 hi friends and welcome to week one of our flinch squad circuit 2020 season we are in the ultra series part two we played the ultra series obviously in the 2019 season the latter part of that and then the invitational which we've just had recently but we are kicking off into a brand new season the 2020 season and this week we're going into round one it is going to be a swiss stage setup for the first portion of this tournament and then going into a top eight and we'll be keeping up and featuring a match every single week of the swiss rounds and this week we'll be featuring stew versus hectic you've got stew on the bottom of your screen and hectic on the top of your screen stew running a team of minnetric tapu finny incinero and zygarde and then you can see Preston hectic running that team of lunala tapu koko stack attacker andre quasi so we'll get straight into this one today going to be a really good match these two obviously played in the invitational had really good finishes both making it into the top four of the event hectic obviously coming second and stew finishing top four so really strong contenders and a really good one for us to kick off this week we're going to see stew lead out with the tapu finny and minnetric as we see hectic lead out with that tapu koko and lunala shiny tapu koko making it to enter the field as it summons its electric terrain and that will only be so for so long as it is overridden by the tapu finny's misty surge here we are seeing the minnetric putting a little bit of pressure on the tapu koko with its lightning rod ability but not one to stay in its pre-evolution and going for that mega evolution turn into mega minnetric going to access its intimidate ability and it gets a huge speed boost to make it faster than tapu koko and give it the ability to pivot out very quickly here and support that tapu finny we are going to see a wide guard from lunala maybe suspecting a snarl here from the minnetric on stew's side of the field but minnetric not opting for that going for the vault switch straight into the tapu koko and doing some nice damage even though it's not very effective but minnetric returning to stew as he's going to have the option to bring out something else and it is going to be that incineroar going to cycle another intimidate not really going to be very useful against both these predominantly special attackers but it is going to be something that threatens that lunala going into the next turn as you see tapu koko and hectic then go for a dazzling gleam just get some nice damage out onto the field as you see a natures madness from this tapu finny not playing around with any spread attacks to get knocked by the wide guard and just getting 50 percent down on that lunala here so we are going to see the tapu koko come out for hectic and replaced by that requiser now going to hit the field and a really nice play from hectic what you want to do is try and get requiser onto the field after the intimidator on your opponent's side is out so you're not affected by that and requiser can start doing some big damage here stackers are going to replace that lunala that is threatened by that incineroar and we are going to see the zygarde hit the field in place of that tapu finny it is going to proc the misty seed and get that special defensive boost because of the item and the terrain that's on the go we're going to see a u-turn just from the incineroar not opting for a fake out here just wanting more repositioning as we are going to see the incineroar retreat and the minnetric going to come back out again and get another intimidate onto the field and lower the requiser and the stack attack is attack stack by one stage and this is the nice thing about stew's team he's got that double intimidate now that he can just cycle stack attack could stay in but it is threatened by the zygarde you're going to see it retreat now as lunala returns to the field once again for hectic and stew's really got all the momentum now on his side the field got to be a bit careful around this zygarde can threaten if we see an earth part into that potential incineroar slot there or the where the minnetric is and it could do considerable damage here but we are going to see the delta stream activated now as the minnetric just goes for another vault switch this time into the requiser going to chip that down a little bit but the delta stream the protecting those flying types taking away those weaknesses not affected too much by that vault switch as we see incineroar cycling once again and just cycling these intimidates it is a revolving door of pokemon as we see the intimidate effect that requires it taking it down to minus two as we are going to see a sword stance from this requiser going to nullify any of those intimidate drops and get its attack stacked back to normal as we are going to see a coil come out from the zygarde just going to bolster its defences its attack and its accuracy here as we go into this next turn and now you've got to think the lunala if it does have the z move it can prevent possibly put out some pressure here but we are just going to see a why god protect against them maybe a thousand hours coming out from this zygarde as the requiser on hectic zen goes for another sword stance not really feeling too threatened here and wants to get the advantage going into the next turn a thousand hours coming out from the zygarde but blocked by that why god here onto the from the lunala as we see another u turn from the incineroar not opting for a dog type attack this turn into the lunala