 Welcome to the zone former podcast. I am your host Alfred Tabex joined by one of the coolest guys in video game music today, Rosen Hey, everyone is frozen here Yeah, so sadly Nate can't be here. His router was fried and his internet's kind of down. So He can't be here today, but we have a great substitute. We have Rosen with us So that's always lovely to have you on the show. Thank you for being here. Thank you for having me So one of the things that I wanted to talk about this isn't Zelda related at all But since I have you on here, I want to talk about your newest album the Skyrim album the kaizal a journey to Yes, Skyrim did I pronounce that right? Yeah, case. Oh, yeah I'm not a fume like expert, but yeah So first off I'm just gonna ask what inspired you to do a Skyrim album well last November when when the Skyrim special edition came out I immediately bought it and I was like, I'm gonna play another 300 hours of this game And as I played it with my wife, we were both like, oh my goodness, we should cover all these songs and also Well, that was one reason the other one is like at work I usually like stream music from Spotify and I noticed like Skyrim soundtrack is nowhere to be found on like streaming digital services like Spotify or Apple music, so I'm like, hmm We should do something about that So and also the other inspiration was working with Theophany on time sent part two We got a lot of recording sessions here at my studio for the choir and we In our spare time we kept doing all these like little snippets of Skyrim and like joking about it like Oh, let's sing the song and blah blah and like I guess like we said it too many times Or we we had so much fun with it that we were just like, oh, let's just turn in and turn it into an album So this happened at the same time or this was produced at the same time as I was finishing time send with Jason Theophany, yeah So how far back Does your love for music go like have you always Done music or is this just like a last ten years type of thing? No, um, ever since I was six years old I Guess I've loved music before that but I started playing piano when I was six and I have never really stopped doing anything music related I went to to college for music in Boston. I have a degree in film scoring So yeah, this is my life pretty much So did you work with Theophany on the score for the terrible fate film? Well, he did most of that. I just helped him I Helped him record. There's some like creepy choir parts in there singing like the Majors theme. I know if you remember Yeah, creepy. So yeah, we just like hired the singers and I pretty much like helped him record them here at the studio I I helped more with the production of the album might I I worked with him on The boss track the Adalba track and I recorded the rest of the choirs for him as well as like arranged some lyrics My wife me and my wife We wrote the the like lyrics in Sanskrit and other languages we use for the album No, it was pretty fun. Yeah So this is just kind of a curious question So how are you like one of the lead figures in the material collective or is that just something you work with someone you work with? No, so material collect collective When it started it was more of a collective So I remember I was invited to collaborate on this album with other like hundred musicians It was for Final Fantasy 7 and it was called material. I think that's where the name actually comes from So after that, I just started collaborating on other albums I'm also on like the final fantasy 8-1 and and I've helped, you know, advise some other artists for the other following albums my wife is also on it. I'm very good friends with the founder Sebastian Wolf and We've always wanted to do like, you know, bigger albums together and stuff like that So I guess that's how I ended up being signed by now his label called material collective And that's why like this album case all is released through it So for this one how much this is just kind of I'm always curious about this specific thing when it comes to video game Remixing especially with a lot of the tracks like on harmony of heroes and whatnot. How much of the album is like live recorded? Instrumentation how much of it is Compute done on computer. It's probably 90% digital virtual instruments most of the vocals are live and What else is life and the pianos are live as well. I always try to keep it, you know Life is that's my main instrument What else is life? I have some violin Playing in there. I'm trying to think what else. Oh and we recorded some percussion in this like Big Us Cathedral in in San Diego Took it like the, you know, super echoey thing if you listen to Track number 12 Dragonborn, you know, like the main theme the beginning of that That was a cool experiment because we actually and by we I mean like theophany and I like recorded this super big-ass like bass drum and We sampled it and we pretty much made a library and like, you know, then here, you know We just like mess up with it and stuff So that's why I say 90% like we like sampling a lot of instruments ourselves and creating our own libraries But you know in the end I guess you can call it in digital So how does that sampling process work then like what what do you do to get those samples to play around with in digital? Well, it depends on what kind of instrument, but I guess percussion is very simple because You know, you just have the