 Hello friends, welcome to another episode here on the channel for anyone new to the channel. My name is Lee also known as Osiris and in today's episode we're going to be continuing on with our VGC 2021 content. We've got a brand new team to feature here today and this one is another rental team, but from a Japanese player called Verpuk. Or just Ver is his handle that uses online. All his socials will be linked in the description below as well as this team report we've got up on the screen right now, which goes into a little bit more depth about the team. So if you'd like a little bit more understanding of the team after seeing today's episode, then you can check this out. As I say, everything is linked down in the description below. So as you can see, the team here is the Whimsicott, the Tarakian, the Rilla Boom, Urshifu, Hitran and Zapdos. So Hitran definitely something that I've been wanting to play on the channel a lot recently. It's one of my favorite Pokemon of all time. So it's really nice to actually have it in a team build and feature such a successful team as well. As you can see that there is a lot of information here about how you would approach certain matchups about the team in general and just leads and what you would have in the back and things like that to kind of counteract some of the more popular cause and things that you're seeing in the format at the minute. But I will leave that there because that's something you guys can go and check out in your own time. And today we are going to be getting on with some battles as always. So as always, friends, if you do enjoy this content, please consider dropping a like on the video at the end of the video. Obviously, I want you to watch the whole video before you decide if you like it or not. If you don't like it, then drop a dislike. Anything. I don't mind, but if you are new and you do enjoy this sort of content, please consider dropping a sub to the channel for more of this sort of content and other Pokemon content that we do on the channel here. So we've got a first opponent and they're rocking a team of Venusaur, Porygon 2, Toccal, Landerous Therian. We've got Urshifu and Regi Alecki. So I think here we'll go Whimsicott Terakion because it gives us a nice outlet against potential Venusaur Porygon 2 lead here. And this is something that's detailed in the report. If they go for the trick room mod with the Porygon 2 or if they keep the Venusaur, at least we're going to get some nice damage onto both targets if we don't see a switch in that situation. And then we need Hitran in the back and probably I think as a kind of last Pokemon. Zapdos is pretty good as a last Pokemon to be honest. Like Urshifu is always going to be generally a good Pokemon, but maybe Urshifu is not bad. The Porygon 2 always sticks out to me. Whenever I see Porygon 2, I always feel like I need something to hit it like so hard. And Urshifu is always one of those Pokemon that you can bring in and generally do quite a lot of work with against things like Porygon 2. But the Zapdos isn't too bad either because it gives us a nice outlet against things like Urshifu, you know, the opposing Urshifu, which is a little bit awkward to deal with. And it also gives us a nice way to deal with things like Venusaur and it's not too bad against Landeras. But I think we've got Urshifu overall Urshifu feels like the good one. So we're locking with this and we'll see how we get on in this first one today. Hopefully it is a successful one. But guys, I hope you all caught the players Cup 2 stream of the weekend and saw those region finals that were being streamed by myself, Lou, Rosemary and Adam. And I hope you really enjoyed the event. We've got more content coming up this coming weekend with the Grand Finals and things like that. So it's going to be very exciting and yeah, any feedback on the streams on the commentary, anything you'd like to see improved, drop down in the description below. I'd love to hear that constructive criticism if there is any at all. But I do really hope genuinely hope you enjoyed the event of the weekend. It was a real great event to be a part of and cast. So I had a great time. Okay, we're going to see Regi Alecki and Urshifu. Problem here is obviously that we're going to see like probably an electoral web here, but we do have the option to Tailwind or we do have the option to just Dazzling Gleam. Like Tailwind puts us ahead of the game here if they do go for the electoral web and we can just go for maybe a close combat into that Urshifu. The problem is if the Urshifu is sashed, then things get a little bit more tricky for us for sure. But the Tailwind up is always going to be a nice option. We could also go for rocks as well or earthquake. But I think because the Urshifu is super effectively weak to close combat, kind of want to try and get rid of it as soon as possible. So we'll get the Tailwind up. We'll avoid that electoral web and hopefully it's not sashed. And oh, it is actually course is sashed. I mean, that's one of the things that you kind of look out for here. If they lead in it, you kind of think, yeah, well, it's probably sashed. But we get nice damage onto it. It's going to be in range next turn for Whimsicott to pick up the knockout as we do take an electoral web. But we do avoid with which one? Tarakian. So that's kind of nice. But Tarakian probably goes down here to be honest. Whimsicott going to take that speed drop and close combat going to take down Tarakian in return, which is obviously what would happen. So we do. We're not coming out the better end of that trade, to be honest. But Whimsicott still going to outspeed the Urshifu. We do have Sucker Punch on our