 So I think what I'm gonna do is it's not gonna be a top and bottom of each tier. It's gonna be Like that's just the tier. Okay Okay, so this is gonna be the SOD 25 PvP tail list for everything PvP well PvP BGs which will be just war song and dueling Which kind of put in a one-size-fits-all and Each tier is just essentially equivalent the order doesn't matter So affliction we're gonna start with a tier. I'm gonna explain everything afterwards first of all I'm just gonna put put things in their tiers. We've got arcane in C tier no beta Uh warriors and beta asset rogue Beta boomie beta BM uh Is beta as well We've got combat in a tier Yes Uh, I'm gonna put these in so if I put it in f tier it basically just means There's no reason to play this spec. There's nothing that the talents really bring yet because it's too early on and It's just essentially not a thing We've got Dastro in s tier with disc We've got ellie is also in beta. Beta is getting populated quickly man Uh enhanced a tier feral a tier fire mage s tier frost mage a tier Uh Fury warriors again, not a thing the talents early just don't do anything Uh paladin holy pala is a tier Holy priest again, not a thing. It'll be played out the same way the same way. It's just worse talents Uh mm is in a tier Prop pala is basically a rep pala but slightly worse Prop warrior it's going in c tier with a raster druids and we're gonna have resto shaman in We'll put them in b tier rep pala it's pumpy a tier shadow priest not really a thing It's tough. It's not really a thing almost as much as you know, I'm putting shadow priest in c tier It's basically not a thing but I know that some desperate people will try and play it. So I'll put it there Uh sub rogue Is gonna be b tier Potentially a tier it depends on how much this is kind of a cheese spec a cheese one-shot spec once you get kaiid It's over basically And then our last is survival hunter, which is going to go in s tier So, uh, I'm not going to really answer chat that much Right now we'll talk talk and engage with chat a little bit more once Once uh, I've kind of gone through every class and why it's there if you disagree with anything I'm absolutely over the moon to hear it And and talk about it, but I'm just going to go through everything first because I'm going to chuck this up on youtube So let's whip him out real quick. That's too a lot. Where's the so That's a lot. I'll put an s tier uh because You can put a pretty nice spec together You also have the option to go improve shadow bolt instead of cataclysm Which prox off if you run meta, which you most likely will you have the option of meta and chaos bot Well pvp, I'll say meta slightly better more structured pvp where you have better positioning and peels from your teammates Chaos bot might be slightly better But if it's quite scrappy then having meta to be more tanky is going to be insane and what this will allow you to do Is You have a you have instant shadow bolt and you have instant syring pain there Basically the instant shadow bolts in melee range and what you can do with those is you can proc improve shadow bolt And then you can put up your your corruption and agony and they'll do more damage into the improved shadow bolt Which is obviously free damage now. You also have the option to use incinerate And if you don't run chaos bolt you have incinerate which is going to be your your main fire Cast spell right now you can eat kicks with that and then cast fear or you can cast fear eat kicks with that and cast incinerate Now you also have this weird leg of fire and i'm not sure how this is going to work yet but arguably if you can Cast a rain of fire on someone cancel it before the first tick and still get this debuff You can do some insane combos with this with things like grenade And this is going to do nuts damage Especially if you get incinerate up and then you send a chaos bot You're pumping And they're going to take extra fire damage to your syring pain is actually going to be good now as well The main downfall of destry right now is that the syring pain rank is Uh level 16 No 18. Sorry That's the main downfall but this spec you basically have everything you can also switch the lake of fire Output demonic tactics if you want to be more just creating Um, so there's a couple of things you can switch but yeah, you have options for a lot of damage You have options to be really tanky and you have options to rot with the dots So that's why i've put destro in s tier right now. It's it's a wallock after all next. We've got survival hunter I'm not going to really go through the gear that much. I'm just going to look at the specs now twink hunter overall Does good damage really good damage and obviously survival is still going to have that range damage They're still going to have an arcane multi and just auto shot in general And then you're going to have either explosive shot or camera. Camera has a bit more utility with the disarm explosive has Uh Just more safety, but it's really going to depend on the damage as to which one you go for because it's each your arcane So the reason survival is I think better than mm is because you can deal with melee stuff as well So you're not always going to be having you know that perfect max range Stuff going on especially in well pvp things are going to happen. You're going to have to adapt and deal with it Survival is