percussion you can either pick like recorded here at the studio where there's no reverb no echo Or record it at a desired space like this one We just love the you know the the reverb from that cathedral. We bring like instruments and we pretty much record, you know different velocities meaning like different Amounts of intensity, you know, just like very like piano hits are very forte impacts and Yeah, this takes a while and after that we just like coat it into contact and you know make patches and Program them a little bit so they're not just like all weird when you play them and on the keyboard So do you have any other projects lined up that you can talk about or do you want to keep those a surprise? I mean, um, let's see. I Guess the one thing I I can talk about is I promised my fans. I think it's been a year now My last Zelda album was time once lost Majora's Mask Album that I released a year ago. Actually the I don't know if you heard it, but The last no the second to the last tracks I think it's like song of healing and with a little teaser at the very end. There's like a secret section that has Like you can hear both since the fact that and someone playing like accordion and you can hear like wind waker's theme so people have been waiting for me to release a wind waker album and So I guess that's no secret. That's what I'm working on right now. I'm getting Obviously, I'm getting the opening on board with this because So funny because he wants to arrange all the music. I don't want to arrange and vice versa So it's like perfect because we're not getting in each other's way and also we're helping each other collaborating Like he is amazing at percussion. Like I really admire the way he like handles percussion And sound design overall and I'm more of a melodic person orchestration, you know, like just finding different ways of making stuff sound different And my wife Revan she is in pretty much all my songs. She's amazing vocalist and She also plays other instruments like harp and trumpet, but So the three of us are trying to you know get together and make a wind waker Album or I guess EP it's not gonna be like a full-length album We want to try making smaller stuff from now on so people don't have to wait around for four years for you know new albums So do you have any ideas of what tracks are gonna be on that album or just any of your favorites Yeah, I guess I can tell you which ones My favorites will be We're doing the very first track, which is the opening to the game Remind me what's it called like hero hero of legend Oh, like the opening Yes, thank you. Yeah, that one we're doing we're for sure doing Dragon Roost Island. We are doing The great see that's my favorite track in the whole like soundtrack So I need to do that and like if he often is just like yeah, whatever, you know, that's like I Want to do cooler stuff like Dragon Roost Island or you know, and then I guess we're all collaborating on the Ganondorf battle like the very last Yeah So I think those will be there if we add more we'll see but those will be like the main must Arranged. Yeah, we have to arrange these guys Got me excited. Thanks. I'm looking forward to that. Thanks. Hopefully we'll do a good job. We'll see Me always do a good job. I always enjoy your stuff Yeah, I guess this is like it's very new to all of us because it's um, it's like I guess you could call it like a happier Style, you know, you know what I mean? Like yeah, you have any stuff. It's always like super dark and intense and like You know more epic I do more like melodic, but it's still like epic and like very dramatic So this will be a very very different album for sure Okay, so moving on then Have you heard about the Zelda the Legend of Zelda encyclopedia that's coming up. Yes, I heard something about that, but um, okay Yeah, that's very exciting So we're gonna talk about that a little bit then According to what we wrote on our On Zelda informer says the first chapter is gonna feature a visual journey that explains some of the very basic features in this Series like Hyrule Kingdom and the master sword on another chapter contains a massive list of all enemies characters and items to appear in Series and then another chapter tackles the story in each game which could add additional details not seen in the games themselves So this is the second one that we're getting this year. The last one we got was the art book Which I don't know if it's come to the United States. I don't think he has otherwise. I think I would have it Yeah, and so I'm pretty excited about this because it's you know, it's Zelda and it's it's a book on Zelda stuff What kind of stuff are you looking forward to actually I'm very very excited about looking at more More stuff about the master sword. I think that's my Favorite thing about this all the series is just like such a legendary sword and and you know with Skyward sword will learn so many things from that You know like how it has its own character and stuff like that So I'm looking forward to learn more about those secrets or like origins, you know What about you? I'm kind of the same page like I really looking forward to especially the story part To hear more story details that we typically hopefully that we typically don't get in the games Because we kind of got some sort of backstory to the Legend of Zelda itself in the hero Yeah, Hyrule of Historia with that manga in the back And so I'm