just wanting to pivot out and cycle these intimidates even more just to try and keep this requiser in check as we go through this these next turns and the requiser quite able here this next turn to go for another sword stance if it wants the zygarde is really going to struggle to hit these pokemon if they are going to see a continuation of why god but we just see a volt switch here from the minetric into the lunala chipping it down even further and another intimidate coming out just keeping that requiser in check bringing it back down to neutral attacks that and it will be interesting to see if it goes for another sword stance but this time opting for the dragonous end the big flying type attack a signature move of zygarde a requiser into the zygarde here going to do some nice damage but because that coil help inside got out just a little bit more and then been interested to see if we go for another hour we're going to see a coil i was going to say a thousand hours here predicting maybe that you wouldn't go for the why god twice in a row but it's an advantage of the opportunity to go for that coil as we see a trick room now set up from this lunala and that is going to play into the hands of this zygarde and this incinero that are now on the field we do have to worry about why god potentially coming out again from the lunala but this turn just going for a protect not wanting to throw out a why god and the the mind games are starting to play here as we see you turn from the incinero into that protect but block there as another call comes out from the zygarde going to put its attack to three defense to three and accuracy to plus three so getting really really set up here as we see another sword stand to come out from this requiser this is all set up on each side of the field and the two ever can break through this set up first you know it's using a nice position where he is going to be able to cycle intimidates he's got a way to neutralize that requiser but at the same time he's got to get rid of this lunala sooner than later because otherwise he's not going to be able to utilize these thousand arrows that you want to on the zygarde we do see the incinero pivot out once again taking down finally this lunala on hectic side of the field and the incinero pivoting out and you can imagine the miniaturic going to come back in cycle these intimidates just once again for stew and try and put this requiser back in check it has used dragnocent so its defense is on minus one we are going to see dragnocent this time into the zygarde here as we see the stack attack out once again return the field and this is a pokemon that really enjoys that trick room environment very slow pokemon going to be able to throw out some big attacks but once again stew going to be able to just cycle these intimidates freely hectic really needs to punish these slots you know it's hard to ignore the zygarde when it is boosting up with coils but you need to punish the slot the switch ins because if you're not punishing these slots it is just going to continue to happen and happen we are going to see a thousand hours this time thrown out from the zygarde going to hit both pokemon do huge damage didn't expect it to pick up the knockout onto the requiser and does pick up the knockout onto the stack attacker so stew taking a big lead here with only one pokemon left on hectic side of the field you don't think he's got much in the way of coming back into this one as we see the zygarde activate that power construct ability and get it a hundred percent form onto the field and zygarde not a pokemon you see too commonly used in the ultra series nice to see it doing some work here with the support options that we've got tapakoko now coming in for hectic and not really looking too good with the trick room setup and a ground type on the opposite side of the field to tapakoko who will threaten it for a big knockout as we do see the forfeit so that is game one we see a big lead there from stew and hectic needs to make some adjustments going into game two he has a lot of trouble dealing with the double intimidate here so it'll be interesting to see what he does going into game two to try and mitigate that and try and get here a bit more use out of lunala all it did there was really throw up wide guards it took a big chunk of damage from tapakoko early on and i think maybe utilizing the tapakoko a little bit more once that minetric has mega evolved to to deal with the tapafini might be a better way for hectic to approach the match so we will go straight into game two now as we go into game two we are going to see an adjustment from hectic here leaving out with that uh rikwaza and the incineroar and if i'm stew to be honest i don't really think i can need to really do anything else the core that he brought in that game one is very solid it does exactly what he needs it to do it's all about disrupting your opponent, slowing your opponent's momentum down with a double intimidate and getting that zygod in and set up the trick room from hectic's end played a little bit more into stew's hands than into hectic's to be honest especially for the late game so maybe he wants to just mitigate using that until the the opportunity arises maybe try and get rid of the zygod and then get your stack attacker in and do some damage because that's when stew will struggle we are going to see the minetric and tapafini come out for stew here so smartly hectic not bringing his tapakoko to have that terrain just over it and straight away we are going to see the minetric mega evolve