 All right, let's do this. Thank you very much for waiting So you're asking how can I improve it? So I'm curious. I wonder if something changed here. I don't remember this Because this feels like she's she touching she touching the surface. It seems like a weird Thing where either you want to make make it clear that she's touching this or is she leaning on it holding it? it seems kind of like a non-committal move that feels a bit weird and Facially like from here to here. There's nothing going on. I think you can improve something where she does this, right and Right when we see her She could have a bit of it an expression through here Something that just feels a bit Like there's nothing going on in her face Only now she's finally blinking. She just feels a bit like her mouth shape is always the same If you could be looking down looking around, you know, is she always staring could she be looking around and processing what's going on? I mean, you know, it could be a lot of like, oh man, what happened what happened and that's when in here That's when she stops and does this Even on this going up you can probably push the eyebrows a bit higher because you're in such a wide shot You can push the face expressions a bit more Just through here careful It's a bit mechanical because you have the foot moving same amount or moving same amount body and head So that right through here feels very mechanical. It's like a wander enormous piece that moves It's cool Like that it gets a bit IK right at the end Because the wrists are stuck in the same position. There's a rotation, but I don't know why they're stuck so high So they kind of frozen in space. I will keep those Go down with them Then you always cheat, right? They can always be lower here and then you can bring them up So that they're not kind of stand also not stuck through here Also, this seems new unless All that's I'm forgetting something. So what's weird about this is that a just physically it's too fast that move forward too fast But the thing is especially with this speed the energy doesn't match the tone of voice And it's like at this point I want to see something in here I would that's why we're going close because you want to read the face So now with all that movement you kind of not seeing the face clearly enough. It makes it more a Mechanic shot, which is that's what you had here So I would actually not do that and really concentrate on the facial performance To get to there And also her hands all that stuff comes to be post-to-post you kind of come to a stop at the same time And it's right before we cut out basically and then here towards the last couple frames There's no animation so you'll have to continue some keep alive compression on the fingers the way kicks in Maybe all this drops a bit while the fingers they put Stuff like that Then No face no hands no offsets just placement. I don't have a story yet. I didn't really know how to start it But I have to go through different takes and poses is what I like the most That's a tricky thing if you you don't have a story. I didn't really know how to start Um I'm not sure, you know, that's not the right way to go about you're gonna be stuck with a shot like this for a while I can't let this happen. I will not allow it. I mean look at these people It just seems very posy I can't let this happen That could be like I like that because then you have a lot of head accents and just facial stuff But then you have eye and you point towards yourself like you you shouldn't really point out or act out words So then you have gesture gesture look and gesture. It's just a lot of stuff So I will keep that just allow it. I mean look at these And Again, I'm not sure if you need this because there's nothing to look at I know you might add something later, but pointing is always kind of a default thing I mean look at these people He could just I think is he can just look What I would do is instead of that and then point is This with a little bit of a step inside step turn Looks over comes back. Whoops. So when he comes to here, he actually took a step forward So he's actually now A lot bigger in frame No pointing And then he goes I mean look at these people and it's this big thing and then you can get a clear read on his face So you're using depth in the scene Goes the the common thing is to just have a person standing Presenting in an empty room And not moving around and it's basically whoops It's basically, you know, he never takes any steps. There's something in here, but You can push that a lot and get that character a lot closer to camera just to give it more contrast All right. Thank you All right, there's an email you can sign up you can start whenever you want you can submit whatever you want You get 16 submissions either way the like and subscribe would be awesome. All right. Thank you