kind of looking forward to more stuff like that that fleshes out the story of Legend of Zelda and each individual game Because the mongas themselves that come out aren't really canon. I know they're just kind of based off what I wish they were Yeah, they are pretty good And then you get stuff like at the end of Ocarina of Time like that bonus chapter and just you know It's a little cool stuff that I really wish was explored more And maybe we'll see a bunch of that stuff in the book Maybe we'll see a bunch of that stuff in Breath of the Wild that like things that we didn't think would be explored or explored But I'm pretty excited about this. This is pretty much some of the only Zelda news We've gotten so far I know this past week or so. They're making up for her. Yeah, I'm very excited too I mean the I have one of the things I like the most about Zelda is the story So I hope that they just flesh out more stuff about the you know The timelines and stuff like that or just give us more background on some characters that we haven't heard about You know the Sheikah tribe is one of the most mysterious things from the the series So I think that'll be pretty exciting to explore And maybe they'll explain to you that third timeline split that we got in Hyrule Historia where Link supposedly dies Be nice to figure out where that came from and how that works. Yeah, exactly Yep So have you played Super Mario Run? Yeah, I have I was just playing that before like We started talking Yeah, I mean I play at work. I mean I know I shouldn't The you buy it actually or yeah, um, I I knew I was gonna buy it like the moment that I downloaded it just because It's it's Mario on my phone. Yeah, so I feel and so I kind of want to talk about our first impressions for that game Because apparently it's not doing so well a lot of people give me bad reviews. Oh, this is cool We get to talk about this. Okay For me First of all, I was very impressed with the design. They did a great job at not making it look like Like a phone app if you know what I mean like very glossy like big text and stuff like that It still looked like Nintendo game and I really like that. It was very fleshed out The mechanics I actually loved at first I was very skeptical because I was like, oh another like wrong game and as much as I love them, you know This was very unique Yeah, it was way way easier to use and I thought it was gonna be because I was worried about that You know like what's gonna happen like are you gonna die like that easily or you know stuff like that? But I really liked it and the same as you I actually bought it right away Like I will always report Nintendo. It doesn't matter what they throw on me I'm just gonna throw my money back at them, you know, yeah And I don't necessarily I mean, I think the bulk of those reviews are coming from people that are having trouble starting the game I haven't had it crash on me. So I don't know really what they're talking about Which is weird because typically when like Pokemon go or something came out that it would crash. Oh, yeah, this is fine. Oh, so buggy But like Super Mario runs. It's good. It's it's a cool little iPhone game There's a lot of replayability to it my opinion. Yeah, I agree with you You you go through the the tour the world tour And then you have to go back and collect all the coins then you have to go back Click them the second set then the third set Then you have the toad rally thing where you can just run up against each other like in a ghost mode Yeah, I get frustrated with that a lot because I lose a lot. Yeah, no, I know what you mean But I think people yeah, they're not saying that they're not saying past the fact that it's like $10 and I'm like Well, if you compare it to other Mario games that are like 40 or $50 back in the day I mean, this is really nothing and it's like the same experience and yeah People might say like oh, but you know, I can beat this in one night and I'm like well not really because It's actually a very challenging game once you try to collect like you say like the separate Set of colored coins and stuff like that Have you have you gotten all of them? I'm trying to I got I got a majority of the first set Yeah, so I'm trying to get whatever house item or whatever that you get from those ones And then I'll move on to the next than the next I'm trying to collect enough toads right now to get Luigi Oh, yeah, the only ones. I don't have a Luigi and Todet. Okay. Yeah, I have to that. They're not Luigi That's pretty cool. I was not expecting like other characters to be honest I actually thought it was gonna be like a cheaper looking game and that I was like oh whatever But I'm I'm impressed I guess because I had those low expectations Yeah, it looks like the new Super Mario Bros Ported to a phone which is nice. Yeah, it looks good. It doesn't look terrible. It doesn't look blocky or pixelated Which is really cool. Yeah, that's nice So the visuals are nice It has some of the same music that the other games have so it's not necessarily like something new But it's it's familiar and that's good Exactly because we can look at it and be like oh, yeah, this is Mario Even though we're not played directly like Mario right and a lot of people are saying it didn't bring anything new I mean it kind of did the mechanics are new Yeah, you can you can do tricks and rolls and jumps and jump over enemies vault over them Like there's a