 Man, Tears of the Kingdom hasn't even really been out a full day officially I suppose, or I guess for some of you guys it has been, and already the director of the game is talking about the future of Zelda and how he basically knows what he wants to do or has a pretty good idea of what he's going to do for the very next game. We're talking about the guy who directed Skyward Sword, directed, well, Breath of the Wild and Tears of the Freaking Kingdom. We also have a few other little tidbits to throw in there for some Zelda news today, and man we actually have a ton of news I got way behind today because of course I've been playing Tears of the Kingdom you guys saw a 10 hour livestream, we got to find a way to balance those streams with the news folks so forgive me while I'm trying to sort out the best way to do that because I want to make sure I'm playing a good chunk of the game in front of you guys originally planned to play all of it I think at this point I'm just going to plan to play big chunks of the game but I'm still going to play on my own and then make sure that I'm getting news videos out along the way because we didn't capitalize on any of the massive amounts of news we there's so much Nintendo news out there right now I'm a little overwhelmed so this is what you're going to get today we'll have some more new videos tomorrow but before we get into it I just want to remind you we are in our road to 133,000 subscribers so I would appreciate if you drop a like and subscribe to the channel now let's look at this stuff when we're talking about the future of the series so I'm reading this over on Go Nintendo and it says the legend is all the tears we're going to write on switch less than a day ago and we're already talking about what's next for the franchise it's going to be obviously years but according to Zachary Small of the New York Times he said it seems likely that Fujibayashi already has plans for the next Zelda game though he hasn't even told Aonuma about it yet now Zachary Small was actually chatting with Fujibayashi and was doing interviews and while this didn't come up specifically in an interview it sounded like it was a casual conversation they were having and so yeah basically Fujibayashi told I already know kind of what I want to do for the next game I got my ideas I haven't told Aonuma yet though it's kind of crazy since Aonuma obviously asked to approve of everything but Fujibayashi has clearly been proving himself over the years he's proven to be somebody that we really have to respect and you know what if he's already got ideas it does kind of make you wonder and I haven't beat Tears of the Kingdom yet but it does make you wonder hey man is he trying to make another one like this is he going in a different direction I guess time will tell now we have a few other stories out here related to Zelda first on Tears of the Kingdom there is somebody who has well speedrun the game I mean no surprise speedrunners get on it all the time the current record is just 94 minutes we found this out again thanks to Nintendo life and it's from Zelda speedrunner at Mr. Gymnast 86 the entire speedrun is on YouTube now you might go man 94 minutes what the hell well speedruns there's a lot of different ones there's 100% runs there's any percent there's no glitch etc this was a any percent run which means anything goes you just need to see the end credits roll so they were able to pull it off in 94 minutes I didn't watch any of it because you know I don't need all the cutscenes and a whole bunch of things spoiled for me before I get there but it is really impressive at least for now obviously it's at 94 minutes now I wouldn't be surprised that this is under an hour before the end of the month now for other news out there the ascendability actually started out as a dev cheat code this is kind of interesting because the director Hitamaru Fujibayashi did an interview with Polygon and where he said I don't think we've shared this anywhere else but the ascendability was actually the result of a debug feature that we have in the game when I was exploring the caves I would get to the destination where I was trying to get to and once I checked it out I would just use the debug code to get to the top and I thought well maybe this is something that can be usable in the game and it was right around that time that Mr. Aonuma said it's a pain to go back and to be blunt and honest cheating can be fun so that's why we decided to drop it in there basically they were going to make you do a lot of backtracking and they're like hey you know what if we don't even want to do that why would the player so let's throw that in that's really cool and I got to say having played the game I'm super super excited about that other little fun notes about Surrounding Tears of the Kingdom's launch it's Xbox and PlayStation both shouted out uh the thing Xbox Portal 3 said it's going to be back in Hyrule congrats at Nintendo America and Tears of the Kingdom PlayStation tweeted out have fun up their highly ends it's very clear that this is being treated as not just your average game you might wonder how can Nintendo dare charge 70 dollars for this game and this because this game is different it transcends platforms even though it's a Nintendo exclusive it is a game of the year level game and you can see why maybe Nintendo thinks you know what there is something special about our Zelda releases maybe we should be treating them as more premium and so whatever excuses you want to give hey man people are playing and people are loving it now a few other things are going on obviously the director of Final Fantasy 16 went on a live stream today with a Zelda OLED switch shouting out Nintendo and the team as well Final Fantasy 16 is another game of the year contenders so I mean this is just this is just absolutely insane I could get into a whole bunch of other news stories we