 Boa tarde, todo mundo. É um título de Xavier para descrever essa apresentação. A ideia aqui é demonstrar para vocês o que eu fiz no projeto de Evoke. Eu trabalho no Banco de World Bank as Extended Constant. E no projeto, eu desenvolvo muitas futuras de gameficação dentro da plataforma. Game, coins, badges. E eu também demonstrei para vocês algumas propostas que eu fiz para a Associação de Módulos. E muitas outras coisas. Mas quase tudo é relacionado com a gameficação e o que eu fiz dentro do Módulo, especialmente. E nós falamos de mudar o Módulo Sourced Code. Então, ok, quem eu sou? Meu nome é Reina Mano e eu sou software engenheiro e competição engenheiro. Também trabalho com o Módulo Science 2009, muito, eu acho, 14 anos atrás. Então, eu também sou um engenheiro satisfeito de PHP, é um artista escrum, e eu gostaria de ajudar algumas comunidades locales, como o PHP Maranhão, que é o meu estado no Brasil, e o Módulo Multibrasil e o Módulo Brasil Comunidade. E para aqueles que não me conhecem, eu sou o desenvolver do filme do Módulo. Então, eu não sei se ninguém aqui usa o Módulo. Então, bem, pelo menos um. Então, eu criou esse time, que é o filme que é mais usado, um dos mais downloadados plugins, e mais usados plugins em o Módulo Sourced Code. Módulo Plugins Database. Então, sim. O slide é rompido, mas o meu Linkadim e o GitHub, o page, o Swila Mano. Então, você pode falar sobre isso. Então, o que é o jogo? O jogo é basicamente um jogo, que é built no top of some storytelling, and so use the designers created the content using these HQ graphic novels, so all the content is built on top of these design styles, and I guess. And the main idea of the Vogue is, a Vogue always running inside a city on an emergent, on an emergent country, for instance, now we are running a campaign on Guatemala, and the idea is to always handle or always try to help the local students to save or to solve a problem, or a local problem, like sweet tenable cities and green economy keys and all that type of things. So, we basically use the graphic novel styles, so all the content is built on top of these. We use the H5P, we use the APDFs, we have to use the pages, we use a lot of different sources to deliver our content to our students. And as I said, we always try to solve some global problem in local communities, Guatemala, Brazil and Colombia and others. And just quickly stepping here, a quick note here, we also started to create some content using the AI generation, and I try, I get this one here because it's really a bit fun because we ask the AI to generate a character with different perspectives. And in the second one we ask it, okay, create the character smiling. So, as we can see, we are not other people when we are happy. So, I'd like to bring this. We are testing other tools using the AI. For instance, we created a portfolio mechanism, a portfolio activity where users can like a blog post their work and then other students can comment and like it. And we created now, and I created now an API that communicates over our alchemy or it's how we call our AI. So, the alchemy reads the user posting, reads the context of the posting and then posts a comment to the user portfolio. So, you are starting this, it's a profile concept because we are thinking about the users, for instance, using the AI to comment on posts where users do not interact yet. So, someone posted something and no body interacts with this user so we use the AI to post a comment maybe to engage this student and help this student not felt alone, of course. So, we are using these new tools too. So, back into the game mechanics and this is a dashboard that we created. I cannot point to one because if I do not have two. But, this is a dashboard of the students and we can see a lot of elements in here and I will show you more on the next slide. So, first users can choose the avatar. We have the badges here and badges with extra criteria to achieve the badges. We have the skills development or a competencies development and we have a marketplace because when users finish the activity they receive some coins and they can exchange or buy some products with these coins. We have a game level in course, on a course view and inside this game level on the course view we have this progress of the students on where they are, where they did and all the activities inside the course. So, first, the avatars. Users can choose the avatars in the selected avatars. The next idea is to add some purchase avatars some users need to buy avatars with the coins. So, like, bring the avatars. And the coins. So, I know you must be know the block game, the XP game, XP block e using these blocks inside the courses you can give some points to the students. So, I implemented these two and just a quick note. I also developed the block ranking and the block ranking was the first plugin or at least one of the first to implement gamification into Moodle. So, I am just set because I was not classified as gamification but I created the first gamification block inside the Moodle or the first gamification block for Moodle. And this is the same idea. And when the students receive completed an activity then they will receive some coins. The idea is to work with all types of activities. So, a page, a forum, a assignment any type of activity we can receive some coins for finish it. The skills development I created a simplified system to have the competencies or the skills development because I don't know if you have the same feeling but I never understood how the Moodle competencies work. I felt it is too much complicated. So, I created a really simple one. You just need to create the skill like we have here division, curiosity, imagination, investigation, etc. And then when the students complete the activity you can assign some