own Urshifu that could probably deal with the Regi Alecki and maybe stop it from potentially getting an attack off here. Although Urshifu will outspeed the Regi Alecki and we know it's not sashed, so we could just Wicked Blow that slot and then go Dazzling Gleam. Yeah, we'll do that. We'll do that. That'll be fine. And this kind of gets us a little bit ahead of where we were before. And we still got Heetran in the back to help us against that Sunclaw because that's a big thing. But Heetran, the problem is Heetran's not the kind of Pokemon that you want to rely on too heavily against things like Venusaur because Venusaur does carry Earth Power now unlike previous formats where it didn't. And Heetran had the best time against it unless he saw like a straight hidden power ground. But I mean, that's not even an option anymore. So there we go. Tailwind coming into effect here. Going to take down the Regi Alecki pretty straightforward. And the Dazzling Gleam now will be able to pick up the Urshifu here. I'm surprised the Urshifu, my Pwn and Send didn't go for a Sucker Punch because they're not locked in with a Choice Band or anything. So they've got the option to change moves just to get some like just last damage off, you know, before it goes down because it's kind of inevitable. You keep it on the field in this situation. It is going to go down, but we don't see that. So that's fine. And we see Landerous and what do we got? Tocall. Right. Now, our aim of the game here is for us to get rid of the Landerous. Once the Landerous is down, then we're not on a bad spot. I mean, we still got the Tailwind in effect. So we could potentially, we're probably better off. Wicked blowing. Hmm. No, we need to get rid of that. We need to get rid of the Landerous here. We can help in hand. Wicked blow the Landerous. Well, I don't think it's going to be enough to take it down. It's just whatever we do here. We're going to probably end up with just Heetran left. We still got one turn of our Tailwind left. So we're not in the worst spot, I guess. I need to get damage onto the, I need to get damage onto the, onto the Landerous. That's the thing. Yeah, I think we go a wicked blow into it. Help in hand, wicked blow. Hope that it's enough. I think the Landerous is going to max here. You've got to imagine it does. Probably goes for Max Airstream to kind of get the speed jump for when our Tailwind ends. I mean, the small thing here would be to probably go after Windsor Co. But I don't think you need to. I think you just go after Urshifu and then, and then eruption. We'll see how much this wicked blow does. It's banded. We're close, we're helping hand. So, you know, the crit. Oh, it's very close. It's very close. It's very close. I didn't actually think it would do as much damage. Okay. Well, we've got one turn of our Tailwind left. So that's where it may come into effect. Well, hmm, it depends what the Tocals got as well. If the Tocals got Earth Power, then we are. We're pretty knackered. But if it hasn't got Earth Power, then we're not in the worst position. So we're going to speed the Landerus this next turn. So it's whether or not we want to predict the Max Guard from the Landerus or if we just attack into it and go after the Tocal. Are they going to Max? Are they going to Max Guard? Like if they Max Guard here, they could potentially lose the game because if we Max Guard as well, it's really a 50-50 here, you know? And it does depend again on what the Tocal has. I think we need to Max Flare into the Landerus. It just feels like so obvious that the Landerus just stores out our trick room here and goes full. Do we risk it? I think we risk it. I think we do. I think we have to go for it because otherwise like if they don't protect, if they don't Max Guard here, then we are done for. There's the option where we don't Max as well, but the problem is not Maxing. We're going to take way more damage if that Tocal has the Sugarberry. But I mean, it doesn't really matter anyway. Like the play would be really going into the Tocal. I feel with Max Quake. Okay. Okay. Well, we'll take that all day long. We get rid of the Landerus. That's the thing. The mind game there is horrible because like it's always like it's obvious to attack into that slot because it's solo health. You've got the speed control advantage here. Oh, oh no. They got your own. This isn't good. But we know, right? They got Burning Jealousy. They got your own. What do they got? Body Press. I'm going to get some decent damage onto it now with a Max Quake. They'll probably protect you. Yeah, that makes sense. And then we'll go to Sleep Sleeps, which is a bit of a shame, but we'll see. The special defense boost here is always going to be useful. We'll see if he try and can not take too many turns of sleep. So if we were guaranteed it's sleep turn this next one. We still got our Shookaberry intact as well, which is always useful. But they probably got Body Press. That would be my bet for their third move. Yeah. Okay. We need some wake. We need some wakeups. And the thing is that the, yeah, we need some wakeups because two Body Presses will take us down. So, oh, we get it. We get it. We'll probably take one Body Press, I think. We'll take one Body Press. I'm pretty sure we'll take it. And then another Earth Par is going to take it down. We get so lucky with that one-term wakeup. I'm so happy about that. Okay. As long as this doesn't take us down. Yeah, he try a nice sturdy, strong, tanky boy. Sun fades and we'll be able to lock in with that Earth Par and pick up the win for this first one, which is pretty nice. Okay. Well, that's worked out all right. The sleep turn kind of helped us out there. You