 What's up everybody I'm the Magus you are awesome and welcome back to for the Minions the weekly podcast all about upcoming third-person MOBAs This week we got lots of cover. We had the close beta test from overprime We had the open weekend from material false been adding heroes and making updates We got absolutely jack shit from Fred as usual What's our topic this oh, yeah, what we talked about last week we talked about the the efficacy of these Free weekends and we'll we'll hit that up again. Yeah, sorry. I screwed up the audio from last week So that's why there was no show Anyway joining me as always is my friend and co-host jelly knees. How you doing jelly? I'm fantastic man goose one of these weeks I'm expecting you to be like and joining me as always is the guest host Right over me. I don't know why I was like feeling it at that moment. He's gonna skip me. I know it But I'm good bangers and with us this week We do have Jay Jay welcome before the minions talk to us about like your how you guys started with Paragon Who your favorite character was all that good stuff? well, I started back and March 16th Paragon's launch. Um, I started there again. I watched that um that trailer about a week prior and You know, I was always into like You know third-person action games being mainly on console most of my life, so it appealed to me and I tried that out and man It was a it was a blast. I'm fell in love with like all the base heroes besides gadget and The gadget ever do to you Nothing at all. I don't know. I just never got around to playing her but um, so I ran into Like my favorites are probably sparrow Countess serif and wraith. I will say that's like my top. I should make it five shit night. Um, I don't know Quite having done this once already too. I completely forgot that you knew the date. Yeah, so you were like March I was like, yeah Again, it surprised me all over again. All right. I get it with gadget to gadget like plays way different than like any other paragon heroes sort of like Just a whole different place out for her I like her. I like I like I like the gadget She's great. She does a very niche thing that nobody else does which is super cool. Yeah, I played her once once That was enough once. Yeah. Yeah, and it was recently too. It was like uh a month ago I definitely feel like there is like an our gadget versus their gadget kind of mentality though Where it's like if it's your gadget, she'll miss every mine. She'll old weird places She'll like do all these things their gadget hits every single thing every single time Yep, that's why I put the gadget on the mine on my own head and then run into him Because I know I'm gonna miss it All right, so let's uh, let's get into the news and updates for this week. Let's start off with over prime. Oh man, ah You know what we didn't even talk we talked about rena last week, but we'll talk about rena later Let's talk about this close beta test because holy crap, um personally Had way more fun with over prime than I expected and I expected to have fun with it Uh, uh, Jay, I know you got in there and played because I got a friend request from you even though you You turned down my group invite, but uh Game there was games to be played. I couldn't stop No, um, so yeah that that it was very surprising. Um, even from like the trailers and the little snippets they gave us it was uh more fast pace But um less fast paced than what I thought it was going to be. Uh, I like the the pacing of it. It wasn't too bad Um, everything felt pretty good. Um heroes and all that I only I only played like four or five heroes, but um, everyone felt pretty uh impactful I never felt like I was uh wasting my time In terms of like man, I hit like a whoopy cushion or anything stupid, you know I actually felt like I was a threat no matter who I played, you know what I mean? And it kind of came down to like, you know, who was the better player at the time Jelly, what are your thoughts? Uh, yeah, I pretty much agree across the board. I played a bunch of games Um, I only lost the ones that I played with mangoes weird enough. Um No, but I think the what I loved the most about it was the impacts the literal impact that everything had Right that when you were doing something like your screen shook or you like you felt Everything happening to you, which I think was a really cool thing That didn't exist as much in paragon Now I did have to turn down that impact just slightly in their settings because to me it was making me sick at the same time Of being so impacted by everything Uh, but it was super fun Uh, the balance was 90 percent there In terms of the first pass, which is great for them because that takes time and that takes data And this was their first kind of crack at it. So that's good to see But yeah overall it was super fun. I enjoyed it way more than I expected it to Um going in I was like, yeah, I'll play a couple games probably and be like, okay That's over prime whatever but like after playing it. It was like this is it's oh it scratches its own itch It's not the paragon ish anymore. It just is its own kind of fast arcadey kind of feeling that is good and it's fun to play so I was really I was really happy to see them identifying problems as things went along and correcting them and then Reimplementing the game. It's a lot like what we saw with ethereal where you know, they had some crashes or whatever But then they brought it back up patched it and kept it going Uh over prime did the same. Um, I was mistaken. I thought we were talking about this before I thought that they had closed it down early because it seemed like it was early when it when it closed But that was the the time there's just they had on in their discord They had it listed as going to the 26th but everywhere else said The 23rd so it didn't didn't really close early, but they did have a lot of downtime due to maintenance, which is unfortunate, but I still Played pretty much as much as I wanted to it was uh, it was a good time But jay, were there any standouts to you as far as maybe overtuned? heroes, um Oh Sorry jelly. Um, Kayla. No, I agree with you Yeah, Kayla was pretty out there and it was one other hero that I was just like man, they might need to Who was it? Um Can't think off the top of my head. I don't I don't think it was any of the carries the carries felt pretty good Um, I'm pretty sure it might have been fang mal Hmm because I I I don't play fang mal at all and I was annihilating people I don't know if it was just like, you know me being good at that particular moment or I don't know if it was the character, but Um, I mean when you when you press right click and get a dash out of it We'll talk about it later, but when you press right click and get a dash it makes sense, you know No, I I'm 100 with you. Kayla was so far overtuned. It was ridiculous Um part of that I think her biggest downfall is her dash distance Her lock on dash that rooted people was a mile long and you could do that from anywhere at any time It didn't matter from invisibility That needs to be significantly shortened And something that was weird to get used to is her dagger Uh, didn't have any fall. There was no gravity attached to it and it was basically hit scan It was a projectile, but it was fast. So that thing like you clicked and it was basically at the end already Uh, and that thing it was nuts. So definitely needs to look at there, but shinby was insane During this weekend too. That's the one I was going to say. That's the other one. I was thinking of I Decimated every time I played her I didn't get to play her a whole lot because I was mainly playing support Which by the way steels bull rush was also hit scan It was disorienting man, like I I would do that and I would like forget where I'm at. I'm like, what which way should I look like It was so fast, man. It was like a blink. Yeah It really was it. I mean all the dashes were uh, fang bow's dash grucks's dash everything was super fast like everything was pumped up it was like Paragon won crack. I hate saying that because everybody was like, oh, it's on crack Oh, I didn't know I've never smoked dash because I think the one that caught me the most off guard with its distance and speed Yeah, because in paragon severog's dash was not very long and it was slow Because he's a big hulking thing right and this was this was the complete opposite It was huge and it was instantaneous So you're looking at severog one second and suddenly just whoop. There he is. He's gone. Well, where did he go? I have no idea like Mays will have turned invisible for one thing I now felt shimby's dash was too long like it was too long to effectively use in battle like I remember Playing her in paragon and it was a short dash so you could dash through somebody turn around dash back through them for that For the damage part of her dash Once you dashed An overprime You were done. You were out of there It took uh, it took some doing to dash back into them, but Yeah, that's who I felt was very strong. I didn't think uh Kayla or calari was all that strong mainly I guess because of the sport perspective I was just It I mean I was able to actually