it is going to get that intimidate off into the rikwaza and this incineroar but hectic in a position where he can go for a soul stance if he would like to now fake out maybe the tapafini stop any icy wind disruption nature's madness disruption there and you know the the vault switch from the minetric not doing much anyway so you're not really worried about that if you're hectic so the tapafini i think maybe the target here for a fake out if that was myself playing will be interesting to see where he goes minetric going to protect in case of any fake out onto that side of the field here as we do see the incineroar go for a fake out it is into that tapafini stopping that from moving here and there we are we are going to see that soul stance now this force is stew to almost bring in the incineroar but a quick vault switch here could be uh something it goes for um but would you go for the vault switch into the incineroar slot that would be the question we are going to see the tapakoko come onto the field now for hectic so making better use of this tapakoko going to get his electric terrain up now this puts a lot of pressure onto the tapafini it also prevents the zygote coming in and having that uh misty seed activated when it does hit the field now stew going to retreat the minetric after the vault switch and pivot in incineroar going to get another intimidate onto this requiser and reset that soul stance that it did the previous turn uh will be interesting to see if this requiser goes for an attack here might try and get some damage onto this tapafini but just opting for another soul stance knowing that that is what's coming out from stew so the field going to get that attack stat two plus two once again as a natures madness comes out and misses the requiser that's a huge turn that's really unfortunate for stew we are going to see a fake out now into the requiser and the tapakoko left unchecked going for a thunderbolt into the tapafini and in the electric terrain more than enough to pick up the knockout and hectic doing exactly what we wanted him to do to tie up this gaming game to you know you need to get rid of this tapafini he's done it in such a way where the misty terrain has not been utilised by the zygote cannot get that special defensive boost and now the the requiser sitting in a nice position plus one minetric coming back onto the field it is going to be boosted by the electric terrain so you've got to be a little bit careful with that but we are seeing hectic make some nice adjustments here he's bringing the amungus here just to soak up maybe some electric damage from this minetric as we see the zygote replaced from that incineroar on stew's and we are going to just see a vault switch and stew making some really nice plays here he's cycling the intimidate really smartly he's getting the fast pivot out taking out a slow pokemon to bring incineroar back onto the field to get that intimidate back onto the requiser here there's no threat of spore abuse from the amungus because of the electric terrain on the field at the minute as we are going to see a dragon is sent now finally thrown out from this requiser it is mutual so it is going to be hitting pretty hard um you'll be interested to see how much damage it does to the zygote taking it down to so well below half health as we are probably going to see the the power constructability activates i go going to get a lot of its health back it will slow down a little bit but it is going to get a lot more powerful and a lot more harder to to deal with going into these latter turns but hectic doing everything in kind in this game stew's still in this needs to really start getting some damage onto the field though because now it's a little bit of a reverse of game one where stew was really in control of the game and and getting all the damage onto the field where hectic was struggling to be the defensive park player in that game and not really getting the damage needed out onto the field and taking a lot of damage in turn but we are seeing the tables turn a little bit here as we see the incineroar come in for hectic on that amungus slot get the minus one onto the zygote and the incineroar thousand arrows coming out and doing some nice damage still to both pokemon as we are going to see a flablet not opting for a u-turn this time around from stew and maybe that is a little bit of a mistake because if you go for the u-turn they can keep that requiser in check and now this next turn with active fake out it is going to be a lot harder to take an attack here especially if it's into something like the incineroar on stew's end we are going to see the minnetric come in though for that zygote it is going to cycle intimidate reset the intimidate onto that zygote on stew's side as we see the incineroar switch straight out not wanting to take any chances get that amungus back onto the field and with the electric terrain expiring very soon it's a smart play because you're going to be able to utilize these spoils very shortly on stew's side of the field now the requiser gone for a dragon to send into that incineroar and doing huge damage here and picking up a knockout onto the incineroar defense and special defense lowering on the requiser but that is a huge player taking away any sort of intimidate abuse going forward the electric frame does disappear and zygote coming back onto the field now the requiser does have to be careful because the defenses have been dropped but it is in a very very strong position where the amungus can just redirect any attacks coming