lot that's new to this. I don't really know what people are expecting from a mobile Mario game Yeah, because you know if you download it or if you bought at any point Sonic CD on the phone You have the Overlay, which is those that the d-pad and the a and the b button On that very small phone. Oh, you're trying to control it like that. So it's it's it's more of a hindrance to do it that way Yeah, it's not gonna make enough. Yeah, then they just have something like this And I think this is a great use of the iPhone in terms of playability for the game Yeah, like I love how simple the design is but you can you can play with one hand I mean and one finger, you know, that's that's pretty cool. I mean it sounds super simple But it's actually very hard to implement into a good game Also, I think I don't I don't get why people say like ten dollars is too expensive when though some of those people like Have been playing like free-to-play games and they probably spend like a thousand dollars in a year. You know, it's just Buying meaningless, you know upgrades Yeah, I mean I'd rather pay once I'd rather pay ten bucks once than I have to pay like ten bucks over the period of time And that's something Nintendo's good at so far with their mobile games Or if you even want to consider the Pokemon Not Trozee Pit cross. Yeah, for example with the first foray into free-to-play games kind of if you spent like thirty dollars Total then you got the game for free like the rest of the game was just open to you Yeah, so they have a really good consumer friendly models of games To where it's like, okay, you pay this one-time amount or you could pay X overtime if you reach the maximum and then you get the game for free or like the rest of the game like unlocked Yeah, you don't have to worry about anymore Micro payments. Yeah, I think that's a that's a better model in my opinion because even I've all my friends have spent so much money in Pokemon Go, you know It's yeah, it's ridiculous, but oh well, hopefully people will actually give it a chance for what it is, you know just See that it's a brilliant design and you know because simple it's hard to do, you know mm-hmm So along with that though We learned Just recently on this probably today or yesterday That a lot of the investors were disappointed by early reviews and sales of Super Mario run And the shock this shock the stock shares finished down at seven point one percent in the Tokyo stock exchange and Which extended a losing streak to five days during which the stock has fallen more than 16 percent So and the stock had already risen more than 20 percent in the space of a month before the beginning so it's it's dropped about 16 percent of that 20 percent of it rising and So that's not necessarily that good for Nintendo and a lot of this is also from the Wall Street Journal In case you guys want to look at it. Yeah, and I mean ask a stock holder myself. I've always I've always invested in Nintendo. I think like for seven years. I've been like a stock holder in there And I tried not to rush and like, you know, just sell all my stocks one like for example like when Pokemon came out but that the thing is as an investor when you see headlines are just saying like oh people are not happy with this because it Costs and blah blah. I feel like it's very It's one-sided, you know, like all media And I think the reviews on the App Store didn't help because visually it looks like a horrible game because you know if all those like one-star reviews and You know, it's just a lot of like the very angry people who are not really Grading the game professionally, I don't know how to say it and because I've a lot of reviews out there And saying that it's actually an awesome game and yes, it is worth the $10 It's just like all this like like angry users that are just like I don't know. There's you know, this is crap Whatever so as an investor like you see all this you only see all these things, you know I I bet that 90% of this people haven't even seen the game or haven't bought it or whatever So they're just scared and they're like, I'm gonna, you know, bring my stocks out of this market, you know Mm-hmm, and I don't know although It's kind of weird though because after what happened with the Pokemon and a lot of people just like Throwing their money at the at Wall Street. I thought it was gonna happen again, but I don't know. I don't know what happened there Well, it seems one of the reasons that people seem to not like it too much is not the fact that the $10 Prices on it period, but the fact that they make you pay $10 after already having the game for a little bit so somebody said I think it was Matoi Acomodo former Nintendo game director stated that they should have either asked players to pay when downloading or Give more free content if they were to pursue a free to download model So basically either and this was kind of confused me at the beginning teams I remember them saying there's gonna be a $10 game. Yeah on the app store It says get so it's a free download But then after you Play the first world you hit a paywall And that's kind of discouraging to a lot of people. Yeah, because they see that and they're like, I don't want to pay You know $10 and you could still technically play the game without that But you miss out on a lot of the content correct So you miss out on like the blue green yellow purple toads So you can't really expand