 Kailangan ko nga sa isang counterside video. Hoy nagsay ko ang yenshing, strategi ngayon, at na kailangan ko. Pero na kailangan ko na isang counterside video, please hit the subscribe button down below. Okay, guys. So, we have here yenshing Lan Chester. Not Lan Caster, but Lan Chester. Okay, she is actually in SSR. She belongs to the Academy Student Council. She is actually a counter and she specialized actually, guys, in the buffs. Okay, take note about that. I will, we will talk about that later. She is actually first and foremost a striker and she is ground attack and she is ground type as well. So, if we look at her stats, guys. So, as her strength, she has HP, attack, and evasion. So, HP is actually above average at 40,918 and her attack is at 4444. So, 4,444, which are above average stat. Her evasion, guys, is actually pretty much very high as her base stat at 1,265. Okay, at 61.27%. So, it's worth noting that you can bump this up so that she would increase her evasion further. But before that, her weakness, guys, is going to be her defense, which is below average at 412. Her crit is 257, which is low, and her hit is actually 338, which is also low. Okay, guys, let's proceed to her skills. Okay, so, Yan Xing Lan Chester skill info. So, basic attack. She is going to deal an AOE with valid hits of 2. Swings her sheath with the daggers inside, inflicting AOE damage on the frontal area. One thing I noticed about her basic attack, it's very short. So, even though she deals AOE, she's very near to the front, and she almost ticks to the defender if you have a defender in front of her. So, that's actually my concern about her basic attack. But from level 2, 3, 4, and 5, her basic attack damage will be plus 20%. Next is going to be her passive skill. She is president's class. Valid hits is also 2, also an AOE. So, all attacks increase evasion by 10% for 8 seconds. Okay, up to 50%. So, again, another buff for herself in terms of evasion. After every two basic attacks, she delivers an enhanced attack. Randomly removes one non-permanent buff cast on targets. To take note, her passive is also a buff remover. Levels 2, 3, and 4 is going to be an increasing attack of plus 12%, which bolsters her attack. So, her passive gives her increase evasion, increase attack, and at level 5, enhanced attack always inflicts critical damage. So, which means that you need to more or less make sure, I don't know, her crit is pretty much low. So, I'm not sure if her crit damage would still apply that often. But again, this is just a, you know, for me it's going to be a added bonus to her if she's going to deal critical damage. Okay, next is her special skill. So, gliding dagger. So, it's a 16 second cooldown, which is very, very short. Ballad hits is actually two. Charges forward, swinging a dagger, and then leaps backward, inflicting AOE damage. The first attack randomly removes one non-permanent buff. Again, a buff remover. Okay, and her level 2, 3, and 4 is going to be attack of plus 25 and a cooldown of minus 4 seconds at level 5, which brings her cooldown to 12 seconds, which she could really spam as quick as possible. So, her debuffs, she can spam her attack to the backline, she can spam as well. We'll have a demo later, guys, on how she's going. How far does she do this in terms of her special skill? So, again, as for her passive and special skill, they already have debuffs, so very good kit. But again, I hope that she survives well with her evasion. Next or last would be her ultimate skill, so ethereal sword dance. 44 second cooldown. Ballad hits is 3, so at AOE as well. Charges at a target with both over daggers and inflicts AOE damage on surrounding enemies. The first attack randomly removes non-permanent buffs. So, again, 3 skills, passive, special, ultimate, all removes buffs. So, again, very nice to have her on your team. So, again, she just has to be time in deployment so that you could have added value as soon as she removes buffs and as soon as she attacks the backline. Okay, so levels 2, 3, and 4 damage is going to be a plus 25, another plus 25 for her ultimate skill. And level 5 is immunity to all damage for 6 seconds after the skill. Let's take a look, guys, at her gear and see how we're going to be equipping her. Okay, I already have my yenshing. Person foremost, her ideal gear set would be CDR or cooldown reduction or skill haste if you guys are not familiar with cooldown reduction. So, again, her objective or her build is not really to deal damage in terms of basic attack, but to deal damage through her skills, her special, and her ultimate, and also to have debuffs in the backline actually. So, CDR is actually primary. If you don't have any CDR sets, probably you could have a mix of evasion and attack so that you could bolster her basic attack and all of her attacks and also bolster her evasion. But, again, the most recommended gear set would be CDR or skill haste. Gear stats, as for her gear stats, this actually, these gears are actually not hers. These