out but we're not going to see that it is going to go into the amungus here maybe expecting a protect from the requiser and a switch in to incineroar and the dragon is sent in to that zygote slot but the sport coming out now into the minnetric there's nowhere else right there for the amungus so quite happily easily able to do that as we see the minnetric have to take a snooze for another turn the zygote open to a dragon to send to kr here as we see the requiser launched that often it is into that slot and you would think now it's going to be more than enough to pick up the knockout onto zygote and with zygote out the way hectic is going to be in a position to close this match up against the lowly minnetric now that is left on the field for stew so really nice adjustments here from hectic he took a lot of information from game warning you really had to do and i think identifying that the tapu finny was the big threat here that was really setting up everything on his side of the field disrupting doing big damage and it's interesting that hectic opted not to go for his lunala in this match as well leaving that at home not really doing very much in that first game other than wide guarding and taking damage and so it's going to be a really interesting third game here as we see both players have to make adjustments now if you're hectic you have to think that stew is going to make adjustments he's not going to get caught out by that same play again but if you are stew you need to you really need to be able to mitigate and manage the the board position a lot better and maybe take advantage of minnetric's lightning vulnerability even though you're going to want to be able to utilize the intimidate a lot more because the intimidated cycle is so strong it's been able to stop that reacquires getting these sword stances up because it's such a fast threat once it does get a sword stance up you're kind of forced to start pivoting out and that's when hectic can really start taking advantage of those almost obvious switch ins and switch outs so we'll get into this third game we do see a couple of adjustments here from both players as we go back into game three i think uh we are going to see hectic bring that lunala and sogaleo looked like it was going to appear for stew so we are going to see the tapafini and incinero come up for stew on the bottom of the screen and lunala and incinero come up on top of your screen for hectic here misty surge going to be set up by this tapafini you're going to get that onto the field and again we're not going to see the tapacoco just yet where it can come in get its terrain up and stop pressuring that tapafini there is such a problem for hectic to deal with if he doesn't do it in the right way now we do see the intimidate cycle from the incineroes and we'll go on to this first turn as we say you know i just switch straight out here for hectic and that type of coca likely see it coming straight and just to start threatening and putting a lot of pressure onto this tapafini on stew's side of the field it'd be interesting if we see fake outs or if we see you turns here we're going to see a fake out from the incinero on hectic side of the field and a u turn from stew now i always feel like if you go for the u turn your opponent goes for the fake out you're always in a much better position because you can adjust your board you can get something on the field it's going to put a lot of pressure on the opponent side of the field rather than just sitting stagnant like the incinero now not really doing very much on hectic side of the field we do see the tapafini switch out and a nice switch back into zygote expecting an electric type attack there as the soga layer going to switch straight back out for stew as well just fighting his time for when he wants to utilize that pokemon and getting another intimidate back in with these incinero onto your poison incinero and if the taba coca has gone for a thunderbolt here you would imagine that the zygote's going to be able to soak it up and this results in a very nice play for stew as we see the lunala switch in for the incinero on hectic side of the field but a hectic reading into that not falling for the trap just yet going for a nice big vault switch boosted by that electric drain into the incinero on stew side of the field as the requiser enters the field now and without the minetric on stew side of the field it's going to be a lot harder to keep this requiser in check we are going to see the lunala now switch out and incinero hit the field once again for hectic and hectic cycling timid on to both these physical attackers on stew side of the field just lowering that attack stat by one and if you are stew you could go for maybe a u turn into the incinero slot or you could just go for that fake out just prevent the sword stand setup on the requiser because letting that thing sword stance now it's going to be very difficult to kind of keep in check without the double intimidate going forward in this match we are going to see the requiser mega evolve activate that delta stream to the field and go straight for that sword stance which is going to make things very difficult but you would imagine that stew is going to go for that that u turn as we do see the zygote go for a coil now it's going to boost its attack stat by one it's defense by one and accuracy by one so we are going to see that u turn from the incinero on stew side into your poison incinero get a little bit of chip damage there and he is going to be able to bring something in hopefully