skills points for this completion. For instance, if a student completes a forum activity then they will receive 5 points of collaboration skill. If the student completes a page they will receive 2 points of reading skill and things like that. You can create a lot of scenarios here. And as I can see here this is a special page for the portfolio activity that I created because the students here in this activity specifically they can receive skill points by submitting something by when someone comments the assignments, when someone likes the entries or when they are evaluated. So, for instance, in this case they will receive 3 points of vision and 5 points of curiosity for this activity. So, yeah, we can have a mix of behaviors here. And the coolest part here is about the model badges. And currently we have model inside the model we have 2 types of badges, the course badges and the side badges. Both of them have defined criteria. And we cannot have additional criteria for the badge. If you want to give a student a badge we only can do it by manually and you can do it when the students complete the course when they receive some other badges, when they complete the activity or when they achieve a competence. So, we don't have this one. If you want to add give a student a badge when they access the course for 10 days you can't. E a student, when they receive 100 coins you can't. So, model has this brilliant module architecture and we have similar behaviors for instance inside the the activity availability. So, you have the model car activity availability. But we have the community availability. Like a student can access this activity when they receive 10 coins inside the block gate so we can have it. But we can't inside the model badges. So, I propose this and this approach here. So, let's imagine we have the badge A and the criteria is a student need to access the course by 5 days. So, if the student access the course for 5 days they will receive this badge. The badge B the students need to have 5 points. A complete activity they will receive a badge. And the idea is to have a mix of criteria inside the same badge. For instance, and currently we have to achieve a badge we only can assign a single active badge criteria. So, manually. So, this badge can be only assigned manually. And the idea here is to have to mix these criteria to have mixed badges. For instance, the badge C. To receive this badge they need to access the course by 10 days and obtain same coins or same points. And the D a student need to have 400 points achieve the level 5 a complete activity X which is one a class key model behavior. So, I propose this inside the model it's on this tracker here. I also propose this inside the model users association but unfortunately it don't receive the amount of votes. But yeah, it's a project there all description is there I have a local plugin maybe we can deliver this to the community soon. But yeah, the idea is to to have this badge not just for us but distribute this for the community e have this more robust system to everyone to create the game mechanics. Right? And I think I can't see here but when we click on the icon here users can see the the description of this criteria for instance, when they click on the icon here on the first badge they will can see that and to access to receive this badge you need to complete need to access the course by 5 days so the users have the feedback of what they need to do to achieve the badge. So currently inside the model students are blind about what they need to do to receive the badge and this is more clear for the students and all objectives here is to engage the students. Okay, I need to access the course by 5 days access it for I will access it tomorrow to receive this badge so this is the idea always try to motivate the students and thinking about this type of motivation we also created a marketplace because we have the coins but okay what I will do with these coins I will just appear on a scoreboard but what else so we also created a marketplace where teachers can create some products and currently we have two types of projects and the digital products like a book or ebook a auxiliar content or physical products like a bag a notebook or something else because evoke has some events em personal moments like a hackathon or a meeting with the mentors so they use these moments to deliver the products to the students so this is not we do not send the products to the students house so the students purchase the items inside the marketplace and then they will receive the items em personal moments so we created the whole the content or the we try to implement at least as most as we can all of gamification elements trying to engage the students so we have the coins we have skill development we have some badges segments as we can see small achievements and we have the marketplace to exchange these badges with some exchange these coins with some products that I want and the idea is to create more more digital assets like the badges the avatar so if you want to unlock an avatar so purchase it with some coins things like that and this is it in the last part it's our last version of our platform this is a course page and inside this course page we can see some sections and every dot point of this is a section and inside the section we can configure a section to be an icon with a background so we can choose the icon in the background color or we can upload an image to this section and we can also have subsections like this exploratory community e formula to idea so these two are subsections of session 1 so we also as you can see you have the section progression progress or sexual progress we for instance in the exploratory community this student here completely 50% so we have this progress inside