a lot better at this than mm because you don't have scattershot yet is mm But survival you you're going to be Having a lot more melee damage with this and this And raptor if data mining stuff is to be believed Raptor strike is like a mortal right not in that it puts up a debuff But it's like an instant attack. It's not like on next attack like a roach So that's kind of a big deal. You've got options to use raptor strikes mongoose um And then flanking as well So a lot of melee damage available and then obviously your imp wing clip a bit more damage a bit more defense and then deterrence To avoid some damage But then you also have trap mastery right if your traps are usable in combat Which is another data mine thing so we're not sure whether to believe it or not yet But we have to just go off what we can This is going to be very valuable because you're going to be able to trap a lot more So Not having them resist those traps is super valuable And then obviously longer duration freezing traps as well to allow you to reposition Uh, the the master marksman is actually a placeholder right now. This is going to be the lion aspects of the lion Which is again is even more hp so Survival looking to be very good all around I would say next up we got disc disc is In s tier because the base Uh Healing and damage of their spells is very good They don't scale that well with bonus healing. Sure. That's like a 0.1 Scaling something ridiculously low Flash heal obviously 1.5 over 3.5 And you're not going to be using heal that much in pvp unless you're having good range In which case it should do a decent amount of healing anyway But obviously you've got pennants and pom now as well These are both really efficient and doing really large amounts of healing And so I have all the healer's disc actually deals with the burst damage the best Because you've got good instance. You got good throughput. The one downside is going to be the mana efficiency And usually holy palas out mana efficiency priests at this level But because the damage overall I think from everyone is going to be higher due to the new runes Palas are going to have to start using more mana intensive spells They can't just spam flash of like it's going to be a lot closer in terms of mana than it was before So yeah base base healing and damage very good. The spec also is really nice in disc You get really good talents all around And then you also have the option to go five into blackout five into ones or five into meditation Sorry three into meditation and then either two into one of these depending on How you want to play it so a little bit of versatility as well Generally, you don't need healing focus because you've got pennants So most of your stuff's going to be instant pennants doesn't get pushed back So this would just be for flash heal so you can actually skip those two points if you want But yeah also option for void plague or strength of soul both of these very good as well Because we're not getting that much bonus healing at level 25 The base the the coefficients being bad doesn't hinder you that much But the base healing obviously is is super valuable. I think the the the last the last thing would be that Disc has defensive dispel which no one else has at this level holy palas get out at 42 Uh and only shaman has purge so you have purge as well So a lot a lot of your your kit is very well rounded at 25 as priests So that's why I've chucked priests in the disc priest. So fire mage speck Uh You get the hit for arcane. You get the hit for frost uh and fire. Sorry and the reason you only put two uh you put one point for the two percent is We're expecting to get the the epic boots these bad boys for that last one percent to get the three That's gonna cap you you're not gonna be able to cap all four percent In classic this out last one percent that you can't quite get doesn't work So there's always gonna be one percent miss So right now, but there's a couple actually of fire specks you can go This one actually doesn't have in fireball, but you can go in fireball as well That's definitely an option. Uh, this one is more of a scorch build So you're gonna scorch you're basically gonna living bomb you're gonna scorch And you're gonna fire blast on cd pretty much And then you have ignite And you have burnout to give you that extra crit so that you get the nice ignites Icy veins for more car speed and then living bomb The other option is potentially going for pyro And improve fireball. I don't have that speck on here right now, but something that I'll be adding So yeah fire has very good very good all-round damage good ranks of spells in terms of the levels that they learn them at Good a we pressure um Not that much Risk in terms of casting because they have two schools as well. They will have three schools technically technically, but You know, if you get kicked on a scorch something you just poly stuff like that. You got nova you can move away You can reposition, you know, you still have all that a good mage utility So fires fires up there for me because of that Now frost is on the next here. I'm going to do frost next uh And the reason frost is on the next tier down is because frost ball is actually like shadow would pain Is a level 18 trained ability at the next rank at 26 So frost is hurt by that and it's also hurt by the lack of shatter and ice shards So your