interrupt her and then put down a ward and we were able to kill her in a lot of games that I played whereas You know paragon calari. She would deal a bunch of damage and then if she got cc She would just flip the hell away and you'd never see her again until she was Back to full health whereas this time I felt that we could effectively shut her down um And that's you had a good point in your video that you made to that you released. I think it was today manges of That calari and we talked about this before either for for the minions or e to e We talked about calari didn't she had the way to get in do damage and get out in this game. She doesn't She is get in do damage and hope you get out because if they if they turn on you at all after your ultimate you're done And I think that was a really good thing to see because it made Me as the player have to pick my engages very carefully Because I know I i'm gonna go in and i'm gonna take one person with me I have to make sure i'm taking the right person right right because if I do not if I don't And I just die then it's all downhill from there I'll tell you what was hell was that last game we played and it was in you and I were playing that game jelly And I was playing adc and the enemy team had a calari and a countess And they would just both dump their kits on me at the same time and it was just I couldn't play Yeah And we had a steal that got forced into playing support and didn't want to play that role So he just wasn't You know doing anything about it So That was a struggle I am curious what you guys think. What did you guys think of having invisible bushes around the map? I really liked it. I thought I was going to absolutely hate it. I Loved it. I love the outplay of it and just the way Watching the way people use them. It was uh, it was kind of cool Yeah, um, I definitely liked it It was a uh a moment where I was carry. Um, and it was those bushes right on top right above the uh The uh the gold buffer or whatever. Yeah, I didn't didn't care what it was. I was just getting objectives But um, so I will sit right there and The enemy knew I was in there like obviously they watched me walk in But I I just dropped down and they never noticed because they was worrying about minions and everything I just got the buff walk back up like it's a lot of different ways you can use the uh That environment where you can just you know go in viz and and I'll play people Yeah, I opened up a lot of opportunities Yeah, I think it was really cool one issue with the bushes I guess I should say Is if you played on the lowest settings it actually removed the bushes Oh really and you could see people that were supposed to be invisible because their bushes the bushes were removed So that's something they have to obviously look at and that's a setting we have to change But yeah, it was just like oh Well, that's not okay And that's by and that was Being on low settings actually give you an advantage against anything that was invisible Because it made it stick out significantly more. That's kind of funny by the end of the weekend I definitely noticed that on kayla people were just being like, oh, he's invisible right there. Bang And I was like what what how did you see me? What the heck? I'm right here um So that was interesting that over time people clearly were putting the settings lower to get that a competitive edge I suddenly went from being like nobody could see me ever to almost every time I was invisible I was being found without being revealed by anything. What a way to screw over content creators It's like, oh you want to you want to bring the highest quality to your to your audience too bad? You want to play well? Especially the paragon content creators because most of them are super highly competitive If that's the competitive edge you have to get they'll lower it lower it all down What about improvements jay? What improvements would you like to see them make going forward? Man, uh Like I said this this game absolutely blew me away though. Um, so I would say Um more balancing. I know uh, man, we should probably I think you mentioned this in your video, uh, but um the prime Going down the lanes needs that scale better. It was just like laughable sometimes how fast He'd just be gone. He's like, okay. Well that prime was useless, you know, I mean, but uh other times it was like, um What else? I would change to speed a little bit. I do think it's still tad too fast um The games would either go really quick or really long like If people knew what they were doing and probably had some type of experience with paragon It seems like the games will last much longer. Like I'll have better matchups and everything I'm just like, okay, this is but for the people that was just like trying to game Or you can stump them out in 15 20 minutes like but yeah, so there's some balancing that needs to be done there Um, I don't know which front they tackle first, but yeah, definitely think that some balancing is still required That's a really good point because usually with amoba The more experienced than better teams are the faster that game is going to go I found the opposite to be true with over prime the better teams I was facing The longer the matches would go because we would get to Full build nobody was really afraid of prime. So and darkly our friend, uh Told me he's like he said he just got into e-mode with murdoch The one where you kneel down and fire long-range shots He said he just kneeled down and burned the prime down before it could even reach the tower from complete safety Which is just messed up. Yeah, like that shouldn't be possible He called it the uh artillery strike. Yeah Jelly, what would you improve about over prime? I think the the they need to find a better end game device Whatever that is whether it's making prime stronger faster as you take him Um, letting you choose what lane to drop it in Letting you choose when to activate it. So it's not just when you dunk it activates and you're screwed Uh, because the problem with that way that works is you're in this weird position most of the time Of you've dunked the orb and now it's already shoving down the mid lane And so now if you were engaged in a fight over the orb dunk, you're probably too low to head mid and go help the prime Or you're in a weird position where you have to run through the enemy jungle and can get into a fight before you can make It's a mid lane to go help prime Honestly, if they added A 10 second reset window Before the prime spawn that even it just stays mid make it a little bit stronger at a 10 second reset window Where your team can back and then push with the prime. Yeah, I think that'd be huge I'd also love being able to pick what lane it pushes That'd be really nice I've seen that happen in other mobas like that have that sort of mechanic that you can pick which lane it goes down And even if they didn't want like a ui attached to it put three slightly separated dunk spots Oh, good idea one is lane that'd be awesome. And so then you can do it that way where it's a really direct Take it to the one you want But if you're desperate you just go to the closest one You got somebody hold your ass Oh, uh, there's one other thing, um with in terms of like uh improvements, um the ping system I like it I get what they're doing. It's kind of making it more like a um Like a shooter type ping is like, okay tack here and you can just you know, visually see something um But I still will like and I don't know if I just didn't find it during my playtime, but like, um the ping Like, you know defend mid You know the classic type of uh callouts to where You know the whole team just knows, you know what I mean instead of like gotta look around and be like Oh the ping's over there like I think it seems needs to be a little bit more Uh communication in terms of like callouts I think that will was there. It was just very confusing to use I tried to use it a few times and just couldn't find what I wanted to say before It was too late and I said fuck it and moved on Exactly I don't think they were obvious enough for your teammates Yeah, because there were several times that I would ping black buff the ritual beasts whatever we want to call this thing prime spirit Uh That I would ping that and try to get the the dueling which is literally right there Just walk this way come help me with this thing and then you feel like ah now we're pushing our lane It's like do you not see the pings what I'm like spam pinging as many times as I can And so I wish they were a little more obvious for other other teammates as well I would say that prime spirit guardian was A more essential take than the prime 100% Because having stacked a couple of those off Okay, jelly if you got to the fifth one and you got that extra 20 damage to towers and objectives Then that was a way better thing to have than the or prime buff. Yeah, or the or prime pushing all in Yeah, definitely, um The other thing I wanted to talk about I experienced No toxicity whatsoever throughout the entire weekend. Did any of you guys And I haven't heard anybody complain about it either None, I don't think I did actually