 Hey guys, Jeremy here talking about my Shadow of War experience with Pax 2017 West. Now this is actually my 10th year of going. This is the shirt I got the first year I went, so I should probably change into my new 10-year anniversary shirt. Believe it or not, I actually have never gotten a shirt from the main Pax shirt area since the first year I went. I never found something as interesting as an insert coin. This one is funny because that's basically me. This is me. This is a co-op game, but I'm winning. That is me in a sense, totally with co-op. So let's talk about Shadow of War. The demo was amazing. I actually had a pretty rare experience according to the developers, so there was different modes of which you got to play. I wanted to try Fortress Attack. I wanted to try that so bad. And what you had to do is you had to take four different locations, four different points, and then there was a central point, and then after it was Overlord. Supposedly no one had finished it for the last two days. I got there on Saturday, no one had finished it yet. So I was blazing through, and then I got to the central point. And at the central point, one of the developer who was watching me had another one come over, and he said, he's already at the central point. It's like, yeah, he's actually going through pretty quickly. And then I got to the Overlord, and they're like, oh wow, he's at the Overlord. And I was kicking his ass. It was a bit difficult. I'll admit. The one thing I will say about Shadow of War is that it's fucking hard. I was trying to get a kill streak going, but I kept on getting hit by archers and everything, and my guys were dying. Their guys were dying. The idea of so many nemesises on the screen and in one battle at once was so intense. I got saved. I saved my guys. It got nuts. So I get to the Overlord, and I'm kind of through the fight. And at one point, I hear the two devs behind me having a conversation, and the guy who I was with, he comes over, he leans over, and he says, all right, tank lady, you're 20 minutes ended, but I'm going to let you keep going because I want to see how this ends. So I bring him down all the way to the point where I can take control. I don't want to. I want to kill him. The thing I didn't know is that he had a berserker trait, which means that he can have half of his health back. At this point, a third developer is now behind me, and he's like, holy shit, why didn't he kill him? Man, he's back to half health now. I had to beat him all the way down again, and I won, and I dominated him. I didn't try to kill him. I was like, you know what, Fudget? I was just going to want to get this over with. I don't want any more traits or something to pop up. So after I beat him, the dev came over, and he says, you're the first person to do that all day and yesterday. So far, he hadn't heard of anyone else beating it. So that was a really awesome experience. And then afterwards, I got my own kind of cool swag with these guys. So the first piece is something I own myself. This is actually the Shadow of Mordor game, but it's got signatures from every person who was part of the development team, both for Shadow of Mordor and Shadow of War. So I thought that was really cool. They were really nice about that. And I had a long conversation with them talking about the development of the game, what was going on with the delay, because it was supposed to come out on my birthday, but they said they really needed those six weeks to work out some bugs and whatnot. And then I said, you know, I love this game. I've been meaning to get some art for it, but because I really enjoy this game, they're like, hold on one second, pulls out this. This was apparent. This is a sketch, a concept art of one of the characters you're going to come across in the game. She's like an end woman or whatever. She awakens when you create your own Ring of Power, and she's pissed off because you have awoken a Balrog, and she basically tells you to get shit done. Her character's name is Tierra, I can't remember, but this is one of 500. I don't know if you can even see that right in the corner there, but that's one of 500. And they were giving these out at the after, or was it the Friday night party, which now really wish I'd been there for Friday night because I would have loved to have gone for this game. And there was also a panel which happened to be moderated by Victor Lucas. There was a lot of guys there. There was a technical director, creative director, obviously Troy Baker, Alistair, can't really say his last name, but he voiced his caliber. However, there was one question I was waiting for when it came to the Q&A, and it was about the microtransaction controversy. And I feel that the creative director basically handled it as best as he could without naming names, without going against WB Publishing, but he basically said as much as he could without saying it. Now, I'm not happy about this whole microtransaction stuff, this loot box shit. I'm not happy about it. I could go on and on about it, but the thing is, so many other people have talked about it far better than I, one of them being total biscuit, especially with the recent, with using the producer who had passed away as DLC. That's fucking trashy. However, I again, I'm not going to blame Monolith for this. They were put to do this by WB Interactive for sure. Those guys are money choking assholes. They went through all that controversy of basically paying off YouTube gamers to give positive reviews of Shadow of Mordor, even though they didn't need to, because the game was already good. So I don't know. I thought they couldn't get any worse with what they did in Shadow of Mordor, and now they're just like, hey, hold my beer. There were these two orcs though, these guys that's dressed as orcs who are at the con, and I'm going to end off the video with this. Either way, I know that there's a lot of people going back and forth about what they're going to do with Shadow of War. I know I'm going to buy it because I want to support Monolith, and I love this game. However, I'm not happy about the microtransaction shit. We're going to see what happens, but you know what, each to their own. It's the only game I know I'm buying this year for sure. It is. I haven't bought anything else this year. Ghost Recon, Bored Me, Andromeda was a failure, and For Honor, it didn't live up to what I wanted. So anyways guys, that's all from me. Hope you enjoyed this video, and here's this orc video to end it off. Until then, see you guys next time. Oh, wait, there's one other thing that we gave. We gave out fidget spinners.