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Trainstation To Eli in 34 seconds - Change Level Delay

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Published on May 28, 2016

This is a demonstration of another game-breaking glitch discovered by the one and only Rama (https://www.youtube.com/user/ralle105)

TL;DR, you make a save in the same position as the level load trigger on the next map on the map before, execute a script that waits, loads, then waits again WHILE going through the level load trigger and your player ends up relative to where you saved on the map before, on the next map. Another demonstration in Half Life: Source - https://youtu.be/IwLxaIpXDZs

I used engine 4044 which has Old Engine bunnyhop but new engine Save-deletion which is p nice compared to 2707 which we used in DQer

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