the game or get any more characters Or move through the world correct So that that might be a deterrent to a lot of people Maybe Nintendo will change that maybe they won't I think that the $10 price point is is fine the way it is I don't think they should change that and again Wall Street Journal also stated that the game isn't available on the Android operating system yet So we might see more downloads more payments through that. I think it's a little premature to Jump the gun and say, oh, well, it's it's obviously poorly like doing poor. So we shouldn't even try to Do anything about it. It's been out for like two three days now And Pokemon go everybody forgets that they treat it like it's some like oh, it's it's Pokemon go now We play it like every time we go out or every so often, but the launch for that game was abysmal Oh, yeah, you could connect you the servers were always down Anytime you used an incense or a lucky egg or bought anything it would pretty much go away because you couldn't get back into the game So for the first week and a half of that game is unplayable I think even past that there were plenty of glitches plenty of bugs the tracking system went down So there was no reason for that like for people to like that game Because it was broken and it's still kind of is it's still kind of yeah And like people are still angry about that like Pokemon searching Mechanic and stuff like that, you know, they haven't fixed it or or they took it out right like the future They kind of added something different. Yeah, but it's not people don't like it and they probably won't like it until they get back What was there before? Yeah, I feel like a lot of this is just based on like and Like a fast reaction, you know without actually thinking about it like most of internet reactions, you know And yeah, it's I think it's It's weird too because this is kind of the flip-flop of what happened with Pokemon go is the investors saw Pokemon go is a huge success for Nintendo And so they poured their money into that into Nintendo stock for like a week straight only to find out after that week that Nintendo only had like half a investing interest in Pokemon go to begin with and then they pulled out Whereas the Mario game Super Mario run they have a full invested interest in Like they every all the in Revenue and influx of revenue is gonna go to Nintendo And so it's it's more on the lines of if they fix whatever crashing glitch is appearing for some people Then I'm sure the game is gonna do perfectly. Well, I think again. It's like you said it's it's really Dumb to just you know have a premature reaction to something like this and pull out It's you know, it is what it is it's gonna happen because people get scared with their monies in True in danger of being lost, I guess But you know sock market changes all the time goes up and down So I really wouldn't worry about it too much like right now This may seem like a big deal for Nintendo, but they always tend to bounce back and who knows January with January 12th With a switch reveal. It's it might go right back up. Yeah Yeah, so, you know stocks are stocks are so weird. Yeah I Don't even tell me about that Don't get me started on this Yeah, so we're getting more and more reports to now that the switch I mean, this is something that we heard a long time ago. It was morally morally more of just a rumor That we were gonna get the switch and it was gonna be less powerful than the ps4 and kind of on par with the Xbox Yeah So what do you think about that like being less powerful than the ps4 is that a problem or is that just a non-existent issue? You know at first when I heard it the first time I was like, oh, no, this is horrible. Why are they doing the same mistake again? But when you think about it, yeah, I think it might be less powerful I mean, well it is gonna be less powerful But I don't think this is a problem because this is first of all, it's a hybrid console So you cannot have the full potential of a home console is just sitting there with all those fans and all those processors and stuff like that And at the same time have the same powerhouse and just like, you know While you're driving or going to work not driving. Don't don't do that But the other thing is That games are gonna be running at 720p when it's portable when it's like undocked so That makes me wonder, you know like Yes, it's less powerful, but I don't think it's gonna be a problem At all also because the architecture like these processors and like the graphics card like have Are way more advanced than whatever the way you had anyway, so I feel like it's genius that if you know if they can manage to just Be able to use the full potential of both the processor and the and the gpu You know, I think it's gonna be a magical console that you can just carry everywhere with you What do you think I think I kind of agree like I don't think necessarily it's a problem Like I've always I'm always a little sketched out whenever Nintendo decides that they want to go at a lower Yeah, processing power speed or whatever than the PS4, but also we've heard from Other companies like third-party companies like EA or Ubisoft talking about how easy it is or how easy it's going to be To port games from the ps4 and Xbox one over to the switch So even if it's kind of a downgrade of power, I don't think it's gonna be that much that's gonna be significant Yep It's not gonna be like