 Hey everyone, it's EJ from iDesign and today I'm here to tell you about a preset for Cinema 4D that I've been working on and Gonna unveil today. It's called text edge effects, and it's gonna be a must-have tool for you if you do a lot of text 3d text inside of Cinema 4D or logos 3d logos inside of Cinema 4D. It's gonna save you a ton of time It's gonna make it give you a ton of really gorgeous results. You're gonna make some really cool Things with this and it's it's a snap It's a quick and easy way to add Custom bevels to your 3d text or 3d logo and really give it some pop Here's some examples that I made To demo it. This is some really cool really cool looking text and you know this rope free Effect that I got as well and if you if you look on my on my blog There's all these images there for I mean, it's really endless amount of options for you really cool Text looks and logo looks so let's dive right in Sure, this thing works First off when you when you get the product you're gonna download a dot lib 4d file And you can see it right here. Basically all you got to do is just go navigate to your Cinema folder Wherever you wherever you have it applications, whatever Go into your library Go into browser and you just drag the Text edge effects dot lib 4d file in there restart your Cinema and go look in your content browser it's already got to open over here and Should be you under your preset list here So and what you're gonna see is you're gonna have a spline edge Effects and a text edge effects the text edge effects works with just The 3d text and I'll show you that first The spline edge works with custom splines that you can add You can extrude and add bevels too, so I'm gonna show you the text edge effects real quick and Right away you can see you have all your basic text options that You are in your normal mode text object So you can go and it's already got a bevel applied to it. So right away you can you know type in whatever And automatically you can see that the edges update and go right along the edge of that font You can adjust the height you can adjust the depth nice thing about this is We have an option where you can have a front and a back bevel if you decide to go with both Bevels and you do the depth the back bevel follows real nicely You also have cap settings which you're familiar with as well where you can add your filet caps adjust that So nothing new there if you go into your bevel options now you start and get in the meat potatoes of What what you can do with this thing? so you have your whole list of You know spline objects that come with Cinema 4d if you go through some of these you can get some You can start to see some really cool bevels Going on already Do a render real quick So literally with a few clicks in your mouse you're already getting something that looks pretty pretty cool so far and with each of these Native through Cinema 4d spline objects you have full control over all the options for each individual Spline objects, so you know you have this flower object control the petals You have the inner radius outer radius Another thing is for each for each object you can control the overall scale Which is nice and you also also have an option for a z scale so say you just want to You just want to use Let's turn off go into visibility options You can see all the visibility options also the subdivision settings, so we're going to turn this back bevel off I mean go into our bevel options, and we're going to go to our offset and just push this back and so you using that z scale Comes in really handy when you just want to use one bevel and kind of stretch it out and Get some cool effect Like that so render this one out So like I said, you know really easy to get really cool results really fast and an endless amount of options You can spend days and days and days and you can use this tool for a year And probably not even get all the even close to scratching the surface of the The types of bevels you can get with this tool, so there's the There's the flower object And you can use you know your normal Simba 4d objects, and I also threw in a bunch of custom bevels as well. You've got this frame One that looks like a Z scale up So I mean this looks like an edge of a picture frame basically So there's the kind of picture frame kind of look and you can see that we have this Breaking up of the geometry we need to add some more detail to it So whenever you want to do that just go to your visibility options And you can you can choose between all of these different, you know uniform natural But if you adjust the angle you can see you're adding more subdivisions That's going to smooth out that geometry Leave it high for now Let's go into the tech of a lot of options again, and you also have a rope function Which is really nice in conjunction with If you really jack up this end scale really high And let's go back to our visibility options and Whoa Don't want to go that far But you can already start seeing that you're getting a kind of rope Effect or like an old-school phone cord remember those And I also made it where If you play around I mean this is just a This preset if the more you play around with it them like you'll find out some really cool options. So using the flower object, I've found that if you throw like a Like a steel looking kind of texture on this you can get You can get some like a almost like a drill bit kind of look to it. So there you go. You got the drill bit effect So if you use the Fong angle you can get some really the lower the Fong angle the shot sharper the edges You can get when you render it Bring this up again Okay, so That was using the end rotation Which is comes in pretty handy. You also have Normal rotation you can actually rotate the entire Spline object so Using that So using that kind of drill bit kind of Look you can actually start to animate that Kind of spinning which is pretty cool One other thing is you know if you want to get that drill bit or the rope or whatever Whatever cool kind of thing you come up with Nice thing is you can turn off the text and just have that That Devil-showing which is a really cool feature So let's turn everything back on There's that So there's you know a ton of a ton of really cool options to get really cool looks Cogwheel I've found some really cool Looks as well You got your offset for front and back Independently so you can have like you can you can layer your bevels as well and change the colors By just you know simply you have your bevel Color you can change in it You have different color you can do different colors for Both the back and front if you want you can change them manually up here as well and also the Front cap back cap and the actual text color So change it to gray Change it wherever you want Change the back bevel to orange. You got the front of the front to yellow Really simple really easy Real intuitive if you're I mean it's just Working the way you normally do inside of cinema Nothing too crazy So you also have