your burst potential is is Hurt a lot at 25. It's going to be really good at 40, but at 25 it gets hurt a lot by missing these So even though you get some really nice runes You are not reaching your full potential by any means so Mostly you're going to be like a cc bot. I would say as frost you're going to be slowing people with improved blizzard blizzard. Sorry Going for the rank one bolts Um, just being annoying utility in general you got the snap there as well. So I put the frost mage in a tier Next up. We've got athlete lock now athlete lock is The reason that I put athlete lock down a little bit Um, potentially you can still run meta as athlete and that could be good But the spec is kind of nasty Doesn't doesn't look that nice Um You're gonna either have one or two points in suppression depending on whether you got the boots yet Then you obviously got the instant corruption improve life tap isn't really that needed with meta But these other two talents aren't that good Maybe you could go for curse of weakness potentially for melees, but Right now this spec is going imp life tap and imp drain life Assuming you could potentially run either horn or chaos bot and not have the uh the meta But I think meta is going to be very needed for world pvp At 25. Otherwise, you're just gonna get absolutely instagibs. I think not having coil not having insta fear There's no shadow fury or anything like that. So The walk will need to Like tank a little bit before they can sort of self peel or anything like that. I think the points in imp drain life are kind of low value But imp agony and amplifier curse are quite nice Now we've got the master channeler rune as well. So no drain life thing. It's just going to be a dot instead Which is quite good. You get an extra dot, right? You're gonna have a few few dots rolling Then I put incinerate on the leg room everlasting affliction. I think it's kind of weak And the other two are okay, but if you're affliction, you don't really care about the crits from demonic grace It doesn't synergize that well. So the dodge is kind of nice, but the crit isn't demonic pack just looks all round really weak like 13 spell power is likely going to be just It's not going to change anything So your choice is basically one of these two and I just think one less global every corruption is not that valuable on a rune So having incinerate where you can eat kicks with it Especially if you've got meta, right It's going to be really nice because you can if you get the incinerate off You can start pumping out some searing pains for that extra damage and it's going to actually be pretty valuable And then if they do kick it, you can cast fear So yeah overall, I think affliction not not too bad But uh Not quite not quite in the s t with that's true Then next up we've got holy pala whose spec I haven't even done Uh, that's how much of a fuck I hear about holy palas, but t l d r Flash of light very cheap, but not a lot of healing holy light expensive More healing most likely going to run beacon And then either the auto to spell fear because they don't actually have to spell right which is quite good Uh or divine sack potentially Divine sack looks like it might be dispellable in wrath. It's actually a physical Uh spell but on here it says magic On wellhead so it it's it might be dispellable this we're not sure yet And then chest is going to be horn of lord darron just uh Just a cheeky buff you could potentially run martin to try and break cc as well. I think the rest aren't that valuable Maybe this for tankiness Could be good too. Um, but yeah, I think just holy palas aren't going to put out as much healing as priests are And they don't have to spell so A little bit weaker I would say on that front and especially if the burst is higher then they're not going to be as As godly in terms of mana anymore either, uh, but they do have freedom and bop. So they're an a to We've also got ret ret and a to as well and The ret spec has a little bit of wiggle room. I would say But uh, generally, I think you're gonna want to run divine storm Avenger shield doesn't look like it needs a shield. So this is actually super nice range slow for retts Uh, it's also a daze. So this might actually work for you fap ret pala looking like they have a lot of damage overall their main Achilles heal is just going to be lack of lack of Up time It's going to be quite easy to kite them. I think so that's why I put them in a tier But I feel like they are absolutely going to be able to Cause a lot of pressure in a hodge Especially if it's on like a priest or something. It's going to be scary next. We've got combat rogue And out of all the rogue specs this one looks the most um It looks the most nice in terms of the each talent actually having good value And I think this is going to be the most solid in terms of like In a good player's hands In like long term It's not like um, it's not like subway. You kind of just want to try and cheese one shot someone down with your CDs This is going to actually be able to do stuff longer term Uh, so we start out with improved gouge And then we have improved sinister strike to get the five in the top row that actually affects shiv Then we've got imp back step Just for some nice back step back step crit Precision to get uh hit cap and then endurance for sprint and evasion CDs and then improved sprint because I