when they had to port things from the ps3 and the Xbox 360 to the Wii I don't think it'd be that drastic where you see a noticeable shift I feel like it feels that way third parties would just not you know Make games for the switch and I think a lot of them are just jumping, you know going for it Yeah, that's a good sign and I think yeah and a lot of the like I guess my clearest example of of the comparison between the ps3 and and The Wii type of thing when they downgraded was if you play Marvel Ultimate Alliance 2 On a ps3 and an Xbox 360 you get a more well-rounded more Better-looking a better-looking experience with more content in the game better story like dialogue and stuff Whereas if you play it on the Wii, it's the same as the ps2 version And so far and from what we heard about that about porting to the Wii It was really really difficult for companies to do even more so for the Wii U So they just kind of didn't like a lot of third-party companies just stopped porting stuff to the Wii U but so far from what we've heard is that Nintendo is having like great luck with people porting it over to their console So I don't think we necessarily have anything to worry about in terms of power for the switch At least I hope not right now. It's again. It's mostly just rumors It's not like we're gonna get anything significant until January. Yeah Again, you know, we're still still waiting. We got an announcement for an announcement again. So we'll see there March is not that far. Yeah, which is kind of I know it is but yeah, I know it will be worth it you know again the fact that a lot of like developers are supporting the idea of the Nintendo switch gives me a lot of hope because you know from the very beginning we saw like A company like directors being like, oh, yeah, I want to make games for like switch It looks like such a cool console, you know, like I saw the specs and you know, I'm very convinced about this you know, so If they can board they get in their games like you said, you know, and they're not having any trouble with that I don't see why we should be scared of that Okay, I think that's all we have for news topics So I'm gonna get hit on a little fan topics a few of them that we missed from last week All right, and then we'll talk about our our fun topic of the day So Steven Waters the second says do you think we'll ever see an origin of the Triforce in a game? Something that really expands into why there was a need for it in the first place What do you think about it? Oh, I Want to say I really hope so I had not thought about that before I don't see why they want to do it because they already did for the Master Sword or although that would have to be like a Breakwell, so But they they never said like this is the only prequel we were gonna do it, you know, I Can see them doing that. I hope so because I mean well actually, no I don't think they will and I can tell you why because most of when you play a game as all the game It goes into all this like mythological like Section where they tell you all the legends and legends and fables and I mean they're legends You don't actually see them happening at all. So maybe that's the beauty of The Legend of Zelda's lore. So maybe they don't want to show just about everything, you know, like when Helia was I Don't want to say a life because she was a goddess, but you know, I mean like when she was around doing stuff creating the world Yeah, I think it'd be interesting to see because kind of also what he said like Why did they leave the Triforce in the first place? And then we've talked about this on Zelda form a while back with a bunch of articles talking about the Divine Prank Which is what they talked about in Princess So it's it's more along the lines of like why is this a thing like why did they leave it here? And I kind of so it could kind of be looked at like in Christian mythology, there's the Tree of Good and Evil at the very beginning of the game The Lodge of Good and Evil at the very beginning of the world and it's put there more as a test As the one thing humanity is not supposed to touch not supposed to evil. Yeah, correct. And so In that it shows That's how the the fall of man happens how sin enters the world is because of them Reaching and grabbing and eating from the tree And so you could kind of view the Triforce like that as in it's not supposed to be something for human use Like there's reasons why the goddess has to step in whenever there's a War about it like the Hylia fought against the team and King now for possession of the Triforce and kind of like you see you see this Unfold over and over again like it's used in the wrong way that it has to be used correctly is I don't necessarily think it's something that Again, Nintendo has never been clear on story. So this is all speculation But I don't think it was something that was intended for human use is more of a reminder That the goddesses and them controlling the world and creating the world So it's it's more of a symbol like a like like their power a symbol of their power It's just it's really confusing because again, we really don't know that much about it or why it was there Otherwise, it's just there to like mess up the world that they created which we've seen time and time and time and time and time again Yeah, these goddesses are very careless. Yeah, if you ask me So let's see so Ryan Seaman asked I think I might have already