I don't think about that at all. I honestly don't think I did I honestly think everybody was just having way too much fun to care I hope that's what it was. Yeah. Yeah That's fucking weird I was having fun losing guys. I lost two matches in a row and it was like over some dumb stuff I would say the only matches I didn't have fun Losing grants that I won more than I lost But the only matches I didn't have fun losing were the ones that drug out to an hour and 10 minutes Yeah, where it just It just felt like a dragging on match. It's like just somebody win the game at this point you win. I win. I don't care I would say okay, so I actually have two more improvements that I just thought of Death timers if you're gonna let games potentially go that long those death timers need to increase even further 80 seconds is not long enough Oh, that's gonna be a that's a hot take So thinking about this We get to 80 seconds very quickly, which is fine, right if the game is at that point Where it's teetering 80 seconds is plenty But when you get to that stalemate section 80 seconds is nothing Yeah, right there is there is nothing going on in 80 seconds because it takes you too long to push the minions down the lane That you can do anything effective by that time So they need to I think they need to have thresholds That if you reach 80 seconds, I don't know what the metric is if you if 80 second death timers are met at 20 minutes Right then at 30 every 10 minutes then thereafter adds 15 more seconds Right because then You don't have this weird endless drag going on You at least if you're getting to the 30 40 50 minutes You have death timers of over two minutes now and that means a team should be able to definitively go and push the game in Make make deaths and picks more More impactful. Yeah, because 80 if you get a pick I would do it all the time on kayla if I get a pick in a side lane on kayla The enemy team would just turtle for 80 seconds and then come back out and it was fine Yeah, because we couldn't push anywhere fast enough They all they had to do was not die and that was fine. That's all they needed to do And a repercussion of only having two towers was that the towers themselves Were a lot stronger than they would normally be so it made it harder to push them down Yeah And another one that I would love to see is Lower the knock ups Like the knock ups knock people so high. It's ridiculous And I mean man goose we had this problem a couple times of if I was jumping on somebody You'd knock them up and I literally could do zero damage to them because they were so high in the air I just had to sit there and twiddle my thumbs for three seconds waiting for them to come back down Which feels terrible Uh The other one is kalari can't hit gideon while he's ulting at all Yeah Because she gets sucked so far into the center of that black hole That she can't basic attack upwards far enough to hit him and it's the most frustrating thing on the planet You just sitting there taking damage for nothing feels terrible. Yeah, I would love to see knock ups Brought brought way way down Uh, my biggest problem with the knock ups was I kept getting people stuck on top of my head and I couldn't do anything to them I had a shimby at literally five health on top of my head and I couldn't hit her and she just Stayed on top of my freaking scot dome until she had her blink up and then blinked away Like how fucked up is that? Damn The way I see it you should never have someone knocked up so far that they go off of your screen if you were fighting them Right and that happened to me constantly I'd see I mean mangers on scott would knock somebody up and I would be like hopefully they come back down eventually But uh, I have no idea where they are so So many people got away from me because they got knocked up and I couldn't find them Yep. Yeah, that was frustrating because it was like it was a done deal You know, I mean they shouldn't have survived yet. There they go I'm still Sorry for I had two people chasing me and I altered to get away from them and just went to the center of the map I was like all the way in one of the side lanes. Were you with me yet? It's like those guys chasing me must be very confused right now If we had somebody in mid lane, I wonder if they saw me just suddenly appear I'm like, where the hell that steel come from. Oh my gosh. So good But yeah, the No toxicity they did put out the message saying like they weren't going to tolerate it and if you're toxic They're you know, we're going to they were going to be repercussions and stuff But I again, I don't think anybody really hated that message. It's just people just weren't being toxic which is Makes me think I'm in the fucking twilight zone like This shit didn't really happen I think the most toxic anybody got was our last game mongoose with that Scott that got put into support unwillingly Yeah, yeah, and then that was a bad No, not at all like in terms of toxicity. That was the basis level of toxicity Yeah, like he tried to dodge and then it wouldn't let him dodge. So he was like Usually at that point they would just afk and falten, but he Bought his items that came out. Yeah came and played Oh shit All right, so I think I think we gotta stop talking about the closed beta test now Let's move on to other stuff that we haven't talked about yet Mainly rina Which they announced was going to be a new character in the game. They didn't say hero They said character in the game. They had her dancing around. She's got a little instagram page and all that craziness Ah, I still don't know what to make of this. I really I think she's just going to be like a community Hostess sort of thing like she'll introduce heroes or some Craziness like that. I have no idea Jay, what do you think? What do you think of this arena situation? um Yeah, like I said, uh, she's Borderline creepy. Uh, she looks She looks really really good in terms of rendering like uh, they did a really good job on her But those instagram pics man, they're it was freaking me out. I had to get off that page as soon as possible But um, yeah, it's too real. It's too real. Um, but yeah, it looks like she's going to be uh, like kind of like you said uh community face You know like uh, I think that really kind of fits her because you know enduring this announcement It was kind of like her announcement, you know what I mean? And you know, they did the dance and all that good stuff Yeah, we would probably see more of that stuff in the future And we already know that they have Adele planned as the new hero So to not have Adele playable and not know anything about Adele, but already be introducing Rena She was kind of like a weird transition Um, but Adele was all over the promotional art. So it's not like she doesn't exist anymore So it's a it's a weird thing, but maybe here we go tinfoil hat theory What if Rena is the new improved or prime that she's the end game that she'll just go out there on the field Start dancing around distract the whole enemy team so you can win the game There you go. There you go. That's what she's gonna do. I mean anytime you got a game where the big blue guys named scott I mean anything's I don't know It's a cool thing like like we talked about last week. The aesthetic doesn't really fit like she's too real for the game But um, maybe with unreal engine 5 they could import her in who knows I really just I don't think she's gonna be a hero. I think she's just gonna be The creepy instagram girl. Yeah That it's too real it freaks me out just a little tiny bit because some of the pictures you can tell and other ones There ain't no fucking way I couldn't That's something we didn't talk about actually the skins. What were you guys's thoughts on over prime skins for all the characters? Oh man, they were awesome. I love the fact that they just allowed you to just, you know, try out everything Yeah Man, dude, I there's so many skins. Like you said man goose that um that steel skin is awesome I didn't really get a good look at it in the video. I'm like, oh, yeah, it looks pretty cool But when you get a game and and spin that dude around you're like, dude, that is sick Like they're they're adding so many things to these skins. It's just like dude It's like, how can you not take my money man? Just here Just here you deserve it And that's they even not only did they have really good original skins They also took some of the the old Paragon skins and made them 10 times better than they were The one that sticks out to me is sparrows black swan skin or whatever it is That thing in over prime is so much better than it was in paragon. It's ridiculous. Yeah Like the purple accents all over it just looks so good I mean all the skins though were incredible They did a lot of texture updates for the for even the mace skins for the heroes And then of course shimmy just got flat out just got a facelift So did uh twin blast his face was different too. Yeah, was it a chain tatum looking motherfucker Quang he he looked a lot different Yeah, their skins were incredible The ones that like really stick out to me the demoria skin or severug skin That was all gold that