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gdxBloodCM #6, I almost completed a gameplay part.

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Published on Feb 7, 2017

Gameplay part of code almost done, but it need to fix some bugs and problems. Changing a palette is very droping fps with OpenGL, because changing palette calls texture update every frame, it's need to fix at first. And there is some problems with hit damage force. Cultist burnguy doesn't works, because it not complete yet.

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