think the main Main thing that's going to hurt rogues here is the again, they're they're going to have a hard time staying on their target There's going to be a lot of random slows and roots and stuns and whatnot And They're likely to get kited So this is what they want to try and avoid. They want just they just want uptime. That's it Um, and then runes we've kind of put the runes with that in mind quick draw range slow so Going to make it possible to to reconnect because of it between the eyes is going to be their only stun Actually, and this is why I put them in at eight here and not s tier I think if they had cheap and kidney then they would be an s tier, but they don't they only have this so You kind of got to take it And you can also potentially reconnect with it as well and then shiv to uh to get those poisons up Because a solid pick you also have shadow strike But I think that the fact that this is only usable in stealth is It makes it kind of awkward because if you're in stealth you're probably getting back to your target anyway So you basically can only use it with varnish to to reconnect. Yeah, I think that was pretty much everything I wanted to say a rogue Next ah, this one's interesting enhance shaman. I never thought I'd say that about enhance shaman, but this spec actually looks really interesting so It's basically we've actually got one point left. What did I forget a point? Oh, it was it was the the reduced damage taken wasn't it? Okay I think that's fine It's actually a point up for grabs here. I don't know where to put it We'll put it in this for now reduced mana cost is fine But I actually don't think your mana is going to be an issue So this is like a very tanky enhanced spec that you play one hander and shield And you play with rock by a weapon So you get way of earth value, which is 10% reduced damage 30 increase health 6% reduced chance to be crit And your earth shock No longer shares cooldown with your other shock so you can use both earth shock and like frost shock or whatever Without them sharing cooldown with each other the only downside is your earth shock is now melee only So it's going to be a lot lot harder to interrupt people from range um We were looking into it. You can't just click off rock by a and then shock someone So it's going to be like a global before you can shock. So that's the main downside But it also has shield mastery. So this is actually 8% mana now every time you block And with the shield specialization, you're going to block a hell of a lot This is going to make them really tanky and and I've heard on the grapevine that while in ghost wolf form Which now also reduces your damage taken by 10% and is usable indoors Uh You can also just block in ghost wolf form which makes this really insane for flag carrying um So basically you're probably going to see some some enhanced flag carriers, but I think you can just Be really annoying just running at people with this spec as well. And then you can also do stuff from range with the lava burst Not that many options on this room, but the lava burst actually provides quite a nice like side You know option if you are getting kited But yeah, the quick ghost wolf is really strong as well. So yeah, really really cool spec Uh I would say this is probably stronger than the regular enhanced spec. Honestly, I would put the regular enhanced and in b But this this spec looks so cool. I had to put it in a next up. We've got feral feral is uh, it's a tricky one because it's going to be very much about How much damage they're able to do It's it's it's they're they're mechanics are kind of awkward I feel like they're going to be a little bit energy staff And also skull bash now shares cooldown with feral charge But also you can't really get The good stuff here and furra If you want feral charge then you have to kind of give up like everything else to get furra or You know You call it a day and there's no travel forms You have to you have to take feline swiftness if you want, you know that good mobility But arguably you could drop everything else and five in furra and then drop skull bash And take savage roar. That is something that could be possible Don't know if savage roar is even going to be that that good because again I feel like a lot of the energy talents for feral aren't able to you aren't able to get them yet Things like improve shred, right? I think it's going to come down a lot to just overall feral damage mangle Obviously being insanely nice And 30 percent more damage for both bleeds And shred is is nuts So I think ferals are going to be bursty But I think they might be more scary at 40 when they can kind of get more of the things that they need They're kind of missing a few talents at this level. So that's why I put them in a They might end up being lower. They might end up being higher. It's it's again This is very it's all theory crafting right now. So Keep in mind the the the tier list will almost certainly change A bunch I'll do another one after sd comes out and we get a bit of experience and feel like the measure a bit It's very hard to So just eyeball everything and be like, yeah, that's exactly how it's going to be, you know, it's too complicated But we give it our best shot Next is mm. Mm is decent Again, it's going to come down to How well they're able to stay at range if mm could stay At range. I think