 So we've seen moving Shooting and now the bit where I hope the orcs excel, which is kind of boarding actions and grappling you So I'm going to move up Unfortunately, this lonely little boat here seems very lonely. So I'm going to come up and do my final step of movements That's five And then hopefully Am I now within kind of grappling range? Yes within three inches so at the end of your all your move steps if you're within three inches of an enemy model Yeah, fine. Yes, you can then attempt to grapple them. So grappling is a Skill test Normally if one or both ships are moving at full speed you can't do it. Yeah, but again, orcs don't really care They'll try anything It's the slight negative modifier for that, but they'll try it But we're not moving at those speeds So it's a skill test and orcs are great and very practiced at it so they can reroll it if they fail Okay, now you're just a normal crew. So but you have got boarding nets So you're going to be on a four plus to to for a successful grapple with a reroll Okay, and that's on a D6 Okay, so here we go all your skill tests for your crew always on D6 right, so I needed for hopefully this all So two with a reroll Six okay few we didn't even have to footage that one So the smaller ship always gets pulled towards the bigger one Okay, that's the same size and then it's the Specific order which you move so I will get moved to you. Yeah, and you always go side to side the smallest amount of You can move so I get pulled to there Essentially aligned as possible. Yeah, and then you initiate a boarding action. Okay, so on your card You'll notice a CS which is your crew strength. Yeah, that's I'll have a number next to it You've got four so that means you roll you're rolling four dice to attack me Okay, my gun break. I've only got two so my roll to color doesn't matter in this in this in this instance your base to hit to score a hit is six Plus any modifiers you've got now you can have upgrades like more acts and all sorts of things like that You've got because your orcs you get plus one anyway Yeah, and if you're if it's the first boarding action following a grapple the attacking ship gets another plus one Okay, your sixes you're now needing fours, and I need Sixes okay, so hopefully I'll do some great damage here One oh, I've got I've got two with a ten. Okay, so Anything that's a six plus is two points of damage. Yeah, and it's a ten is a crushing blow So it's like a critical for shooting, but it's a crushing blow in here, and that's four points of damage So you've done six. I only hit once for two So I did two points of damage to you. You've done six to me. You've won that combat. Okay, so do we both take wounds or damage? Oh, okay, so there's quite a risk actually. I guess in that case of boarding actions because you might get hit Yes, and the enemy. Yeah, okay. Yeah Okay, and so it's but we don't roll on the damage table. No, it's just a double damage. Okay crushing blow Yeah, and is there anything else that might affect boarding actions or is that kind of roughly what you do? I mean, there's obviously there's rules for if you've got multiple ships involved You can then have to if once this ships come to Activate again, they can choose to disengage or carry on their their boarding action. Obviously you can have some Equipment or upgrades or captains and things might affect your boarding and stuff as well Orks, as I said, I've got things like more guns and more acts that they can put on all their ships to influence all of that And the bigger the ship the bigger the crew and the bigger the number of dice you're gonna roll Okay, great. So I think that I mean, maybe we'll have a look at kind of what happens if you might crash into someone How you evade that we can do that and then I'll try and ram you as well