 Alrighty let's play this in full first. Thank you All right. So this came with a couple notes here. So early stages You're mentioning how it is a bit messy messy messy messy You want general feedback on action and motion and poses and maybe the camera movements. All right. There is a tail that's going to come later. Oh, I got it and You haven't spent any time on the face and fingers Got it. Got it. And then the roll near the end You still have to work on that planning and fixing contact. All right All right So if I'm looking at looking at this here from a general point of view What I would do is either have some cubes some pieces or a grid or something in there So we have a better idea of what the camera is doing at the very beginning I mean, I know it's a camera move But for something like this when you just have solid colors At least there's a change here in terms of color, but it gives us a better idea that the camera is translating If you have pieces again a grid or cubes anything that tells us More about the perspective changes right now if I look at that foot here it moves But then also has a stop, right? Right there. There's there's a bit of a move And then there's a bit of a hiccup he stopped And I don't know if that's something where you counter it with the animation on the foot It is something where the camera has a weird thing because I'm seeing it also here And then a foot goes a bit lower so I know that's again part of the IK leg or something with the camera. So that's the first thing I would do just if you have a camera movement there Give us a bit more information there Again, it's good to have this so we understand when the tilt is and everything else But the more you can give us, you know as we're traveling probably the camera is going this way and we're in moving with her Again pieces or a grid or anything thing would be cool. I Think overall my main Comment would be that it feels a bit once even in timing. That's always a bit of a way easy thing to say It's just a bit of a look Go go go Jump turn land roll and then that's it That's cute like I like that at the end But the thing is the rest is just a bit flat in terms of timing So even this here like what kind of turn is this she's just kind of looking around is she hearing something It's something where she just casually looks around to get going. Why is she getting why is she going over? I know you know, it's not like a crazy story It's just modern mechanics and jump and everything else But anything that can give us a bit more information doing personality than just a default Turn I would kind of think about that a little bit then when you get to this it has a slight feel of Like an energy is a bit missing was you're not going further out with that arm and then with the hands There's something where it's kind of like okay. I gotta go Versus really pushing this when you go into this and she starts to run by now And watch out, you know have some pops in the legs from the bends to the straight here, but where we really go into a Stronger, you know a bit of a stronger line there, but also moving your your chest forward Just to get this is just a very very upright throughout also for contrast would be nice to go from this And as she goes, you know to this point She will be really booking it and then for that when she gets to here She can come back up with the body. So you have a bit of this to that to this in terms of contrast But even this just feels a bit loose and not loose and stiff. It doesn't quite work loose as in She's not quite into this in terms of the energy. It's kind of like arms are just kind of up. It's gonna get I guess I got a turn And because of that it just gives it a stiffness where everything also kind of moves at the same time And it's kind of weird notes, but I will give this again go back with her arms so that I can have a big swing And that turn would be More with the really corkscrewing like turning your head around Arms would be you know month arm could be higher. I know I don't you want to make that turn So do you want to swing one arm up one arm is a bit lower? It's giving us a bit more energy pose wise careful to not bends Elbows towards the camera away from camera if you do a silhouette test We just have stumps there where we don't quite understand the structure versus if that would be up here or You know or whatever down and up or whatever you want to do But we want to see a bit more of the structure of that arm and Again those arm the legs are also kind of just kind of there Coming along for the ride. We get just a bit stiff through there and even this would be Where you might swing those arms first and then they could be tucked in and then the body Changed our colors. She's on she's right here Where you have a bit of a roll in the body in the head here. She can really tuck in for a moment of being almost in a little bit of a ball Where it's that just pushed a bit more like that for longer And then coming out again, this feels very Very married and twin and defaulty so you can think you know, not that has to be always the three-point landing. I appreciate that it's not But something where you kind of push you A symmetry a bit more and then there's something where this is fairly high lamb Drop here, but she gets to only to here And then that's kind of and then rolls and I would just continue with that Compression a bit lower. I know she goes into a roll, but I know you're saying this a little rough But just think about that as she comes in a bit more momentum continuing into a compression roll into this And even that careful It's a lot of moving forward where it's she could have maybe a bit of a slide Potentially maybe that that leg is a bit more forward and then slides to end in something like this Because like there's a lot of forward momentum This kind of stops and again that is the bends so even a knee bends towards the screen Is odd either way or towards us. So now it looks like a short leg So give this you know a bit more of a structure in terms of the legs so the leg can come down We see a bit more. Maybe the foot is here at least a little bit And that is all cute. I like all of this Just this the arms out like this is an overall feeling of those arms here those arms there even on the jump where she's kind of She's always like a hesitation in everything where the arms are not really pushing and going back And even on this where it could just have a stronger pose again The question is you can you're saying this is just for an exercise not for your real The question is like, how do you want us to feel about her when we see this? This is like, uh, you know arms. Haha It's like an energetic thing You want to have a nicer line of action with the leg back there This is something where she's a bit wobbly on that. She's she's practicing and then that is more of a Balanced pose and then I would make her more wobbly And then she made it and that that's and the expression. Maybe she looks around and goes ha I made it and fall over. Haha. I did it. So this kind up to you what you want to do with her But I would just push that into more of a clearer zone in terms of the posing if that makes sense All right, we'll leave it at that This you know a calf critique have lots of questions So you can let me know email me back and then we can kind of talk about the direction of this exercise. All right. Thanks All right, there's an email you can sign up you can start whenever you want You can submit whatever you want you get 16 submissions either way a like and subscribe would be awesome. All right. Thank you