they're even better than survival. They don't need all the melee stuff, right? They could stay arranged a range damage is going to be insanely high But if you get to them then they are going to be in a lot of trouble Again, this is going to be lion And then you they can choose again between chimera and Explosive, but yeah, they have aimed they have good crit. They have range They have slow on stun on cacacive and then a bit more down here. It's just quite a basic basic spec just raw damage at range Anything where they can keep range. They're going to absolutely play for everything Um, so yeah, definitely want to watch right arcane mage is going to be regen Now there's there's kind of two spec options for this But I put it under arcane because we've already got fire and frost, right? But this is basically regeneration mage, right? and This is very much going to come out down to how much the heels actually do and How the mana is going to be because I actually am worried about their mana Um, and the fact you can like rewind time is such a A great pick but then it means you kind of arcane blast. So it means you're going to be spamming either missiles or AOE And if you're AOE and you're going to go um really fast But this also lends itself to being almost like a flag carrier mage then right you would change the spec slightly and it would be potentially something like this Right and you'd just be super annoying Um blinking around all the time keeping the hot on yourself Using AE if there's a lot of people to give loads of healing to yourself Novering people like frostbiting people Blinking away rewinding time if you get low you got cold snap. It's just a super annoying flag carrier to try and stick on for anyone really So they're the kind of the two options for regen But yeah, if you just want to be a straight straight up healer, I would say that this is potentially a better Better spec just because you're gonna have a little bit more mana And then you can just chain missiles on people to heal Uh and then if if she gets wild you've got the improved arcane explosion potentially as well Um, but yeah due to the unknown aspects of this spec. That's why I put it down and be It might be higher Um, it's it's hard to see at the moment Next up is warrior This is the arms warrior arms warrior is the specs fairly nice um, you got the parry and then Tack mastery so you can do some nice defensive stance switches disarms things like that Uh, you got improved charge Which is good with warbringer So you can charge around you can intercept around you'll have A decent amount of rage because of that and then obviously overpower For that extra damage when you can and then some crit now It all depends on how much rage they're actually gonna have because If the rage is really good, you probably can just run quick strike, right as a rage dump And if you run quick strike, then you want to run three points and improve heroic strikes the spec will change slightly Um But if the if the rage is really bad, then you'll need endless rage And you're just going to be just struggling around all over the place But I think if you can run this the quick strike build you might just be up in a tier So yeah remains to be seen But the the the tools are definitely there for warrior. They just you know how warriors are they ramp up a lot with damage So if they can do do damage Then they can do a lot of damage Dude the the the nature of rage Uh, next is asa rogue. I don't know how I feel about this one. I think it's going to absolutely destroy plate But it's also going to be Kited a lot. You don't have him sprint and it's kind of just a damage bot You got opportunity for backstab Uh Backstab damage and then obviously improve backstab And then they buff mutilate And then I've got between the eyes instead of in venom to actually have a stun But you could even just be a complete bot and go in venom as well arguably Um, I think between the eyes might actually be better just because you have like a little bit more lockdown and mutilate might just be enough damage You can also mutilate you don't need daggers now for mutilators another thing to note so That frees it up a little bit more as well, but yeah, I put this in Uh, beta. I think it's going to be overall not as valuable as combat combat. It's going to be More worth than more situations but You know, especially if you can just swap runes being able to swap to You just mutilate and deadly brew is going to be you know getting a restyle for swapping to that just to kill a tanky flag carrier or something is going to be Having big potential it depends if you can do it in bgs or not I'll have to wait and see for that one Next up is balance balance actually looks quite interesting and There were two potential specs One way you go in sex warm and one way you just chuck everything in balance and buff the existing stuff Problem within sex warm is the damage is really low and you don't get another rank of it So it's not really worth spending all your points together So we've we've decided to go for the wrath cast time nature's grass Imp roots you don't get any pushback Then you're the moon fire in some fire crit and then nature's reach for just extra reach and everything basically extra engineering And then fewer of the storm rage. This is the biggest thing. It makes your wrath free And it also has a when you're rafting