thing. I'm sorry. That is one of the best skins. I've ever seen in any game flat out was sick such a good skin the Rampage rampage skin Where he was the gorilla with the gold planetary escape such a cool such a cool skin as well Yeah, I mean, yeah, they did an incredible job with a lot of those. Oh, you see that fangmile skin That one I didn't like that dude. Dude. I was like what is going on. There's so much stuff going on That was a skin for me right there It was crazy, man. My description of that was it looks like a jester fucked a cockroach Feelers and shit Yeah, I didn't much care for that one But a vast majority of the skins they made like I didn't like the murloc skin Didn't like the twin black skin, but that's just all Aesthetics a matter of opinion. I'm sure people did enjoy those skins. I think just overall though Like these aren't just really good skins for paragon. These are just Really cool concepts and skins for any game period Like it's fucking badass like props to them for that So I guess the elephant in the room though. We have to talk about loot boxes Oh That scares that that scares me the same thing happened with paragon the cool skins got locked behind loot boxes as long The problem with the paragon, but that started with the fangmile ancestral guardian skin or whatever it was called. Yeah and It was only available via loot boxes. You couldn't just purchase The premium currency and buy the skin straight up you had To get that out of a loot box and I mean you saw streamers and stuff Buying like a hundred loot boxes trying to get that skin and not getting it mm-hmm That's and loot boxes are the gotcha system as a whole It's very popular in the east, but it's very unpopular in the west. Oh, yeah So it's one of those things right of it's a dangerous to me That is the most concerning thing coming out of this weekend Is what's going to be locked behind the loot box What the roll rate of these things is going to be behind the loot box and how much those loot boxes are going to cost Yeah, because that that's almost a make or break for me, man. I I am Uh, I don't spend money on loot boxes, man Yeah, you know, I want to buy something that I know I'm getting that's it. I don't need no surprise mechanics, man None of that's getting me excited to play video games. You know what I mean I spend my money to get content. You know, I mean, that's it. You know, I'm not going to buy something that I Don't know if I'm getting it or not And we know we can get duplicates because their loot boxes for this weekend contain duplicates. Yeah So that's another worry is that great commons have a 95 drop rate You're just going to get a whole bunch of common skins all day long I'm so upset at the design team. They're so good at those skins, man. They're going to get No, they're going to give people if they do that, man. It's a money. It's a money No, all of those gold skins that they had like the highest tier skins. They're all going behind that loot box You know what's gonna happen I wouldn't mind that as much Is it but what I would really really mind is if they had items behind loot boxes like paragon did Oh, yeah, please Yeah, that was the that was a real downfall Hot hot take I loved paragon's original item system I think it was a really cool idea to have people bring in their own deck of items that they Had to choose from but the worst part about it was that loot box Yeah, it was because if you didn't have a broken card, you were just asked Yeah, yeah, yeah took so long to get the whole deck just like oh my gosh It took them forever to implement crafting too and even after the crafting was implemented it took A lot of mats to make anything you wanted Yeah Yeah, you know that was too late Uh, let's see I think uh other than the crunch skin concepts, which we we touched on last week But that's that seems like such small potatoes in the light of the entire cbt, but this Still really cool skin concepts and we've seen how fast these go from skin concept To in game and we have seen crunch displayed on their map which So they've they've obviously been working on crunch And that's most of the skins we've talked about that have been concepts the last couple weeks. We're all in the test So, I mean Which was crazy But you know, I mean it's the same style of skin the crunch skin is the same style as Colts skin or twin blasts High skin, so I bet it's going to be crunch as ice skin. So it's another one of those potential loot box things Which makes me sad Let's let's just hope that we can buy them straight up and don't have to fuck with the loot boxes Maybe we should at least have options Let's move on from over probably we've been talking about them for a while now Y'all got anything else you wanted to say about op? um Yeah, sure one more thing. We're just going to slide this in Uh, I did have an issue where after like one or two games My game would hard crash and I So I I'm like the only person I know that was having Crashes everyone else had a fantastic time, you know, good for them Good for them We're happy for you guys. Yeah Yeah All right, y'all ready to move on to ethereal Yeah, let's do a thorough so a thorough also had their open weekend this weekend didn't go quite as long as the That were actually I think it went about as long as the over as the over prime one, but uh, they did have to end it early um But the good news is there was just way more people playing ethereal this weekend than Have been recently, which is great news in light of the Overprime closed beta test also going on at the same time that there were so many people also playing ethereal. So that's um Frickin awesome. I played it quite a bit Um, not as much as I played over prime. I think but mainly because over prime is like the new hotness And I have played ethereal for a couple weekends now um Jay, did you get a chance to play ethereal this weekend? Sadly, I did not um My client kept crashing and then when I finally got in I got you know, uh The people were queuing up, you know hit everybody's hitting the ready button It was always like one or two people that just never hit the ready bud And I did it for like an hour on like uh, because I worked, you know, I had work this weekend So it kind of sucked for me, but um Was it friday night? I tried to hop on and that's when they had the big surge So I was like, okay. Um, I tried for an hour. I was like, okay Uh, come back tomorrow Tomorrow, uh, yes the next day I got into a match And then it crashed Unfortunately, yeah, um I'm really looking forward to the next uh open weekend. Um, but I did not get a chance to play yet Yeah, so just tell jolly to get a shit together. Yeah, I'm sorry, man I mean I've been working me crazy hours that I haven't been able to leave my desk That is we know a lot of people had issues like that and so I apologize jay that you had those issues too um, that's basically that system of how the matchmaking was working Has been a consistent issue for us And is basically getting redone from the ground up because There's something in there that is not working And so it just is one of those things of just it needs to be torn down Put the bricks back in the correct order And have it work from here on out So that's a big thing for us is that that's one of the things we're working on right now But overall we basically doubled the numbers from the previous test Which is insane. We had twice as we had twice as many accounts created as before We had basically to almost twice as many people playing actively in games the whole nine yards Like it was it was insane for us to see that especially during the overprime weekend where theoretically it would have been lower Than what it could have been if the overprime weekend wasn't happening at the same time No, um I I was able to get into a few matches. Um, I did have the problem at the very beginning On friday of trying to get in and wasn't able to log in but um, but you know everybody Readying up but nobody ever actually never actually getting into a match But the the games that I played were fantastic I just Love the real so much again Like you said jay, even when like like you said with uh overprime even when you're losing You're still having a good time and there's still cool. Shit. You can do to help your team out and that's um Just really enjoying the game. I can't wait to see more myths added into it And um more the like the general chat still needs to be added. There's a lot of stuff you guys need to do, but uh Yeah for for a pre alpha for just a really base start It's looking good. It is looking good Yeah, and we're working on a roadmap right now actually to put out to the community That will update as things actually get completed. So it'll be on the website um, that'll go over exactly what we're working on in priority order of Stuff so it you the community will be able to better gauge What is coming and when and all those things man? I think a lot of uh development teams Take that for granted that roadmap Really keep your community just sitting right there waiting man You get so much more patience and understanding from the community when you do that So i'm glad i'm glad you guys