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Inside Reckoning: Narrative Design

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Published on Oct 6, 2011

Join Big Huge Games' Narrative Designers Erik J. Caponi, Andrew Auseon, and Tom Murphy as they discuss the process of working with R. A. Salvatore and Ken Rolston to develop the massive storyline for Kingdoms of Amalur: Reckoning.

Play the demo: http://reckoning.amalur.com/r/demo

Purchase the game: http://reckoning.amalur.com/r/buy

Preview and purchase the soundtrack: http://itunes.apple.com/us/preorder/k...
http://www.amazon.com/Kingdoms-Amalur...

http://reckoning.com
http://amalur.com
http://facebook.com/reckoningthegame
http://twitter.com/reckoninggame

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