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Published on Nov 24, 2010
A fly through tour of interiors I modeled in 2001. The modeling and positioning alone is incredibly time consuming. Then comes the custom textures, carefully mapped to each object. And after that, lighting. That's a lot of hours. Nine years later, I got back to moving through it all with a camera. The 3D Max files for the still shots are lost, maybe I'll find them sometime. For that reason, I am unable to move the camera through the environments.