are for a wicked yunazo. I just put it here for the demo. So, ideally, again, skill haste is going to be your secondary skill. You could also put hit so that she could hit more and also put evasion as well. But skill haste would be number one. Evasion would probably be here. So, evasion would be a primary stat on usually on movement gear for accessories. Okay, so T6 gears recommended would be maize gear. Maize gear actually has anti-ground damage, which actually would be very beneficial for her. And also, she has anti-ground damage resistance. This would be for her weapon and for her armor, for her accessory. You will be going with gorgeous movement. So, gorgeous movement actually has evasion. Evasion is going to be here on the primary stat. And also for, I think, for what do you call this? For here, the secondary stat, it's going to be a permanent stat, which is also a purple or a violet, which is going to be anti-rage damage resistance. So, again, maize and gorgeous movement is actually the best tier 6 gear for her. So, I hope that you could equip her in the future. But if you don't have any, so the best for now would be CDR gear sets that you build from there. Okay, for her deployment strategy, guys, let's take a look at her skill first without the minions. So, let's take a look how far she deploys. So, that is how far she's going to deploy her special skill. So, again, her basic attack, guys, is very, very short, which is a concern of mine. She might be hit by AOE, which is actually in front. And her ultimate skill is going to be, going to have a large area as well where is it? So, as you can see here, it has a large AOE. Let's try to reset her and summon air and ground units. Let's pretend that she is fighting somebody in front. So, AI is going to be on and let's deploy her here. So, as you can see, basic attack is very near. Her special is actually very, very far. It can really reach up to rangers at best. Probably your short-range snipers can be reached. Like, for example, you have Edel. I'm not sure if she can reach Edel. She can also, I think, reach, I forgot her name, the pink-haired sniper. So, short-range snipers can be reached by her attack. So, again, and also Hayami Sanay. She's a short-range sniper. So, again, she has very good range to hit the backline. So, again, deploy her preferably when you've seen the backline of your enemies already. So, she could actually use her special skill outright. Then, let's try her ultimate. So, for her ultimate, she covers a lot of ground, actually. As you can see here, the range is actually similar to her special skill. So, again, you won't have a problem reaching the backline. It's more of what I'm worried about when we use her. It's going to be her survivability. But, again, it usually would boil down into timing on when you deploy her, especially as soon as you see rangers at the back or snipers at the back. Then, I think you could probably deploy her because, again, if you deploy her early, she will really stick to the defender right in front of her. So, again, and I'm sure she'll be squished even though she has a high evasion but that is all that is keeping her alive. The rest, although she has above average HP, but, again, you have to time her deployment because she is critical in removing buffs and also reaching the backline. Okay, let's take a look at one more in terms of her ultimate skill. Very, very big AOE. Again, I will commend the design of her costume. She's very agile in this. So, take note, I can't wait for her other skin to drop. So, I think it's probably a swimsuit but, again, guys, these are the deployment tips for Yen Xing. Okay, dope. So, basically, my Yen Xing, again, is in level 81 so I haven't leveled her up yet. My final thoughts for her, guys, is she's going to be less used in PvE. You don't really need buff removals in PvE and you don't really need to take out the backline that much. Mostly, they're playing auto so I think you could take out the backline. What's important for her is going to be PvP. She's going to be a 9 out of 10. So, she has a large AOE for both her special and her ultimate but she is going to be vulnerable as Emily because her basic attack is actually very short. So, again, the key to her is going to be deployment and there will be situations that she will really shine. But again, there are other strikers that are in her category which are good as well. So, it's more of we will have to adapt to certain bands and ups in PvP and probably that is the time that we can use her. Not all the time but more or less she will be used in scenarios that really needs her skills especially for her special and for her ultimate. Okay, guys. So, that is it for me. So, hope you find this video informative and also, guys, please consider subscribing while you're here and don't forget to click that bell icon so that you don't miss any countersight videos. Also, guys, please put a like to this video. Thank you, guys. Take care. Stay safe. This is The Warden and I'm out of here.