it gives you a healing touch your chance to be instant So I think balance drones might even just be better healers than The rest intrudes honestly like the the light bloom and the rest and the rejuve Healing look really low and expensive and I just don't think they're going to deal with the burst that well Whereas sort of balance is going to be able to like off heal almost a little bit, which is going to be cool um Arguably put could put life bloom here, but again, it's quite expensive uh star surge Looks looks all right decent instant damage Um and benefits from some of your talents as well here Uh, and then obviously some fires just another dot good damage on it So I think moonkins are gonna have decent spread spread pressure as long as they don't just do Uh could potentially be Up in eight here as well. I think moonkin and ellie both have the potential to be up in eight here Depends on how their damage feels if they have enough damage, then they'll be an eight here uh next is bm And bm is still a hunter right hunters. We know a banger the damage is going to be crazy with all the twink gear Uh depends on how how Blizzard decided to tweak pets if the pets are nutty Then The spec is going to be really strong At the moment, I've got it one tier below mm. I think it's just Better in fewer situations than mm and same for survival. It's going to be really strong in duels, but if if it's anywhere out in the world or on bg's then the pet cheese Damage is not going to be as potent because of you know, there's going to be extra healers or peels or whatever It's going to get stuck in slows and roots. Um, and you won't have men pet What in men pet arguably you could take one point in it for the 15 percent you drop a little bit of damage Take that that's not too bad Again master marksman is going to be lion And that will give your pet more hp as well. Your pet should be decently tanky because of endurance training lion beast mastery um So it shouldn't just die instantly, but you've got the improv improvive just in case But yeah, I think bm's bm's definitely not going to be bad, but I think the other hunter specs are going to be better all-rounders Uh, and then as I said before we've got ellie similar build To the enhanced tank, but you're going to be more focused on like staying back looking to do damage You got the sham rage shield master is nice for mana, but You can also potentially go for overload if you're not getting targeted that much and you feel like yeah You can stand back and turret overload is going to be very nice with lava burst And it just basically got all the damage and mana stuff over here One issue with going overload and lava burst is obviously you're not going to be able to take water shield Or shield mastery and this is where you can get a lot of mana back from but you have the sham rage to cover that a little bit if you do get targeted Uh, or you can just drink again ellie going to come down to how much damage or how much pressure they can actually dish out With their damage whether or not it's actually a threat with the lava burst It looks like it's going to be pretty bumpy, but it's it's again. It's hard to say ahead of time And then the last one here is a rogue subrog And again, this is kind of a cheese spec where You can play slot from the shadows Right, you can play shadow strike I'd say shadow strike is almost potentially better even Um Then shiv but both are okay, but basically you just got improved ambush extra damage on backstab Uh, and then some utility stuff Um, and yeah, you're just looking to one-shot people with this one basically due to the reduced energy cost on your backstab and uh ambush The main reason I don't like the shadow strike unless you have to use it is obviously you lose that ambush and you're talented for it So you're quite committed to You know getting those nice ambush crits and you're going to lose that with the shadow strike I don't think the talent buffs it Um, but yeah, you'll definitely see some subrogs one-shotting like priests and mages and warlocks probably It's a hundred percent going to happen. It's just a little bit cheesy So in good good warsong gulch 10v10s I would expect to see more of Combat and potentially ask a respect to take down flag carriers stuff like that Uh c tier we have prop warrior prop warrior just looks Kind of meme-ish honestly you Have devastate so you're going to be running one-hander and shield And you're just going to be going around sundering people for damage Um and damage is probably going to be okay. You still got war bringer right to to be your mobility But I just don't think it's going to be enough to cause problems And you're more just going to be an annoyance But you just don't have those stuns like you do in like wrath prop warrior, right? You've got like a couple of charges and that's it. You don't have concussive or anything like that yet Uh leg room is going to be either consumed by rage or furious thunder because you're running a one-hander, right? either one uh kind of A bit more on cares honestly just the furious thunder is Like a thunder clap in in death stance because you're going to be in death stone death stance for death state But you're also unlikely to get a 80 rage that often. Maybe if you're getting targeted But overall it's going to be a bit rough and then war bringer is the chest room to uh To try and