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Review on Xbox 360

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Uploaded on Sep 10, 2008

For this next-generation Xbox, Microsoft is not just building a great gaming system, but also a great entertainment platform.

One of the things that excites me the most about the Xbox 360 is its advanced hardware specs. Yes, yes, I know, Microsoft says that "in the HD Era the platform is bigger than the processor" and I agree with that, but I can't help thinking about the things that this hardware will be able to pull off.

The Xbox 360 represents a technological breakthrough only possible because of the hard work of hundreds of masterminds around the world who converged to create the ultimate gaming machine. Unreal Engine 3-powered games running at 1280x720 with full screen anti-aliasing? Not a problem for the Xbox 360.
Custom IBM PowerPC-based CPU 3 symmetrical cores running at 3.2 GHz each
2 hardware threads per core; 6 hardware threads total
1 VMX-128 vector unit per core; 3 total
128 VMX-128 registers per hardware thread
1 MB L2 cache


CPU Game Math Performance 9 billion dot product operations per second

Custom ATI Graphics Processor 500 MHz
10 MB embedded DRAM
48-way parallel floating-point dynamically-scheduled shader pipelines
Unified shader architecture

Polygon Performance 500 million triangles per second

Pixel Fill Rate 16 gigasamples per second fillrate using 4X MSAA

Shader Performance 48 billion shader operations per second

Memory 512 MB GDDR3 RAM
700 MHz DDR
Unified memory architecture

Memory Bandwidth 22.4 GB/s memory interface bus bandwidth
256 GB/s memory bandwidth to EDRAM
21.6 GB/s front-side bus

Overall System Floating-Point Performance 1 TFLOP

Storage Detachable and upgradeable 20 GB hard drive
12X dual-layer DVD-ROM
Memory unit support starting at 64 MB

I/O Support for up to 4 wireless game controllers
3 USB 2.0 ports
2 memory unit slots

Optimized for Online Instant, out-of-the-box access to Xbox Live features, including Xbox Live Marketplace for downloadable content, Gamer Profile for digital identity and voice chat to talk to friends while playing games, watching movies or listening to music
Built in Ethernet Port
Wi-Fi Ready: 802.11 A, B and G
Video Camera Ready


Digital Media Support Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
Stream media from portable music devices, digital cameras, Windows XP PCs
Rip music to Xbox 360 hard drive
Custom playlists in every game
Windows Media Center Extender built in
Interactive, full screen 3D visualizers

HD Game Support All games supported at 16:9, 720p and 1080i, anti-aliasing
Standard definition and high definition video output supported

Audio Multichannel surround sound output
Supports 48 KHz 16-bit audio
320 independent decompression channels
32-bit audio processing
Over 256 audio channels

System Orientation Stands vertically or horizontally

Customizable Face Plates Interchangeable to personalize the console

  • Category

  • License

    • Standard YouTube License

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