have out there but instead what I'm going to do because these are the news stories I feel like need to be saved for more dedicated videos I want to actually just give you guys my initial impressions my first impressions I would say of the game so far so the abilities love them you know it took a while but I would say I basically figured out Masterhand and sort of how the movement works with it it is really wonky at first but then you start to realize how the accesses work in a way to move things the way you want and look it's a little weird at first but it does get useful now I haven't done a lot of like major builds and flying machines all over because I want a flying stick and I haven't come across one yet I haven't gotten one out of those little gumball zone eye machines so you know I know it's coming and when it's coming that's when I'll start building my super elaborate flying things I want to build but beyond that what I'm really looking you know we're really looking back on today's play session you know about 10 hours is I don't think the starting area is as good as the Great Plateau but I think the story is leagues ahead so while I do think the Great Plateau is still the literal best opening tutorial in gaming history and I'll just say that this one seems to just basically take notes from that but doesn't necessarily do it better I think the Great Sky Island is really good it's just after you're following up something that was literally the best in gaming history I don't know that it hits the same and that's okay it doesn't really need to because the Brux of the game is really what's happening below but I do love the story setup that happens during that time and that to me is really cool now what was a relief to me and this is where people were getting to the whole 70 dollar dlz thing was oh it's the same high rule and it is the same high rule in many many ways we have the same you know some of those same locations and lots of same stuff also I can't tell you how excited I've been re-exploring high rule and I just completed the game on master mode the other day you know like Monday so I've been playing a ton of Breath of the Wild daily and maybe it's because I played a ton of Breath of the Wild that lately that when I dove in the tears of the kingdom all the differences became that much noticeable to me it almost feels like high rule has been completely reshaped and I know that's weird because it hasn't been but having just spent all this time playing master mode and now diving into this it just it almost feels like a new world it's not it's familiar but it it's weird like the characters are older there's weird things happening all over the place there's the Koroks are just sitting around with backpacks all over I look it's oh man I I'm having a blast and I will say this I went to the underground I spent a nice chunk underground and I had a hard time leaving the underground because there's so much to see and discover and collect like you like some of the the best weapons some of the best armor pieces some of the best of you know even like some of the best items to fuse with your arrows and all that are underground see like you're trying to spend all this time under there but also you can kind of get your ass kicked because frankly the underground especially early in the game I don't know what it's like late game but early game is kicking my butt and it does appear to be completely open so the underground looks like it might be the size of Hyrule and that that is oh boy I'm I can't say that this game is the best game of all time that it beats Breath of the Wild what I can say is there was a moment that happened organically while playing the game this was in a forced story moment or something this was an organic thing that occurred where I fought an enemy that I have not seen once it's awkward enough time like uh and when I say enemy we're talking like a mini boss fight uh my mind was blown it completely like I'm someone who was paying attention to some of the leaks and this completely caught me off guard which is one thing to remind people out there that there is so much to see and discover in this game like let's say you put 40 60 80 hours in and you beat the story and you're like yeah I know what this game is and it disappointed me or is this like I saw some people say you know this game couldn't take six years I beat it already hey hey guess what do you know how much there's to discover it's not just about 100 and getting all the Korok seeds and doing all the dungeons and you know doing all the shrines and all of that sure that's part of it do you have any side quests there are do you have any natural discoveries there are oh my gosh it is mind-boggling and when you know one of the normal complaints with Breath of the Wild was enemy variety that is just not a problem here at all I have seen so many different enemies like I'm to the point that like oh yeah I'm still seeing some Pokemon and some of this but also seeing so many like it's oh man this game guys this game so I can't put it ahead of Breath of the Wild because I don't think it's fair to even come to that conclusion at this point there are things I like about Breath of the Wild better than this so far but there's also things I like in this better so I think the whole unlocking the map situation is way cooler here than it was in Breath of the Wild anyways make a big splitting straws all I know right now is I'm really loving this game and I'm curious for you to give your first impressions not final if you're somebody's beat the game keep it to yourself your first impressions of the game I'd love to hear that down in the comments below you guys are awesome and maybe I'll do a whole dedicated video on this after the weekend I feel like I want to spend the weekend I want to get a really good chunk in and I'll then maybe we'll give you a solid impression video later guys