asked this Last week, but I'd like to hear you pin on this I have a topic starting both of the while being that there are over a hundred shrines in the game How many ruin abilities do you think it'll be possible for link to acquire in that like? for example, there's the one where You get the magnetic ability in order to manipulate objects and stuff So basically just kind of extra items without there being items in the game Do you think that we're gonna get one for every shrine or maybe every 10 shrines or something like that? You know what I think is gonna happen is that there's gonna be like some core ones like the most important ones like let's say the magnetic thing and in When you do more ruins what's gonna happen is you're gonna be able to evolve those Avilities writing rather than just getting like 20 million different Once I think that's what's kind of happened. So you could say like maybe we're gonna get like 12 You know powers like that and they're just gonna like branch out from that Yeah, kind of like a skill tree for each item or each rune. Yeah, you know, you can do heavier stuff or I don't know Yeah And I think too like it'd be kind of difficult to make a specific Weapon or specific room for each different shrine. Yeah, that would be too much. Yeah, maybe that's why they're taking so long One mechanic per shrine But then at that point you'd be wondering why you know why you have That one ability if it's just gonna be used for this one trying to be kind of seen seen as frivolous Yeah, I know like why program this in the game. Why worry about this if it's only used for one thing So like I agree like it probably is maybe 12 20 and then it just gets upgraded from there Or maybe it doesn't get up or maybe there's just like certain shrines that you can only reach after you've gotten Each fruit. Yeah, because so that's all about connecting like the different items you have to like pass Certain tests, you know, I mean, I know there's always like a main like future item for a temple But you you always have to use one of the previous ones anyway, you know So, yeah, I don't see them Like doing like a million of them So George J. Naur asked the More kind of posed an idea about the progression of Zelda games that they have taken in terms of store telling a gameplay And where does Nintendo go from here? So obviously that the the next progression that we're getting is breath of the wild Which has been told that we're gonna have a story to it. We haven't really seen any Like definitive story to the game We know like little hints about it like there's calamity game and obviously something happened That to left Hyrule and ruins links been asleep for a hundred years. There's the bird people like all these things and I guess the last real story telling game we got from Nintendo in terms of Well, really anything with Skyward Sword Because that was not necessarily really heavily focused the story But it really set the myth mythological aspect of Zelda. So we got where the master sword came from We saw how Who Hylia was and that whole goddess of maybe she's got some time. Maybe she's not we don't know But we did get a lot in that game And so I think that hopefully moving forward Nintendo is going to want to add more store telling into the game And they're hopefully gonna get better at that. I mean, I think we talked about this I think you're talking about this with NATO all back. Okay, is that the story telling in Hyrule Warriors was actually pretty? Oh, it was like a fantastic story But Nintendo at this point can't be like well We can't let like a third party do something better with our own games than than we do So, what do you think? Well? Yeah, that's so true um, I think the beauty of Of this new game is that it's an open world and they have the chance to throw in so much lore in there, you know Because it's not gonna be forced on you because it's not gonna be a linear Story or gameplay. So I think that you're just gonna learn so much from the lore That we don't know about, you know, both from like this wherever this is in the timeline and just like overall the whole like series And you know, you might find a lot in like books or kind of like in Skyrim How they have like so much lore but it's all hidden in books and like people just giving you quests and stuff like that You know, I feel like it's kind of the same. They're they're trying to Compensate for that lack of story like you say and other games Yeah This is pretty much all I have for the fan topics. Um, sorry, we didn't put any out a question out today Uh, Nate's internet was down like I said, so we couldn't exactly get to the facebook page post about it But um, as always you can feel free to just drop us questions whenever we can put them on our youtube youtube Uh videos that come out each week or you can email them to us or you know facebook or twitter Whatever works. Um, so last topic that I want to ask is last night I saw Star Wars Rogue one with my fiance and her family Um, and I saw some articles about it afterwards because I was kind of staying away from any spoilers And one of the articles was talking about Uh, it was titled Is Star Wars or like can Star Wars be Star Wars without the Luke Skywalker family or the Skywalker family? Um, so basically can a core Star Wars film Or anything about Star Wars be done without Actually talking about you know Luke Skywalker Anakin Skywalker that that whole