keep up time you got some stun resist stun resist you got blood rage You got last stand or in blood row driver last stand to be You know even more tankier than some crit I just can't see the the spec being that good compared to some other stuff So that's where I've got it down in sea with rest of druid rest of druid is I think Going to be decent at higher levels but at at this level Bloom healing looks relatively low compared to some of the other damage abilities that we've actually seen So I don't know if they're going to buff the healing on it or what? But we know that bloom has a really good coefficient So when druid start being able to get some bonus healing at higher levels, this is going to start trucking and being super annoying I just think at this level it's not going to do enough healing and it's apparently quite expensive so Reduve life bloom both expensive both not healing that much so they're going to have a hard time dealing with uh with all the pressure coming out I think and Additionally, it's a pain in the ass for them to even get feral charge uh, you know they may be Maybe you have to just drop this and this to get it. I mean, it's just so awkward right you lose your nature's grasp then Maybe you can feral charge on cooldown then maybe the specs decent actually for uh for rest though Either way, it's it's not a nice spec. They can't go into rest a really early on other than going for like re re growth and an imp healing touch and this is uh It's not ideal so yeah Rest of druid just kind of uh in an awkward spot and I put it in in c tier as a result Maybe they buff buff the hell out of life bloom and it's just set gonna gonna solo carry them Which would be really annoying, but yeah, then it would probably be a few tears higher. We'll see And then last is shadow priest And the reason shadow priest is kind of bad is because You have to over over over cap your hit. Otherwise, you can't get further down in the tree In fear is nice. We don't really fear that much on cooldown in Most settings, but this is okay But mind flay damage is quite low at this level And it's only 20 yard range, which is really Awkward to use so the spec overall isn't that strong the disc spec and talents are a lot stronger But the main issue with shadow is that pain is level 18 So your pain is going to be doing like I think over 100 damage less than the next rank up that you would get at 26 Uh, so shed pain loses a lot of value as a result of this So you're almost just going to be like the guy that's fishing for rank one pain blackout prox Um You know in in the battle well, I'm not really doing that much. Maybe you put up one big pain and there's void plague and just like Try and try and zerg it down with like mind blast mind flay death or something But it's like you could just go for a smite build and and potentially do more more damage than that, you know, so It's just in a really awkward spot. It's like this limbo level before you get to level 40 once you get to 40 shadow it's gonna be insane, but You're kind of just eating up a group slot for something that's just like sub par and you might as well just take a disc To do everything you can do but better basically Um, you know have more mana more survivability Uh, you can still fish for blackouts if you want you can still use void plague if you want um But then you can also have the option to like penance palm be just 10 times more useful So I almost didn't even include shadow at all because I just think this is that much better Uh, the stuff in f tier is stuff that I just consider to be Like no one's gonna go at this because there's not enough talents to be spec defining yet And the stuff that is there is just bad um Holy again, you could potentially go for a smite priest but It's doesn't it doesn't play out that much differently to disc you get like half second of smite everything else from disc is better um So can't see many people rolling holy over disc Same with pro it's kind of just like you can use you can use the the avengers shield Without a shield is ret you do more damages ret. You're not that tanky as pro Um And you just lose a bunch of damage. So yeah, you might see some props, but I don't think they're gonna be that strong Um, I'm reluctant to put them on the tier list really and then demo again It's just a bunch of pet talents. You can't get the the talent after fell down So it's still even when you fell down like a four and a half second cast or something ridiculous So it's just completely useless um And it's there's nothing that really plays out any differently to the specs that are already on there So I've just left these ones out. Oh, yeah, I was gonna do rest of shaman wasn't I? rest of sham was like uh I think rest of sham wants your master a shield mastery like that just makes sense, right? And then you go earth shield And then it's like wolf Okay, and then you go water shield and then you're literally like this unumable fucking god class like I don't know This is the thing right like Now what? Probably shield spec ghost wolf Got four points left Like you could arguably just take lava burst as a rest of shaman man Like I actually don't think you need water shield if you have shield mastery like if anyone touches you you're getting so much mana Um, so yeah, that's it. That's that's The tier list Time to let me know if you have any gripes with it yet