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How To Remove Fall Dmg On SourceSDK hammer editor

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Uploaded on Jul 25, 2008

SCROLL DOWN TO VIEW VIDEO INSTEAD OF PICS had no program to take pics from SourceSDK

Anyways here it comes


First create a filter_damage_type entie
Go to properties

Name: removefalldmg (u can use what u want )
Filter mode: Disallow entities that match criteria
Dmgtype: FALL

now press apply and close it

browse for texture called trigger and create a box where ppls need to go to get fall dmg off
press ctrl+t and make it Trigger_multiple
make delay before reset: 0

go under Outputs
Press add and do like this

My output named: OnTrigger
Targets entities named: !activator
Via this input: SetDamageFilter
With a parameter override of: removefalldmg

!!!!!----- !activator and SetDamageFilter WILL APPEAR IN RED! -----!!!!!

press apple and close it


CONGRATULATION YOU CREATED A TRIGGER WHICH REMOVES FALL DMG!

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