 What's up everybody I'm the Mangus, you were awesome and today I'll be reintroducing you to Kings Hunt, a third person alpha game currently in development by Valkyrie that combines tower defense with mobile elements and souls like combat. Long time viewers may remember that I've covered this title in the past, but they are holding an alpha test weekend from November 28th through the 29th, so I thought now would be a good time to let you guys know more about this game in case you want to seize the opportunity to play test it. The game is still in early alpha phase so much of the gameplay and graphics are a bit rough around the edges, but if you're watching my channel you should be used to that by now. Footage in today's video is from trailers and developer games, if you're interested in more gameplay check out my friend McKinche, his channel will be linked below. I'll also have links to Valkyrie's website and discord, so if your interest is piqued join me as we go through the who, what, when, where, and why of Kings Hunt. If you enjoyed the video please hit that like button and sub if you feel like it. The current game mode of Kings Hunt is asymmetrical. You start on a multi lane map in a team of 5 and you're tasked with either defending or attacking a living monstrosity of a core called a guardian. Defenders can earn points via minion kills, player kills, or just overtime which can be spent on creating defenses. Attackers can use the points they earn on minion buffs and attacking units. You select from a variety of heroes that fill basic MOBA roles such as tanks, mages, and bruisers. When attacking each hero has the same basic minions that they can spawn, but in the future Valkyrie plans for every hero to have their own unique minions adding even more depth to the gameplay and lending more importance to team composition. Each hero has a set of abilities along with an ultimate ability. You will also get rune points that can be used to augment your character much like equipping items. The combat is from the visceral third person point of view that we all know and love and does take some inspiration from Dark Souls. Each hero has a stamina meter that must be used wisely to engage, disengage, or dodge attacks. While the game is only available on PC, Valkyrie has expressed interest in developing for console but the alpha and probably the beta will be PC only. The reason so many developers stick to PC for their alpha betas is because it's much faster and easier to implement patches and bug fixes. They can take weeks to resolve something simple when developing for console, so they're trying to get everything done correctly on PC first. King's Hunt is available on Steam and that's the best place to get into the alpha. As I mentioned earlier there is an alpha playtest November 28th through the 29th. Valkyrie is making use of a new feature on Steam that allows you to request alpha access with a simple click of a button. You can also sign up on their website. Pre-order packages are also available but I would try to test any game for free if I can before buying it if I were you. Maybe you just have more money or balls than brains that feel like taking a shot in the dark but I think most of us would prefer a little more info before we throw money at something. Take advantage of the testing access to get a feel for the game and judge for yourself if it's worth supporting. Valkyrie is a small independent developer founded in 2016. Their core values include making hardcore, competitive games where every player matters and then make those games available worldwide. Valkyrie received a No Strings Attached grant from Epic Games to support the development of Kings Hunt back in March of 2019. Yes I know everyone including me gets pissy at Epic for shutting down Paragon but we need to remember that they were the ones who also gave us Paragon. I think it's a good sign that Epic believes in Valkyrie enough to provide them with some funding. In the world of indie games in order to get noticed you have to do something different and do it well. I believe Valkyrie is achieving that via Kings Hunt. They've blended the best elements of several genres into one smooth package. While the game is far from the finished product they have a great concept that have come a long way in their development process. They're giving you the opportunity now to jump in on the ground level of something that can not only stand on its own but may tower above both other indie games and AAA titles alike. This weekend will be the first time I've set foot in their world for years and I do hope you'll try to join me but for now this is the Megu signing off. You guys have a good one. MANGOOOO!