the course so the students have the meaning of where they are what they need to do and inside we have another cool feature here it is imagine that a section have 10 activities but the students access it the last the third activity last time so when they click to in the section again as last activities they access it so they will back to the third activity they don't need to go and look for where they are they always will be back from where they stop to learn and keep learning so yeah, this is our course page and we also have this icon there and showing how many activities this section have and how many completed it is so this is the course page I do have the the user avatar in my case I didn't choose an avatar yet so it loads my user profile image we have the coins so I don't have any coins but the coins are displayed in there I have my progress link and my progress link it's a link for this page here so I can see all my progress with the scores what is my progress to achieve this badge I can see my skills translated to mis habilidades and how many skill points I already have inside this course so this is the marketplace link and we also have a score board so we split the score board in three parts the week, month and general always trying to engage the students so imagine a student use only one week we thought access their platform so they did one activity and they receive ten points and appears on the top of the week one so the students whoa and I am on top of the week I will keep working because I want to be the top of the month and maybe the top of the global I am telling this because it already happened to me no previous work on the university the state university of marion a student that never access the course access it then and when they access they see oh there is a score board here let me see it so the students finish two activities and say oh my god this is awesome and keep working keep starting and then this is the student completed the month and the top of the global check it on the global score board and this is a classic case of a student with risk of drop out but when they see the score board the score board engage in here and then she completed all activities until get the top one of the all the score board so the idea here is to engage the students who are in the top of the week maybe keep working to be on the top of the month and maybe in the top of the general the general score board and far less you have the badges it's quite similar to the badges block we have in Moodle the difference is because we have we show all blocks all badges here and if you achieve the badge they will not be dimmed of the gray this gray color the badge will be colored because you activate the badge and the last part is everything is built with custom plugins so as you can see we have here a really customized Moodle course so it's different of almost everything you have ever seen there and para fazer isso não precisamos mudar o Moodle source code não precisamos mudar o Moodle car então nós temos um upgrade nós temos um upgrade mais fácil então nós podemos continuar com o Moodle continuar upgradeando isso porque nós temos certeza que nós não vamos romper o Moodle é todos custom plugins eu desenvolvo um filme que não está lá eu desenvolvo algumas plugins de bloco para o mercado para essas mecânicas de game com os pontos de escala com os sistemas de badges eu criou os blocos para mostrar no lado direito os blocos para mostrar o escuro os badges etc eu criou a atividade eu não mostrei a atividade no portfólio, mas é uma atividade eu vou dizer o escuro para para todo mundo para que eles possam postar algumas entidades e então todo mundo pode comentar, interromper com os portfólios eu criou um caça de foment então isso está no meio ou no lado esquerdo é um caça de foment nós temos ótimos caça de foment como os tais os blocos os blocos de jota eu vou... eu esqueço o nome oh meu Deus, eu esqueço mas temos ótimos caça de foment e esse é outro então temos um caça de foment e, claro, e a parte mais importante para os administratores ou os estudos é a repartida então temos algumas repartidas de como são meus estudos são meus estudos desenvolvendo as escursas os estudos estão completando as atividades eles estão ativando as escursas eles estão ativando as barras então temos todos esses tipos de repartidas para saber se as atividades estão bem, se os estudos estão aprendendo ou estando, certo? então isso é tudo, eu quero te mostrar e... obrigado perguntas? todo mundo com comida? ok, vamos lá então eu tenho uma pergunta mas, como você sabe eu sou o head of mobile solutions eu sou o head of mobile e nós estamos desenvolvendo a aplicação mobile e a minha pergunta é você tem planos de suportar todo esse desenvolvimento na app mobile? eu não sei como a app mobile funciona com aplicadores locales porque alguns desses são locales mas para os blogs agora temos o progresso que a app mobile está mostrando os blogs então isso vai funcionar, claro e eu não apresento você aqui a aplicação e isso não é muito adesivo para o banco eu não sei se eles têm uma ideia para compartilhar com a comunidade mas se assim você pode, claro criar o suporto mobile para a app mas sobre o plugin local eu não sei se é possível ter tudo porque quando eles trabalham dentro do site todo o que os estudos os pontos os skills eu não sei como mostrar por exemplo os usuários os progressos dentro da app mobile porque eu não sei se o progresso local é possível alguns desenvolvedores eu e eu estamos no bêis você sabe que há como o Mural Shop e o Mural Standard então você pode nos encontrar e nós podemos te ajudar no processo que você quiser muito obrigado eu sou um amigo de Mardi então claro que eu vou te perguntar e eu vou voltar para o Brasil ninguém mais? não? ok, muito obrigado tchau