counter pressure that solgaleo here on hectic side of the field the solgaleo going to be the pokemon that coming in but you've got to be worried about a fake out here from hectic side of the field it is into the solgaleo now as we see another sword stance from this requiser putting itself on two plus three four i believe there's been no intimidate onto it already don't think so and another coil coming out from the zygote here and just boosting that attack defense and accuracy by one stage which is helping out against these potential big sword stance dragon ascents that will be coming out from this requiser now we are going to see a dragon ascend come out and it will be into the zygote here and this is likely to pick up a knockout but you never know the defense boost might help out it hands on with hhp that is huge huge for stew can it take down the incinero that is a big thing it's going to do some big damage to this requiser after the defense drop there takes down the incinero big big turn there for zygote and a huge critical hit onto the requiser now does it have a 50 percent bury if it does it will prop that and maybe be able to survive whatever the solgaleo is going to throw out at it but a huge survival from that zygote here and we are going to see a z move it is going to be the sun steel strike signature z move from the solgaleo we're going to have to cut this and then we'll be right back when it launches into the requiser slot and we're going to see the roly poly into the requiser going to be more than enough to pick up a knockout and a really really huge turn here for stew as he picks up the knockout onto this requiser removing that threat from the field here the survival from the zygote is huge you know now it activates that power construct ability it's got two coils under its belt it is going to be a big threat for hectic to deal with that survival is massive so we are going to see it get into its complete form get a bunch of hp back as well and put it into a good position going into the the latter turns of this game now lunala still active on the field for hectic so he's not out the game just yet and also taba koko two big very offensive threats coming out on the field for hectic so um if the lunala has made the z move it can definitely pick up a knockout onto the zygote but stew has to maintain momentum and play this right we are going to see the tabafini now come onto the field in the perfect time gonna proc that misty seed on the zygote as well just bolster that special defense for it which is what it really needs in front of these two big special attackers right now we are going to see just a protect come out from the zygote as the tab koko goes for a thunderbolt and it will be into that tabafini but not as strong as before going because of the misty terrain and just propping one of those 50 per cent berries so tabafini surviving and getting a nice chunk of health back with that wiki berry as a new death beam now coming out and then the double up into that slot so can tabafini survive even if it does though it's not putting itself in a great place for this next turn because the one thing that you've got to think of the zygote is probably in a tough position to pick up a knockout especially when a wide guard being thrown up from this lunala now as another thunderbolt comes out from this taba koko into the tabafini and you know tabafini's went down pretty easy here but it's done one good job here it has made sure that that that misty seed is activated on the zygote as we do see a thousand arrows come out but blocked by the wide guard here from that lunala now incineroar coming out onto the field it is going to cycle in intimidate it is going to be able to threaten the lunala here on the hectic side of the field and the fake out pressuring that taba koko this turn and it does go for that stopping the taba koko from getting any damage off here as we see that and an extreme speed i'm going to do some nice big damage to that taba koko and potentially putting it in range for an extreme speed the next turn you've got to think if you are stew here all you need to do extreme speed that taba koko maybe protect this next turn just to um to get around the protect from the taba koko and then uh but he's not going to go that he's just going down the extreme speed not even considering a protect from the taba koko here and that leaves incineroar to quite easy deal with the lunala here and just setting up that wind condition because lunala not really a pokemon that can deal with incineroar in any shape or form so as i got going down and stew still got the solar layer to come in as we see a snarl it does break that shadow shield on the lunala and a lot of this special attack as well solar layer going to be able to come in now and clean up this game and it looks like stew is going to take a win in week one here as we see the solar layer just protect i don't want to take any damage this turn around maybe suspecting possibly um as he moves still but uh this the snarl coming out from the incineroar going to do some nice damage and definitely put this lunala in range for the solar layer to pick up the knockout this next turn if not the incineroar still going to be able to just pick it off with these snarls and a couple of turns so stew doing a really nice job here and showing that zygod still got a lot of potential in this format so massive props to both players really nice to see this game i hope you guys have enjoyed it we'll be back next week with round two and until then take care of yourselves and bye bye