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ReactOS by Alex Ionescu

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Published on Nov 11, 2013

In this talk, Alex Ionescu, lead kernel developer for the ReactOS project since 2004 (and recently returning after a long hiatus) will talk about the project's current state, having just passed revision 60000 in the SVN repository. Alex will also cover some of the project's goals, the development and testing methodology being such a massive undertaking (an open source project to reimplement all of Windows from scratch!), partnership with other open source projects (MinGW, Wine, Haiku, etc...).


Alex will talk both about the infrastructure side about running such a massive OS project (but without Linux's corporate resources), as well as the day-to-day development challenges of a highly distributed team and the lack of Win32 internals knowledge that makes it hard to recruit. Finally, Alex will do a few demos of the OS, try out a few games and applications, Internet access, etc, and of course, show off a few blue screens of death.


Alex will also show how modern builds of ReactOS can be built straight out of Visual Studio, and how you can source debug the kernel with Microsoft's own debugging tools, such as WinDBG, stepping through essentially-Windows-kernel code to debug issues in actual drivers or applications. If time allows, Alex will show a bit on how one can reverse engineer a Windows function/driver to understand its internals, which beyond ReactOS can also help with debugging problems.

http://www.reactos.org/

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