are doing a roadmap and uh looking forward to it Yeah Yeah, even when things go wrong as long as you've been told this is what they're trying to work on I think it gives you a more of a warm fuzzy Absolutely and something that you guys don't know because i'm gonna surprise you with it right now Uh is we will actually have to be having a live community corner on Uh goodness now I need to know the date don't I that would be nice February 5th Okay, so saturday february 5th It'll be a week and a day from when this lock of cares the announcement will be going out the same day as this airs But so we'll have a live community corner going over this most recent stress tests some of the figures from that And then new information and all that kind of stuff right on nice so uh One thing I noticed about ethereal this time the balance seemed to be improved aron wasn't as oppressive As he was before but he was still good. He was still really good and um Let's see the bow of hysteria or whatever the hell it's called medusa string That wasn't nearly as impressive as it was as oppressive as it used to be Um, so yeah, you guys are learning adjusting and and carrying forward and I just think the pacing for ethereal is Just one point because games almost always last That 30 to 45 minute time frame Almost every single game I played they don't hardly ever go over that they don't really go under that It's nice being able to know when you queue in that that's probably about How long you're going to be playing? Mm-hmm, and part of that is our death timers our death timers Get long and they Basically scale endlessly Right, so it hits there are points in the game where you're like wow 105 second death timer Okay, great Like I should not have died there and it that's what helps you pushing in the game and get those games over with Which is the whole point I found it interesting that Like over prime With two towers and inhibitor and the inhibitor even really didn't do much or not the inhibitor the core didn't really even do much Took so long to close out a match sometimes However ethereal has three fucking towers per lane then aspire Then a core that's a living being that attacks you and will fuck you up Was easier it was easier to close out a game Mm-hmm So weird to me and the map is like so much bigger too. You would think it would be so much harder, but yeah just It just goes to show the kind of weird balancing things that go into a game and some of the stuff that will affect Um game time in a negative or positive manner And when you never really know until you get in there and hash it out Yeah, I think a lot of the things over prime did to speed their game up ended up slowing it down and um ethereal has somehow gotten the formula correct and hopefully that'll uh, that'll stay moving forward and I really didn't have anything else for ethereal the marina myth theme came out. Um Since the last time we did an ftm and that Amazing theme. I really really love that And then um the account creation Um, you guys just did early account creation before this the open weekend even started Which gave people the opportunity to download the game before it went live and um, yeah Which is good stuff all around press us to no end to see how many people made an account and downloaded the game before it even went live Was really cool to see I was going in and taking metrics every day of like wow We've created a ton of accounts. Holy crap. Like it was really really cool to see Um, I think the the biggest complaint I've seen is people saying that it's just difficult to learn Yeah, so Y'all go have to get that get hot on that tutorial Y'all did the videos. I didn't get enough And nobody gonna watch them videos We want to end game All right, you guys anything else to say about uh 304 we move on no All right, let's move on to fault Uh, a lot happened since uh since we last talked about fault Uh, mainly they added fing mount to the game along with uh some other balance patches and such uh The main thing I think I like about their addition of fing mount is I think they announced it at the correct time They actually made a good decision in their marketing Like if they would have released fing mount during the ethereal open weekend And the over prime closed beta Nobody would have noticed and it just like would have been a drop in the bucket I like that they announced it now, but he's actually going to get Really well, he's released today as as as we're um recording this So I think that was um, I think that was a good move on their part for once um Jay, what do you think about the addition of fing mount to fault? Um, it is awesome. I like fing mount. Uh, He seems a little broken, but I can't wait to get in there and uh, you know try him out I do like fing mount and uh, I think he's going to be a good addition. I think we do need a little bit more of uh get in Get out type of character And from their uh, sort of community corner post, uh, what sylphon was saying He's meant to be more of a melee carry than a bruiser. Like he's going to scale Pretty hard, but be relatively squishy Yeah, they wanted him to be like a true duelist from what they were saying in their live stream Which I think is a good thing to have for them because they don't have Most of their maylays are Bruisers and so they don't have a kind of squishy melee character. And I think feng mal could easily fit in that niche He's got that little bit of survivability with the shielding, which is on the correct key and then He's got about the An engage in an escape with his dash jelly, what are you talking about? Fing mount's abilities. I want to I hate it. I'm so mad about this I so in paragon But after kalari feng mal was easily my next biggest main So I played a lot of feng mal in paragon I played a lot of feng mal in predecessor when I played it I played feng mal in over prime this weekend Right, so feng mal is a kit that I know near and dear to my heart And for whatever reason fault switched his dash to be his q and his shield to be his right click And that not only frustrates me because it's different than it always has been But it doesn't even match up with their theme of movement abilities On the rest of their heroes because their movement abilities are almost I think pretty exclusively on e or right click And now we have a random movement ability on q and to me it just seemed like an arbitrary like we're different kind of change For no reason other than that Drives me nuts Jay you're saying you didn't like it either, right? Um, yeah, yeah, I'm not used to uh Q being some type of escape or anything like that. That's usually like my my damage ability You know, I mean that's it's some type of damage ability in my escape or Or type of some type of movement is it's usually on the Click right click. So I don't know it's it's going to be weird I did have a master feng mal skin in paragon And I will say that I played him better than jelly even though I have no idea what and uh Those fighting words bankers But I don't know I I actually kind of like it because I don't know I just equate his I I equate cues with iconic Best abilities for a hero and I equate his dash with his best ability for some reason I for some reason when I think of his dash I think you but I don't know I'm just gonna I got a weird brain everybody knows that What that means is man goose is saying that when boris snorts a line of coke That's his best ability in the game because that's his cue. So, you know may as well be it is That is his best ability, isn't it? It's pretty good, but What's that jay? This is twice coke has been brought up No, it was crack before they're different. Oh, yeah I mean jay, can you give us another What morse is cue is because that's the only thing I've never done. That was perfect. No, that was perfect I mean, you know, he just gets all weird and crazy eye gets red and he just goes out It's down to about right Got a bag of ursa major And then they just they've just been doing kind of an overall overhaul to the game to make Range a little less impactful and make melee heroes a little stronger Specifically bruiser and tankier heroes a bit stronger, which I Personally, it's been nice for me because that's what I play is I like to play bruisey Bruiser tanky heroes, even if I'm playing like a support like Decker I'll still build her, you know, fairly armor heavy so that I can Give that armor to my to my allies and you know soak up some damage during team fights. So I personally have zero problem with the direction they're heading with fault, but uh, I don't know. Let's get you guys's opinion. What do you think jay? um Well, I like harry I do man, and you know for the longest time as that was like my main role that I like to play With fault less and less each day um It's it's I feel like it's already kind of hard for uh For you know carries you got to be like Very on point with your last hits. I mean you miss at minion and you're behind man. It is like very fine tuned so this um Basically kind of like a nerf it's kind of Not what I want, but I understand why they're doing it Like you said brizzards do need a little bit more power because you