know, if we, if we take one turn longer of sleep, then it would have been, and we wouldn't have been able to win this one. So we get, we get very fortunate, but you know, gonna only take three turns of sleep. You're gonna wake up on one of them. So we got the one that we needed. So we'll take it all day long, friends, all day long. Right. With that, friends, we'll move into our next opponent of the episode like we always do. So we'll be right back next. We've got a God of War, a Whimsicott, Cinderace, Meowstik, Rillaboom, and Metagor. So what a mad mix of Pokemon here. Stuff that we're not generally seeing too much in series seven, God of War, Cinderace, Meowstik. But the other three we kind of seen a bunch of got speed control and abundance here. We've got the instant speed control from the pranks that Whimsicott there. The God of War can set up trick room to kind of counteract that tailwind here that we need to watch out for. And then you've got Cinderace, very fast offensive Pokemon, you know, just in its own right with that libero ability, change its type on its move, whatever move it uses. Okay. And then the Meowstik as well, another prankster user. So I'm not really sure what the Meowstik would be going for here. This is a tricky one. Like the one thing that I would say is like Urshifu is going to be very important for us in this match. We might be better off leading Zapdos here, you know, just for the fact that Zapdos kind of, yeah, I mean, I think what we'll do will go Zapdos, Whimsy. I don't think we're going to be able to get the Terakion gone in this one. Some reason. I think you definitely need Urshifu. And maybe what do we need in that last slot? Maybe really boom in this one. Hitran feels very good though as well. So we'll bring Hitran. There's no real ground on my opponent's team, you know, other than the Metagross. So I think the biggest threat to us going into this one is we've got Tailwind. They've got Tailwind. We need to be very careful and cautious around the fact that they've got trick room. And if they set the trick room up, then the Metagross could be in a really nice position against something like Hitran, which could cause us a lot of issues. All right. Well, here we go. The double psych lead from my opponent coming out. The trick room as well, which is a little bit a little bit tricky. Now an option we do have like we could switch straight into Hitran here because I expect the Metagross to go for something like an ice punch into Zapdos. And I don't even fancy losing Zapdos like super early on in this match, but we could stay in and we could just go help in hand into like Max Airstream into Miastik and try and remove that from the field because that might be enough to take it down. You know, we'll just be in a lot of trouble if we do see if it survives and we see a trick room. Let's go for it. Let's go for it. We do have the sharp beak on Zapdos as well. So it is boosting the power there 20% on its base damage and help and handle obviously help even more. So we'll see it might be enough. I feel like it would be enough because I think you probably you build Miastik way more defensively than special defensively, but we say that and then we say a light screen come on. The anti set up what we want. Okay, well, at least we're going to get some decent damage into it and even through the light screen pick up the knockout and we get a good speed boost there. So that's that's useful for us, but the problem is we've maxed a little bit too early. We're going to probably see an ice punch is that maybe a soft vest Metagross as well. Rock slide. That's something you generally see on Metagross. All right. Well, what we want to try and do is get Hitran onto the field now and max. We need to max flare and then the next turn. I think yeah. Okay. Well, Cinderella is coming out onto the field. That's fine. Yeah. I think we'll max airstream into Cinderella's is going to max and I think what we'll do is we'll switch straight into Hitran. Yes, Cinderella is definitely going to max here. Um, but what it goes for. I don't know. It'll be interesting to see a bit puzzled because the next turn then we need to set the max flare thing is the switch to Hitran as well. It's quite nice from Whimsicott. Whatever they're going to hit Whimsicott with super effective, you know, Hitran's going to be able to sap up pretty well. Yeah. I I do wonder if we'll be able to get the airstream off here and then next turn max flare into Metagross and get another. Yes, just not doing enough into that Cinderace. It's all behind the light screen coming in massively useful. Um, okay. You max fireball. It's not into our Whimsicott. It's into our Zappy, but we do manage to take it. I think a rock slides probably going to take us down here. Okay. Well, we do get a speed boost with Hitran. That is helpful. But not ideal. I think what we're going to have to do is get with me on to the field. We're going to have to get a tailwind up. I'm going to have to. They're going to max knuckle with Cinderace for sure. Tailwind and the thing is now I feel like they're they're kind of in this position where they need to maybe do we just protect Hitran here? Yeah, let's protect Hitran. Let's get a tailwind up. Yeah, because I think if we protect this turn, they may go for max knuckle, but they're kind of forced to go for an airstream as well. I think this puts Hitran on plus three. So we're going to have to speed the Cinderace after they get plus one. Yeah. And they're going to go into. Yeah. Whim women. Yeah, and they're probably going to Earth. Well, yeah, probably maybe even earthquake would make sense now to go after the Hitran with an earthquake. Maybe it would