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Giant Enemy Crab: Fallout 3

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Published on Nov 7, 2008

"The giant enemy crabs are terrifying the world of Fallout with their menacing claws! Thanks to the wonders of Vault-Tec nuclear technologies, the threat of these creatures has been neutralized. Remember our motto: 'With Fault-Tec's new line of massively damaging firepower, weakpoint worries are a thing of the past!'" -Message left on this footage found in an abandoned office building somewhere in Capital Wasteland.

The weapon seen here is called the Experimental MIRV. It launches 8 Mini-nuke projectiles at once in a sort of spread and is actually included in the game. Let me make that clear: THAT WEAPON IS NOT A MOD. I used godmod both for infinite ammo and to prevent my death, rescaled the mirelurk, and disabled his AI all using the console. THERE WERE NO MODS USED IN THIS VIDEO.

Since I keep getting asked about this in the comments I thought it best to add some better details on how to use the console to do things like this. First off, there is no dev console in the X-box 360 or PS3 versions of the game. Just get a decent PC already! You're missing out on all the awesome modding!
Next, even if you are using a PC and hit the Dev console key, "~" on most western keyboards, you might notice that the game freezes and tints green but you don't see the entry thingy. The console is working! You just can't see where you're typing because it's off the screen. This is a bug having to do with Bethesda being silly on certain resolutions. The fix can be found here: http://fallout.wikia.com/wiki/Fallout...

Once you've quit, fixed your .ini settings and restarted the game, you should see a little white underline cursor like in DOS at the bottom left corner of the screen. This is where you enter console commands.
There were 3 console commands I used in making this video:
1. God Mode: You can toggle god mode on and off by entering "tgm" for ToogleGodMode into the console. This makes you imune to both radiation and damage (but not immune to scripted death) and also gives you an infinite clip of whatever weapon you use.

2. setscale(##): The range for the number ## is a float between 0 and 10. Keep in mind that this only works if you select an object/character (PC or NPC). You can select things in the game world while in the console my clicking on them while the console is open (if there are things in front of what you wanted, you can use the scroll wheel to scroll through the objects in the direction you clicked). Note that this does not affect the stats of the object/character at all. A 10x scaled Molerat has as much health and damage as a normal one.

3. Toggle AI: The command "tai" for "ToogleAI" turns off the computations which make mobs and NPCs wander around following their scripts. I believe they will still attack on sight, but they'll stand still otherwise, thus allowing you to take pot shots at them like I did. =)

Now available in handy gif form with quote inspired by Lordneoify: http://i56.tinypic.com/swwbci.gif

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