Loading...

From SKETCH to IN-GAME BOOST UI! Illustrator, After Effects & Asset Preparation

44 views

Loading...

Loading...

Transcript

The interactive transcript could not be loaded.

Loading...

Rating is available when the video has been rented.
This feature is not available right now. Please try again later.
Published on Jul 19, 2019

Hi guys, in this stream, I showcase the process of creating the animated Boost UI for Drive Buy. Follow the journey from a sketch on a piece of paper, to a fully animated in-game UI, using Adobe Illustrator and After Effects. I go through the whole process and explain details on the way of hpw and why certain decisions were made and finally export the assets ready for the game!

You should checkout Drive Buy: Delivery Battle! on Steam https://store.steampowered.com/app/77...

Loading...


to add this to Watch Later

Add to

Loading playlists...