know, sometimes I'm fighting with gravestone and I am just like, you know Uh a meat shield. I can't hit nothing. I'll hit like a whoopee cushion. You know people are just not I didn't it didn't feel good. You know what I mean? I was taking a lot of damage But wasn't really doing much for my team besides that So I see the direction they're going. Um, I'm definitely going to be hopping on tonight. See how everything feels so Julie what do you think? I think it's a good direction that fault has always had a problem with ranged carries dominating every lane And that they they can do whatever they want whenever they want because that's who they are And so I think it's good that we're finally seeing that transition slightly away from that And I think this potentially could be the first like real meta shift in fault Right in other mobas. You see the meta shifts Constantly that between patches you could have an all carry meta to suddenly an all tank meta or whatever it may be I think this is probably one of the first times we've seen a huge shift in that that could potentially alter the way the games played for a little while And um, I kind of It's unfortunate that adcs that duo late adcs are kind of being punished For the transgressions of off lane adcs Like people love to play the off lane murdoch or the off lane Grimm and uh, or just anything ranged off lane And I feel like adcs are kind of being punished for that Which sort of sucks, but they got to fix it somehow because it's just It's very oppressive whenever you go against ranged with a melee off laner And it sort of forces you to have to pick Ranged in the off lane, which you never want people to be forced into Into something when playing the game And we saw that when the game initially came out we there was a huge problem with muriel off lane Yeah In that muriel was a better carry than most carries And so they nerfed muriel really hard because of it and punished support muriel players because of the transgressions of off lane muriel players And so I feel like there's a better way to do that and that's They probably need to look at shifting the balance slightly to keep the strength in the carries But also make everybody else feel their own kind of strength Uh, but that's that's a pretty massive change in balance that you have to do almost across the board Everybody would have to get tweaked in some way to kind of find a better middle ground than just the seesaw of This gets nerfed and this gets buffed I think right now to right now is the time for fault to really push hard with updates and hero releases and stuff because Overprimes closed beta test that has brought much of the paragon community back It has brought paragon back into the minds of people that haven't thought about it Since it closed down So now's the time for them to actually snatch some of those people up because they maybe they play that The overprime closed beta test. They want some more and then they're like, oh wait, there's another game out there And it's and like I could just buy it and play it every day um That would be really good for them because that's got this their biggest failing is the the low player count because right right now whoa Screen went black playing for a second right now if if you if you buy fault and I'm doing a differences video right now. That's one of the things I mentioned about fault yet In theory, you could play at 24 seven in reality You gotta wait till about if you want to play in on on your servers You have to wait until like a certain time at night And for you know about five or six hours you'll be able to get into a match But if like if I tried to queue up in the fault at 10 a.m my time mountain time, uh, it uh It wouldn't um, yeah, I wouldn't be able to get into a match. I would have to play pve And I mean a big thing that we saw with over prime this weekend Overprime doubled fault's highest player count on their first weekend Yeah And that's that's a scary that should be terrifying to fault because If they in their first soiree went out and doubled your highest ever player count That's not a good sign Because it's free Which is part of it to be sure absolutely um The good thing is fault has seen an increase in their daily average players since the over prime test Which so I think definitely there's some of that where some people are getting the paragon h now and they're Well, what's available right now fault is And I think I absolutely agree fault should lean into that really hard at the moment They should lean in that because over prime Showed more people that this game exists or that the the paragon successors exist Fault should be out there saying we are the only one in town right now come play us come do the thing But they have to have their game on point before they do that we can't have another free weekend for faults The buckle where the optimization is terrible It the game really is good like there's nothing wrong with fault like people Oh, I've seen so many people shit on fault and I feel so bad for them because they have a good product It's just that they don't have enough people playing it And they seem to only market the game whenever it's at its lowest point and it's like what the fuck are you guys doing? It's like the weirdest mistakes with that, but yeah overall though like fault is a pretty damn good game they Everything's fairly well balanced really good gameplay loop game time the game time last You know just as much well as you would think and there's not there's like, you know some bugs and shit, of course But there's I mean there was always bugs and paragon too. I just think fault gets a bad rap I was especially A little butthurt seeing like some of the streamers out there talking shit about fault while they were streaming over prime And it's like bro You haven't played this shit either ever Or since like a year and a half ago like You don't really get to say that it's a shit game if you haven't played it now. I don't know It is me but I agree with you And it's even some of the hardcore fault streamers Where we're doing that kind of stuff. It's like that's a dangerous ground to stand on right where You're kind of like oh the new things out So that thing I used to play terrible and then the second the the new thing was gone They went straight back to the old thing. They were just calling crap the whole time All right, like it was this weird double standard sometimes I would at least respect their opinion a little more though if they they went from streaming fault directly into streaming over prime Because then at least they know fault. They know what what the problems are and can articulate those problems to people Man, yeah, yeah, I feel like I feel like that uh same way, uh man goose because it's like I I'm very critical of fault like I give fault a lot of shit man But I also want it to succeed a lot You know what I mean? Because there's I think there's room for all these paragon clones You know what I mean? Because they're all going to be uniquely different in some way shape or form We could we experience that with over prime over prime is nothing like fault right, I mean it feels completely different to me and it's like if Fault like you said do better with this marketing and and time things correctly Uh, I think they can really uh, you know start taking off Also with the new characters they're keep putting out so I think that's about all I had for fault unless you guys had anything else I think it's kind of what we've been saying for weeks now man goose is That fault's marketing has to pick it up because it's only going to get harder for them Yeah, as these other games release if they don't have a solid base by then it's only going to be harder And the big ones still hasn't dropped their feet Let's move on to them predecessor We'll hear from predecessor. I'm sure I have good news for you and jelly Oh, I talked to ruba and he specifically said that they will definitely Do their best not to step on the toes of any of the other games whenever they're having like a free weekend Or a closed beta or an alpha like that Because it's a waste of everybody's time and resources and they don't want to do that So hey, we did have a predecessor announcement, but there you go If that's just a jelly sanity announcement, yes, please That was nice No, it's just good good looking out from them and just smart smart Maneuver from their part For the lack of a better way to put it the ethereal devs on nine games and predecessor devs ometta studios have always Been kind to each other. Yeah, we talk. We talk a lot with each other We've had conversations in the past. We've always been friendly We kind of being the For lack of a better way to put it the two kids on the block that have been around a while Right that we kind of look each other like oh, hey, how's it going right and then everybody else screw you guys? Yeah, right So that's really nice to hear actually We'd love to have smoky or whoever on this show if they want to come talk to us about predecessor and give us More information just saying wink wink nudge nudge I have ruba bag one Oh, by the way, that was just me and ruba talking. That