individual scale spline controls so you can change the scale If you hold down control you can add another point to the spline so you can so if you want skinny in the middle and Large at the end you can see you have that kind of like tapering effect going on as well Okay and we have this growth option as well so you can Animate the spline coming drawing on Or have it in you know ice an isolated Letter right there. You can also have multiple instances instances of this Preset so if you want to just have So you just want to work with one letter and get a kind of Effect where you only have bevel on part of your letter you can do that You just have to make a different text Edge effect instance for each one to get that really fine-tuned control for each of your Bevels on your letters like that which is back so And same thing with the scale you can have the rotation I Have different rotations Along the spline as well So I mean that's a ton of options right there that'll keep you busy for quite a long time so in Visibility options you have your text visibility just front or just the back bevel or no bevel at all Which is kind of pointless considering that's the whole point of this thing is to have a bevel so you want one of those on so Said you can just have the bevel on so you can have a really cool like I made this rope Look so that's how you go about that you have your angle limit on your phone So you can get really sharp edges say if you want to use To use a foreside that'll get some reset that So you have a sharp edge If you bring this out you can see that it's the shading on it. It's kind of Rounding out. It's kind of smooth. So when you're working with or if you want to have really sharp Bevel edges make sure you bring that pretty far down to get some really nice sharpness on The on the bevel here, so I'll render this out real quick and you see the sharpness So there's the sharp and you can see how it looks like if it's a Low rounded the shading gets kind of all wonky So you can see it's a little bit smoother there. So something to be aware of but Use cinema 4d a lot. You already know what Fong angle does so So you have the the fillet caps For each of the For each of the front and back of the text object I'm going to show you a really nice effect to actually get bevels look flush to the text like like I did here Or you just have the same material on the Bevel and the object itself on the text object itself. So it looks like a just one whole object with a really Nice bevel on it So I'll show you how to do that. Let me go back in here Go to visibility turn our text on. We just need the front bevel on right now And so usually you'll have to go in and kind of fine tune with the bevel offsets to make sure that and also mess around with the Bevel scale a little bit to make sure you whatever your Whatever Bevel shape that you have four side right now that it matches up pretty flush And now we can go in and change the change all the Text elements to the same or the Yeah, to the same material So we did that and like I said make sure this this works best when you have The the fillet caps on That adds that if you turn it off It doesn't it doesn't work so well. So you want to have that on do a quick Render here So that's looking pretty good. I I need to just bring it just a little bit in a little bit more to get rid of that That edge. Let me try this with a Show you a different option. Let's go back to the flower shape I Like the the flower object gives you some pretty cool results. So let's just go back in here and Make sure we adjust Bevel really nice and flush to the actual object Let's bring the Bevel scale down So as I said before it's it's really helpful to have Uh the fillet cap on because then you can really start to see how It's working Let's bring this should work I'm out a bit Render So they could go nice and flush against there. So it looks like you have just one Uh whole object here Really cool So you just got to make sure that you go in and make sure the uh the bevel That you choose is flush to the object and just kind of scale it down to match the edge of your font so If as if all that wasn't enough to keep you busy for a while We also have we're going to delete this. We also have Uh spline edge Options as well. So i'm going to drag drop that in there. It's basically basically the same exact of settings as the uh the text uh Text edge effects except you instead of the text you bring in your spline And right now that's set to a cog wheel But uh if you go into say illustrator I made uh if you work in local news you get the cheesy local news Channel station logo. So I just made a four and added a little embellishments to the uh four Are you gonna make sure when you save out? Uh out of illustrator That you go and you save it as an illustrator eight file So that's okay And go back into cinema Let's lead the cog wheel we're going to import that Uh that four that I made I'm going to go merge go find the file. There it is Hit open you want to I need to connect splines for this case. So Go comes in I'm just gonna Zero that out so it's in the center And I am going to go and then Drag the four logo into The spline set it into the spline custom spline Field and there you go boom you got your extruded with a Cool-looking bevel on it And all you had to do is throw it in there go in and you know change the colors All that good stuff. I'm going to actually clear clear all this stuff out So we only have the materials for the caps Spline and bevels So like I said, uh, you know, you have your same fillet caps options here Um, you can still go in here and let's use uh Let's use Let's use a cog wheel This time we're gonna do our little trick where we Make the bevel flush To the object so it blends It's just these settings I'm holding down Alt option key to get the Fine tune controls of just going by point one Each clip each time I click So that's looking pretty flush. I'm going to then change the The text color to match the Spline so we got some crazy orange going on render Zoom out So there you go already you got You got that Nice bevel going on Same settings in the text edge effects Settings you can adjust the z scale Move that back you can go into visibility turn on the back turn off the back bevel You got your subdivision fong Same exact setup the only thing that's different is you're just using a spline instead of a text spline so So with so all in all it's pretty pretty powerful preset. It's going to save you a ton of time I'm working with text every day and I basically built this out of necessity to just speed things up And it's helped me out a ton. It's going to help you out a ton. It's going to be Staple in your work from from this point forward Guarantee it so Go play. I mean I've been playing around with this thing and been coming up with some really cool looks to add to your Logos or your your text and you can make some really cool stuff really super fast really easy So have fun with it and uh, thanks for checking it out