aspect Who the main like the main story of Star Wars is about them. Yeah. Um, so that got me thinking Can there be a Legend of Zelda game? Like a full Fledged Legend of Zelda game like this was a Rogue one was a two and a half hour movie that came out Like as a yearly release for Star Wars And it was a side story it wasn't it was a part of the main story, but it was kind of it filled in gaps. Yeah So Do you think that we could get a game a Zelda game not necessarily could we'll intend to make one because that's always you know We'll intend to do this or this But would Do you think that they could a Zelda game could survive on its own without any of The core characters that we always hear about like Zelda or Link or Ganondorf That's a tough one, but at the same time you have games like Majora's Mask where You know, you don't really have Zelda or Ganondorf, you know I mean, I know you see like Zelda in the memory, but honestly that's that doesn't count It was like super force so they could call it like Legend of Zelda But I feel like even without those elements they could have called it like, you know, the Legend of Zelda Majora's Mask so I mean I would say yes, they could do like it's enough to try to Compensate for you know, like just try to fill in Plot holes in there, you know, like about sages that would be pretty cool like And also I think they could potentially make games about the shaken drive. How do you say? Yeah, yeah, thank you I've always wondered. Thank you You know because that is like super mysterious and stuff like that and I'm pretty sure like they don't have to include either Like Zelda link or or Ganondorf And I think it would survive on its own to be honest with you Of course, it wouldn't be like as a Zelda game, you know in terms of like Mechanics and you know gameplay and stuff like that, but yeah, I think it's possible Yeah, and that also might come It might become more likely the more Nintendo focuses on story Um, because right now there's not necessarily a need I mean, there's a need like we all there's certain areas that we like to see fill in or certain characters We like to see explored Um, but Nintendo may not see a need right now for a story telling game that fills in some story If they're not too focused on it And they've already said in the past multiple times they focus more on gameplay than on story. That's true As sad as that makes me because story is a big part of gaming for me. Um Yeah, but there's Uh, there's I think there's room for a side story Like we've like the hope is that there'll be a sheet game that explains what happened with zelda In like the seven years between Okay, great link going into the temple of time and coming in kind of in a style of like assassin's creed or thief or something Where it's a stealth based game Um, I think that Nintendo that is zelda game could survive without its core characters But there'd have to be a reason for it to to be made not necessarily just to have a side story Um, like I can't really spoil too much about rugwinner. I won't I won't be that guy But there's there's a lot of people who haven't seen it yet For all the complaints that there are with that movie and some of the complaints that I have with the movie It does fill in some plot holes From the original trilogy It explains how a lot of things happened Um, and you know why certain things got to where they were Um It also does some good job at establishing some more lore to the to the star wars universe um, but also The Now canon tv show Star Wars rebels Is pretty much a show with skywalkers any skywalkers and it's remarkable. It's it's great Yeah It's it's so good and it's doing so well So I think there's room for a zelda game without Zelda in it. They're just there has to be a reason for it. Um, it has to have a purpose other than hey, look It's a spin-off title. Um, because those typically don't do that. Well, I'm looking at shadow of the Hitchhawk right there Not everything works Yeah, not not every idea you throw at the wall is gonna stick. Um, but I I think it'd be cool to see a side story game Um, without any of the core characters in it, but there again, there'd have to be a reason Like we'd have to there'd have to be some logical Um idea behind why we were getting this game and what they had to do with the story and their importance Well, I would love to see like the origin story of the Majora's Mask, you know, like The tribe where he came from and stuff like that. That'd be awesome. I don't think that would need like link or anyone, you know Yeah That'd be interesting to see like gameplay for that too. Maybe it's like kind of like a fire emblem as game Like very something like that. Yeah, that'll be cool Mm So I think that's about all we have today Uh, thank you for joining us again, Rosen. I'm always happy to have you on the show here. Thank you so much So where can they find you if they want to look for? Um, they can find me on facebook. Um, It's facebook.com slash Rosen dot us or they can find me on my website, which is www.rosin.audio Um, yeah, that's okay. That's I think like the best option Hmm And as always, uh, you can find me on twitter and Zeldin former whenever I decide to get around to writing editorials again Now this takes up a majority of my time. Oh, I bet that's a lot. Thank you guys for joining us and thank you Thank you, Rosen for for being here. My pleasure. All right. See you guys next week