have been better to actually just attack here rather than being super passive with Hitran. His life orb as well. So it's going to be hitting super hard, but thing is I want to get Urshifu on the field now. Wicked blow will take down the Cinderace. And we should we should add speed it in tailwind. So we should be able to pick up the knockout onto with a wicked blow. And then we can go for just go for the problem is like as well is the Metagross weakness policy because if it is then that makes it a little bit even that makes it even more awkward because it's going to be set up and do so much damage to us. But we can take it down the next turn and you've really got to concentrate down the Hitran, I think. Yeah, let's just hit wave. We may get a burn as well. So that's nice. The Metagross is going to go down next to it. There's a weakness policy. Yeah, the policy kind of forcing. It's just if we flash cannon there, it's doing no damage. It's no good to us and we can't like I don't know which is better to really like go after the Metagross is always going to be good to go after. But if we leave the Cinderace alone, it's just going to max air stream, get another speed boost. Okay. Well, we I don't think we take this with the Shuka Berry plus two Urshifu will. Yeah, but he trans not not able to do that. We're still in trick room. We know the Metagross. Well, it depends what their last Pokemon is. We need something to come in. That's not going to cause us any issues. But I don't know. Doesn't feel like it's going to happen. Cinderace Metagross is really nice pairing. Yeah. And there's the Rillaboom there. So fake out. It's going to be end of days here. Although they are weakening their their earthquake, but I think they've probably got other options other than earthquake here. So we can do nothing but lock in to a wicked blow and bow down and surrender to our opponent here. Unfortunately, not going to be able to pick up the win in this one. Just trying to think what would have been a better way to kind of approach this one really. I got grassy glide, but it is more than enough to pick up the knockout. No fake out there. I think we probably would have been better off. I think the Zapdos going down too early was probably our biggest mistake there. Attacking into Cinderace like we did. Knowing that we had tailwind in the back as well in hindsight. We really should have just max fled into the Metagross. Got as much damage onto it as possible. And I think then we get Whimsicott. He try and onto the field tailwind and then and then get the heat wave knockout onto a Metagross. He trans the big key there. I think keep that around. It gets Urshifu in to deal with the Cinderace. And then the Rillaboom is not really a problem unless it has high horsepower, which it likely does. But if we still got our Shuka Berry intact, then that would have been the way to do it. So yeah, I think the Zapdos play where we went for. We got greedy with our air streams. I think we didn't need the additional one thinking that we maybe did onto the heat round when really in hindsight we had tailwind in the back. So that's just something being new to the team. These are my first two games with this team. So that is just something, you know, that you're going to learn along the way and you do with all the rental teams. So it's nothing I'm too sad about. It's it's always beneficial to to look back and be able to see where you went wrong and where you could have went in a different direction to change the game. And if you're doing that with your games, then it's not something that you should feel like annoyed at bad about or anything like that because that they're the key bits of information. Always remember this, friends, that when you're playing Pokemon, if you can look back on a game and you can you can really see areas where that's where I should have. This is what I should have done. This is what I should have corrected. Then they're the key elements or if there's a certain Pokemon that didn't perform well or missed a knockout or something like that. That's really great information because that is the information it's going to allow you to take that step further to improve yourself, improve your place and improve the team in general and just keep getting better because in such a competitive environment, the Pokemon is especially the minute and the players are getting better and better and better all the time. It's just about having these little tricks to try and give you a bit of an edge. And if this is helpful for you guys, then that is all that matters because that is snippet of information. It's all I want is to try and help you guys and push you on a nice path to get to where you want to. But there's the team. Thank you so much to the pocket of the underscore pork, whatever the username is there. But like I say, really nice team, really nice to be able to feature it today on the channel and I hope you guys have enjoyed it. As always, if you have, do drop a like, do some to the channel if you are new to the channel and you want to see more of this content and we'll be back with more content later in the week. Friends, we have some more funsies with your comments, your suggestions for teams that I'll be featuring later this week. So do stick around for those. We've got some fun teams to feature as well and some other rentals as well throughout this week from specifically some other Japanese players as well. So we've got some really nice teams to feature this week. So I do hope you enjoy the content and I'll just sign off there. Have a great rest of your day and I'll see you all for another episode very soon. So thanks for tuning in. Take care and bye bye.