with the harvest nettles and then follow up with a Big ol hit from sting from stinger boost. Oh, yeah, definitely and another What can we do with like? traversing items It's not many of them except warping Yeah, I think a two-way portal would be cool If you could set up a two-way portal that lasts for two seconds if that could be just like a support card Yeah Like if there's somebody in a bad situation you throw that portal up and they can come back through or You throw the portal into a team fight. Everybody piles through Attacks one kills one target and then piles back back out, you know before the tower can get them I think that would be a fun thing. That's um, here's the storm has Medivh that can set portals up as an ability and That's people use it and I think that would be really fun in Paragon, especially with the three-dimensional aspect because You're not always gonna be able to get back into that portal if you set it up the wrong way, you know I mean, I think a two-way portal would be awesome kind of like Gideon's portal, but it goes both ways Yeah, it would just be like You place it and then you can go the person can then place that second one And then they could be destroyed if by the other team or they could just use it Be like a ward that you could just place No, they're like that'd be over that'd be overpowered that would be too much It's gotta have some kind of limit. Oh instead of hoarding, you know, yeah, it would just be like there Maybe uh last for like two or three minutes Another cool thing that I just thought of that could take advantage of the three three-dimensional space is a Shield like a damage reduction shield that's directional and it follows your your cursor your your aim So if you're taking damage from the front, it will reduce damage from the front But if somebody comes in behind you like a Kalari, it's not going to reduce that damage at all or if like us like a Boris also when you and comes from above if you can flick up real quick you can Negate some of the damage from his ultimate by just using that shield in their correct direction Yeah, yeah, it's that big. Oh, it would have to be kind of small. I think for it to For people not to abuse that No, there's a lot of stuff they could do but yeah I don't think they're taking enough advantage of the 3d space like I think it was taking advantage of the fucking 3d space Like I wouldn't have a drone Oh Yeah, oh, yeah Not like fly it around like you just hit a button and then this like a Consumable and it just launches in front of you and it just like or just like goes down the lane And it pangs enemies as it goes down. Oh, that'd be neat. Yeah That'd be it. That'd be a really cool card to have. Yeah. Hell. Yeah Mm-hmm. Oh like it wouldn't stay in place like a normal ward or anything But you could like fire it through the enemy jungle right That'd be nice, especially if you get if it would give you camp timers to that would be really nice There was a way important that people don't seem to realize is Understanding those camp timers and what has been has and hasn't been taken. Oh Yeah, that's a good idea man. I like it. I like it. Yeah, I want to draw the hell Hell why not have a card that makes you fly for a couple seconds. You know fuck it fuck it They have the animation for the jump pads. It could be that. Yeah, they don't want anybody seeing what above their map Okay, well you saw below their map you saw below false map Ethereal you could have like a zip line. Oh, that would be cool. Yeah Yeah Yeah, I mean a theory old they really actually do take a do a good job of taking advantage of that 3d space with having people that can That can scale walls and people that can fly It having parts of the environment be destructible and then the lanes just completely separated. They actually that is I Think with really the next step and the 3d MOBA space I just I wish it was as pretty as some of these Paragon remakes. I think it would get a lot more attention, but Yeah, yeah But they got they got a little ways to go before they're They're in there Because their animations need a lot of work and stuff. They just their concepts that they have are just really cool What about an item? that Can change how abilities work? I Think there's stuff like that and like Leo legends and Dota Oh Like I use phase is an example where instead of healing an ally it would you can But she links to enemies now she can Drain health and it doesn't like stun at the end In fault so it's a cost it increases the drain but takes away the stun Yeah, because of your costly braining health. Yeah That'd be cool Stuff that enhances but give it be after like gives you a bit of a takeaway and like Maybe decrease the range of Decker's bomb but make it bigger Yeah, stuff like that would be kind of neat The decrease the size of containment offense, but make it deal damage again. I used to love in that fucking shit They'll belt dammit Yeah, just little stuff you could you can go crazy with items cuz then it's like alright You have this now their ability changed now. We have to watch out for that Yeah You know definitely be wondering what like what the hell is going on until you hit that tab and looked at what cards that We're using Yeah, that'd be really cool I don't know there's a lot of stuff that they could do that. I don't think they're doing yet I think I think the different games falls probably in the best position to start adding some weird Shit like this in Yeah, so I get like it's boring when everyone's just playing safe and doing the same thing that other games are doing. Yeah Get creative you're making a game. This is your creative space. You're an artist use it. That's what games are. It's an art predecessor had some had some neat card combos, but again, it was stuff that I've seen in other games It's just that I just hadn't seen them in Paragon But they were in predecessor, which was kind of cool to see Overprime had a very limited card pull from what I It was very small. Yeah, very small. It was just like everyone had the same thing. So it was like get creative Why I made just put power on the Murdoch and just use this grenade launcher. Yeah, I wanted to see how dumb that looked and it worked successfully When I was running support It felt like I just had a different version of blessing of the divine and travelers augment Yeah, just yeah in overprime instead of fault, you know Yeah, I feel different. Yeah, I don't know a lot of stuff if you guys have any suggestions For cards that could actually take advantage of the 3d MOBA space. Let us know in the comments below And let's try and let's rally up. Let's try and get some of these cards into one of these games Let's give them some ideas because they obviously need some because right now. They're all just pulling from fucking League of Legends so Look god, David gets a better better options out there some more fun stuff that we could play around with and really differentiate the three dimensional mode three dimensional MOBA from a two-dimensional MOBA because You got to do that with better than what they're doing right now. I think And uh, that's it. I that's all I had for the topic. Do you have anything else you wanted to say about item systems dark? I think go on and on but it without but start repeating myself No, I think that's it cool Advice just look at the items and see how they interact with the heroes No, don't just help damage. You'll be surprised at what you can come up with They sent me that clip earlier where you use stealth tackle and steel. We're just hiding in the wrap Making a team taking the big grace that was on the raptor by itself What you and Rick about that self-tech. Yeah. Yeah, I was like, hey, you know, it's a game prior I put stealth tech on steel and he's just like what are you doing? I'm like, hey watch this put Stalk tech come out of the jungle and I altered dude. It was just like That was the scariest thing all of a sudden you just like you had just turned around there was no one down land all of a sudden you got Yeah Yeah, check out darkly if you want to see some insane Oh captain insane Oh builds That's gonna wrap it up for this week. Let's plugs dark. What do you got to plug? Darkly 16 YouTube Darkly Xvi twitch and anybody looking for a game development student intern And I'll have all that linked down in the description below Um, I got nothing to plug as always but yeah Let's I really do want to see some cool ideas out of you guys I want something that's gonna that's gonna blow me away whenever I look and see these card ideas, but um Yeah, I guess uh, I'm fumbling with this uh with this outro. So goodbye food Man Special shout out to channel members foolish bloodhunter jelly knees me I'll mix for men stunt ferrith and raven