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Published on Sep 29, 2014
http://www.cppcon.org -- Presentation Slides, PDFs, Source Code and other presenter materials are available at: https://github.com/CppCon/CppCon2014 -- The transformation of data is the only purpose of any program. Common approaches in C++ which are antithetical to this goal will be presented in the context of a performance-critical domain (console game development). Additionally, limitations inherent in any C++ compiler and how that affects the practical use of the language when transforming that data will be demonstrated. -- Mike Acton: Engine Director, Insomniac Games -- Videos Filmed & Edited by Bash Films: http://www.BashFilms.com