wasn't like an official predecessor announcement that they were I should probably stipulate that Get your pitchforks ready because the next time with your announcement ruba does work for ometta, but That wasn't he doesn't speak for ometta. You mean om eda man goose om eda studios Geez, what was that action esports? Oh my god that triggered the fuck out of me It's like if you go do a video about it fucking learn how to say the goddamn word Whatever Whatever cereal are you kidding me a thorough After all And that sounds like a medicine I need my after all can you have like some sort of rabbit myth and call him the ether bunny I Minimum he's gonna have to have a skin called the ether bunny because that's really hint dude. That is man Was that straight from the top man goose? It was straight from the straight from the heart We're gonna get Kool-Aid manner on Yes, we do Oh All right now Well, let's move on to the poll which we I didn't do the poll again this week But I do have an announcement out the poll uh monochromatic. Uh, you may know him from um Overprime's discord actually he made this crazy awesome way to do the poll which Let you look back at the results of all the other polls and it'll be uh recycled each week Um, I'll have it on the screen right now, but I will be sending out that link So you can just automatically vote every friday. I'll send out reminders every friday as well But that's how the poll is going to be done He also has another website that it's it's like a fault and overprime dps tracker, which is kind of cool Uh, so if you guys want to check that out, I'll have that linked in the description below, but yeah, um He doesn't have the names up there and I kind of like that. You know, he has their symbols So you really got to know The game you like if you're going to pick the one that you like you really got to you can't just Click one Whatever works. Yeah. Yeah, it's uh, yeah pretty amazing. I'd really appreciate him doing that Um, it's going to make uh doing the polls a lot easier And I won't have to make them in fucking photoshop anymore. I could just take this goddamn screenshot of And all right, so let's move on to the discussion topic Which we actually kind of got into a little bit Talking about the success overall success of overprime's closed beta test and what we're talking about is the efficacy of these tests and what they mean and um Whoo, yeah the overprime they were I checked at one point in time on steam charts and they were the top trending game. They weren't the top game on steam They were the top trending game on steam because they had like A 4 000 percent increase in players or some shit like that Which if that was intentional for that metric That's huge. Yeah, because and and with their marketing in the past It wouldn't surprise me if it was intentional and it would honestly justify that early streamer release 100 for me Right, if that was yeah, was it annoying that they let streamers play two days before everybody else? Absolutely But from a marketing perspective if they did that to give A metric to steam metrics, right and then have that giant increase afterwards brilliant marketing I'm on board 100 percent I don't get why that's annoying jelly out Just get good scrub What do you think about the The free weekends and how they how they can affect all these games Um, I think they're good. Um, again, I think they're also a double-edged sword You can have I believe we spoke about this what a predecessor Did in their last test You know that can leave a bad taste in the community's mouth For a long time So with these tests you want to be as open as possible As the dev team because uh as problems are going on and you're trying to fix them You need to constantly keep your community involved You don't want to just go dark on them and just you know have them sit there But man, I wish I can get into a game a lot of people would just give up You know, I mean a lot of people's time is uh, you know might be you know, not a lot of time You know, you might have a very small amount of time to play your game So you want to keep that line of communication open and um That's on the bad side, but on the good side, uh, it is great marketing We see that with um over prime. Like you said, um I mean the fact that they did do the streamers a couple days before definitely got everybody hyped up I mean people are coming and check out this cool looking game You know people are like, oh wow, it's going to be free in a couple days Oh, I have a chance to get in in a couple days or whatever. Um, so yeah, uh, I think it was great But you got to be careful. God be careful Yeah, that's uh having a free weekend is an ethereal right click Get it risk reward Yeah Another important thing is if you leave a bad taste in people's mouths, you need to get rid of it as fast as possible Predecessor has shown us they don't do that and we from what we've seen don't mangers. Um That's why I bought your mom some scope But so we've seen that with predecessor in that they Had their last open weekend in july And we've basically gotten nothing from them and it's just sat there and you can see even in their community They're slowly losing hope and losing the will to like believe in predecessor Especially after a successful weekend like over prime just had Right. I think I think even a lot of the predecessor fanboys Looked it over prime and went, you know Maybe like and that's that's a terrifying thought knowing that they're completely different games in terms of style and gameplay Other than the the heroes are the same Knowing that your your core fan base is wavering to a complete opposite game Should be terrifying Another thing I'll say is you got to make sure that you actually build upon these weekends Um, don't try and go too crazy like uh like we saw with fault I personally this wasn't true for everybody, but I personally The performance of fault went down with each free weekend that I played leading up to their early access And then their early access was even worse than anything I had experienced before like their first Sort of free weekend. I think was around christmas of fucking whatever And it was like it functioned really well and I was like super impressed with the game Then the next one like I was like, oh, I'm getting all these weird stutters and I'm crashing and then the next one was like Dropping down the two FPS for some reason and it's like what the hell's going like why is it getting worse every time? so you got to make sure that you're actually building upon it and if One weekend I think goes worse than the previous ones that you've had You really do need to step back as predecessor is kind of doing and make sure you address the issue before you Bring it back out to the community Maybe that's what they're up to I think that's actually what they're up to. I think the silence is the biggest problem Is they've done nothing to mitigate their losses And then especially with that post that we got at the end of the year They they almost made it what they opened the room the wound over again because of it, right? They We weren't sure that healed right. So let's just tear it right back open and just make sure everything's okay. Oh, no, it's not okay Yeah, I don't understand the With these developers they have to know that the community isn't like Ignoring anything, you know We see all that, you know what I mean? So when you come out, you know, what was it like? The seven months or something like that and just said, oh, yeah, you know next year. Here's a recap of everything Dude, bro. Remember that last weekend That went like shit Can we address that like? You don't give to people something else to talk about They're just gonna keep reverting back to the last thing they have to talk about which was how bad the weekend went Yeah, and that's that's the problem and that's I think that's a bigger issue for the paragon successors than it is for something like ethereal ethereal kind of exists in its own box Where any announcement from ethereal is relatively unique. It's not like which hero are they releasing It's what is the new hero that we've never seen before never heard before never anything like that right and so I think the paragon successors have a harder time with that But at the same time need to be more aware of that problem because they have a harder time with it Yeah, yeah, it's easier from you guys as an actual teaser a teaser for us is like oh, that's fingernails arm Um So what I found interesting we talked about this last week and then we saw it actually in practice we were talking about How cool it would be if one of these had all the skins available During their their free weekend. I think it's funny that we talked about that last wednesday and then I think it happened. Yeah, Jay. You and I specifically talked about this. I'll think jelly had anything important to say about it Um, I don't know why I'm fucking with jelly all of a sudden Dude mangroves is on one today. Holy crap. I don't know why I know it's all started in discord Minute negative one before we even apparently my my months of shitting on mangroves are something I've been slowly