 Hello community, it's Paulo Azquez with good news. Yeah, they're they're good news So let's talk about it. Remember the tracker curfew this announcement that was done last year right before Christmas where It was like a lockdown for developers before everybody had to be locked down in the world Where developers some of them will be assigned to just looking into the back tracker Like assigning them or triage if they are actual real bugs. So there are maybe not real bugs Or maybe they are considered to deprecated maybe because he was on an area of blender That doesn't exist anymore. Anyway, the thing is that there were way too many bugs They were like two thousand bucks and they had to be triage. They had to be tested So the the the trucker curfew was getting some developers to just full-time triaging reports and Other developers to work on fixing those bugs two days a week Full-time so two days like completely full only dedicated to back fixing which is Which I mean, yeah, it slows down some of the new features, but it's needed for a stable software So if you look at the last blog post by the lie here tracker curfew wrap up You'll see that it was a success actually so on in February the number went down over 1300 issues down so we had around 700 or so you can see here the How much of the the burden was these bug reports so you can see 2.80 already started with almost a thousand bugs Or issues reported then the beta went like crazy And then the release even worse because it blender got very popular 2.80 was a success But we reached almost 2,000 open issues tracker curfew happens. Bam down to a bit over 500 It's good. It's not perfect, but it's good However, we can't just continue with the 500 open bags. It's just a bit too much You can see here the trend. So what's what's gonna happen if you continue this way right now? We have around 30 new bug reports every day, but also 30 ish get Handled every day. So if you just continue like this, we're now gonna reach the ambitious number of was it 200 300. Yes 200 or 300 issues More or less that would be nice to have around an issue can be anything from a Very serious issue with a graphics card or maybe something that is more like a paper cut or maybe something that it's Related to some obscure driver Combination thing I can be anything really so 200 300 words. It's okay Thing is since we have around five over 500 right now and the same number of Bugs every day new bags every day and handled every day. This doesn't move. So two weeks Real curfew. So to wrap up developers are gonna spend two weeks on only Fixing so the entire development team will work for the next two weeks on a box Fixing sprint. It means that yes, just like stop whatever you're working on even if it's new exciting new features Sorry, but Blender needs to be stable for 2.83 release This means that if two weeks will be dedicated to this the whole release will be Moved two weeks into the future this this is just to get a very more stable blender So that's the issue that it will move it will move us into June so the expected release date for 23 was the 20th of Main in eight days So if you were preparing a party maybe move it Maybe tell the band to come two weeks later for tune June 3rd That's the third of June. That's the expected release date of 2.83 This also moves 2.92 weeks into the future because if we like if we want the same Features that are planned for 2.90 to make it in time two weeks is a lot of a lot of time for some development Faces especially for beacon one where you get all the new features. So 2.90 you can go here in the Blender developer Page 2.90 should happen at the end of August so still August so that doesn't change that much But yeah, this this should get a more stable blender two weeks later It's not a huge deal. I hope it doesn't affect your work or your companies or your studio But it's it's all for the better. It's for a more stable blender and this could be done faster if The development fund will grow more. So we actually reached recently. We reached repassable 4,000 individual members. So thank you everybody that is contributing to the development fund This is paying the salary of the people and developers working on especially on back fixing so Yeah, back fixing is not as exciting as getting new features But somebody has to do it. So the development fund is a great place for it Thank you for all the big to all the big sponsors and the small sponsors and all the time They have all the sponsors that are making this happen because this is how we get a stable blender Thank you for watching. I will talk to you in the next video. Bye. Bye