gathering all these burns for you How much of a fact do you think that had jay on like people's perception of over prime that they got to Like just have all the money in the world And buy whatever the fuck they wanted during the the close beta test Okay, so we've seen time and time again that uh over prime is Almost dangerously like experts at marketing These guys are really good. I mean the fact that they was like, okay Let's open up everything everything that we have right now This is everything that's probably going to be at least in day one. You know what I mean gave us a taste of it Me I I want those skins. I got to play with those screens. You know what I mean? It's like I'm going to go into this game now. I'm not going to have any of them Yeah So it's it is a great teaser. Um to get like our appetites Ready for the game. Um, so yeah, I think I think that was genius. Say again First taste is free. Yeah, right? They give you the first taste for free and then then you have to keep coming back because of it We talked about crack again So I think the downside for over prime specifically is Yes, they gave you the first taste for free, which is great. Absolutely But if they're going to be locked behind loot boxes If anything that is almost worse for them to make them free initially Yeah, because now you've made the first taste free But you're going to make people gamble to get their second taste and that is a bad thing. That is Yeah, I'm going to say right here on them that I am not Buying loot boxes for skids They don't have my money if they do that if things are locked In a way that I could lose out In terms of like finance. I'm not doing it. Like that. It's just it's just stupid, you know, so hopefully Man, I would know at least a few of those skins are probably going to be behind that uh loot box Those stupid surprise mechanics, so The best thing they could do to have with their loot boxes if they're going to have them, right? It's just if it's a fact of life at this point The best thing they can do is make it achievable to earn them without spending money That you can play games and every 10 games you get a loot box Right, whatever whatever they want to make their metric make it achievable don't make it 50 games because that's ridiculous But that if I can earn loot boxes for free and I have the same chance as if I paid for one Then that is they're the best case you can probably get out of a loot box system like that And for the love of god don't have keys for the loot boxes Like paragon had I I had forgotten all about that till we started talking about this Where you would have like fucking 50 goddamn loot boxes and no keys because you had to roll It was it Sometimes you'd have the opposite thing you'd have five keys and no fucking loot boxes to do Oh, that was so annoying. That was so annoying Yeah, that was the start of like killing the population in paragon. Yeah You're not going to generate a big community when you have like the crappiest ways You're just not going to do it man Like it's hard. The only the hardcore fans are going to do with it No new a new person to come in there and be like, yeah I'm not about to buy these keys to buy this loot box to possibly get this skin Like it's it's too many loopholes too many that's sleazy. It's straight up sleazy Yeah Not I'm not saying that that's what overprime is going to do but no, we don't know We're just saying that that's A fallback of paragon and that's something for us to definitely keep our island With overprime with them being backed by net marble the largest mobile Gaming company in south korea mobile games. We know how those are Overprime even kind of tipped their hand a little bit and in being really heavy-handed Is that the whole store is in a casino? Yeah Like that felt it was a bar, but yeah, there were slot machines back there It's a casino. It's great up a casino and that terrifies me that to me is them like really leaning into it and being like you want loot boxes We'll get you some fucking loot boxes right like Jesus christ man. I Yeah, that is terrifying. It's just please like don't be EA. Come on. We don't my concern is I think We may get a what kind of what fault did Is that you can buy straight up all the skins that were existed in paragon originally? But any overprime skins are locked behind the loot box I really wouldn't mind them seeing locking those skins behind real money and every other thing is unlockable Yeah, right, but god. Yeah, if they're behind a loot box like I want that defector skin, man I really don't want to Yeah gamble on loot boxes Really hope that the paragon skins are not included in the loot box because that will feel the worst Oh, yeah, is you buy a loot box and did a skin for something that they didn't even make That would piss me off. I mean even if they did improve the textures and stuff. Yeah, that's not yeah Gambling for something you've already owned before That would make me so angry so fast. Yeah Yeah, I don't I don't like how that feels Makes me feel dirty. Overprime. Don't do it. Yeah, don't do it It's just I think there's Almost the the the pros definitely outweigh the cons for having these free weekends and these open weekends You get so I'm sure jelly could tell us you get they get so much data out of it and like um like both ethereal and Overprime did those surveys That that's going to give them all kinds of stuff to work with and let them know what direction they need to be going um Yeah, it's just a great way to Get the name out there and get some direction for your game find bugs. That's just free bug testers right there Yeah, that's huge. I mean for us with ethereal Getting people that are like, oh, I got stuck on this part of the map that we would we're sitting there going like Why would you ever walk over there? But someone did it sure enough, right? And so it it helps immensely to find that kind of stuff was that guy named dark I mean I am kind of surprised that granted I Have don't participate. I'm not in the test in the way I would have been if I was still just a creator But there are some secrets on the map that people still haven't discovered in ethereal that surprised me Oh I need to get some people in there. By the way dark dark is going to be on the show Man probably about two months. I think okay We've we've been talking about this darkly character. I met darkly when I did the old casting call videos He was like the worst phase I'd ever seen in my life Burned him down hard core I did talk about your own clips forever man goose. So, you know, you got to find someone else to put down Oh, yeah, exactly. That's why I did casting call. So I wouldn't have to have my own shitty gameplay on my channel I play on daughter again. It's a genius I can't play this here or somebody else play it for me and I'll just make a video out of it Genius talking about sleazy All right, uh, man, I think that's about all I had to discuss we've already gone pretty Pretty long, I think I mean, I knew we were going to go long this time. So I don't really matter. Holy shit. Yeah, we've gone Yeah, about an hour and a half not too bad. That's not too bad But yeah, I think that's about all I had to say about the weekends and all that. Uh, j got any final comments about that Um, just uh looking forward to all these games, man. Uh, I will be Streaming I guess I'll do my plug. Um, yeah, I'm gonna be um, I'm gonna be streaming Fault and uh predecessor over prime and uh ethereal Did I say it right? On uh, Wednesday, uh, think friday and sometimes a surprise stream on the weekends sunday or saturday But you could find me at twitch.tv jban underscore 63 Right one just one quick question the buff the sideline buffs in ethereal. What are those called? Those dragon type things artians Oh the wyverns, do you mean? Oh, let's try to get j to say it incorrectly. Oh I I I didn't even know where they were. I forgot what that what they were even called Jelly you got anything to plug any final comments just the usual stuff van twitch.tv slash jelly knees marvelous mondays on mondays at eight o'clock mountain time Uh, that's about it. What's the game this monday? Do you know yet? Uh, I have no idea yet Is it gonna be boyfriend dungeon again? Maybe we'll see checked out a little bit of that. It was pretty good. Not as good. Not as good as dream daddy. Not But pretty good All right, well that is going to wrap it up this week folks. I hope you enjoyed the program I hope you're enjoying all of these games that are coming out. It's just So so nice to see that they're finally coming out and finally being playable after we've waited for so freaking long And I feel terrible for you console guys out there. They're gonna have to wait Maybe another year longer, but overprime is probably your best hope right now Still don't know Maybe one of the elements will come out of the blue and have a console release But uh for right now your best bet is to just keep your keep your eye on overprime I think but that is going to wrap it up for this week. Bye food My food Man goose Special shout out to channel members foolish blood hunter jelly knees me I'll mix for men stunt farith and raven