 What is going on guys welcome back to the channel and I appreciate you being here today I have more details and the forsaken DLC including all details on the new enemies new vendors who is carrying Kade Campaign details as well as the Baron and much much more but before we get to that people Let me tell you about something I am doing every single month And that is giving away a fully customizable controller to my most loyalist of subscribers Xbox playstations set wherever in the world you live to be with a chance of winning Hit that like button on this video only they comment down below and enter the gleam link giveaway linked at the top of the video Discretion fast simple and legit people. Good luck everybody Okay, so this information comes from the gaming form of the latest issue So full credit to them the gaming form website can be found linked within the video description also now Obviously people this video does contain spoilers So if you want to stay spoiler free I'd leave now Okay, so let's start with a scorn the new enemy to the game come September 4th Although they once were fallen they are much more than just a risk in in fact If you didn't know they were actually once fallen But you could have gotten away with labeling them anything even a new enemy to the game Which to be honest they kind of are so the scorn once fallen suffering from strange Experiments repeatedly Reanimated and being bowed alive within the heart of an asteroid which is basically mutated them bunch of states They are this group that were locked in the deepest parts of the prison of elders. They became something horrible They bonded and mutated within these dark caverns. They are like an evolution of the fallen So every subtype of scorn is fundamentally new and they demand new strategies in defeating Hulking mongrels tower above the battlefield Blasting out cascades of lightning that's near impossible to dodge a rack need like Scream scramble on all fours impacts bloated with dark aether Exploding themselves which puts cursed trials to shame the radius of the explosion is that damn big Raiders send that spinning explosive soul blades avoid energy also being able to teleport across the battlefield Lurkers carry small circular Gladiator shields that stubbornly block everything you can stagger them though with a leg shots And then there's the ravengers these hunchback Scorcas charge at first sight spinning lanterns like sensors that they can slam into the ground Creating solar flames holding all of the above together Basically the captain of the group is something called the chieftain these enemies introduce a new twist on battles By throwing out one or three distinctive totems Solar totems are spinning towards a flame that I to say basically a radius shield within that radius Don't take a few seconds for you to die The void totem creates an invulnerable shield to all enemies in medium range when it shows up of a priority Targets must take a backseat until you destroy the totem Rear totems are the most insidious if one is near you eat rubber bands you basically sucking you towards it You must destroy it to escape It's also said that the scorn do not retreat they do not take cover They are by far the most aggressive AI in the game, and they sound pretty damn cool people They really do and that is the scorn. Okay, so unto Cade the Baron and that mole for Aldrin So Cade's inevitable death is something which basically triggers the campaign It's a start to the very first missions into the forsaken campaign And it sets the bar going forward in a way we have not yet experienced as a destiny player So the prison riot mission opens the campaign this mission sees you and Cade descend into the heart of the prison of elders At your side is Petravenge after you are separated Cade reaches the lowest point of the facility first and encounters the real cause of the uproar presumed dead by many We see a face as we absent in the story since the taking king the face of Prince Aldrin He was in prison deep within the prison of elders and now stands at the head of an army of creatures known as the scorn Which we covered earlier facing a battle against a combined might of angry prisoners Chonvia an action pack cinematic It shows Cade in fine form as he pops up and her own last stand But out of nowhere a sniper destroys his ghost and from that moment people we have seen what happens Gaming former state Bungie goes with great lengths making sure you hate Aldrin with a passion from this point onwards Bungie state we talked a lot early on about a thin line between light and dark All characters are going to walk that line even Aldrin himself The fact is trying to find his sister, but he's doing it in a wrong way the player meaning us We are in that same scenario. We are trying to avenge Cade's death going into this campaign So Cade is killed and Aldrin escapes And you are left to take the exo home To take Cade home And there you have it guys the person carrying Cade within the trailer actual is us as most already knew So the vanguard are left to defend the city We set out on seeking revenge for our lost comrade So we set off to a place called the tangled shore Now the tangled shore is the long awaited destination for us players to explore the mysteries of the reef The asteroids here are pop marked with caves, ramshackle pirate bases and hidden shortcuts In the distance a majestic watchtower looms over the area Descending deeper into the tangled shore you meet the spider this fallen mob boss Wants how to sway over the tangled shore But the arrival of Aldrin sent him into hiding Spider is the vendor of this destination Now this is interesting guys Not only is spider the vendor here but our uneasy alliance with him and his fallen forces Gives us the only help we can expect this far away from the vanguard So we do team up with the fallen to an extent pretty damn epic if you ask me early on while we are here He wants us to deal with these new invaders, but after we complete the campaign He still has things for us to do like hunt down atlaws from the prison of elders Which can be located from anywhere from random world spots to strikes to the midst of a gambit match But before all that can happen people they campaign awaits The campaign for the most part you have to deal with the barons as these had hand in cage death There are eight barons in total which we'd have to take care of I believe you can tackle them in any order one of first six anyway Each baron bow as its own theme which I won't get into now as I do want to leave something for you to experience Now gaming from the state and I quote While the events surrounding my ultimate confrontation with audran would spoil too much It's enough to know that the closing act of the main campaign teases a greater threat Forcing our guardians to turn from thoughts of revenge to something much more important A strange voice calls to audran from beyond the awoken watch tower Within which lies the greatest secrets of the awoken people That's when we visit the dream in city for the first time after the initial campaign completion The dream in city is about the size of messas and it's said to be the most picturesque work the developers have ever done The dream in city is alvin homeland on the fret from an insidious dragon that has infected its heart And I have heard people say our home car here But I ain't going to jump to any conclusions as I just don't know that much about the lore of destiny So as beautiful as this place is and sans it's been infected by taking Moments after you arrive here for the first time you are pulled into an ascendant realm and nearly overcome by taking falls The destination exists across these dual planes and it's said to take weeks to fully unravel its mystery The dream in city will literally change from week to week along a three week cycle the vendor of this destination is petrovenge She also changes location upon a dream in cities changes each week Gaming former states they spent many hours here But their power level just wasn't up to that to compete the enemies here So that much of mystery uncovered wasn't really possible But there was plenty they could witness like a new tower defense style public event called rift generator Which sees your guardian powering up awoken attack pillars in order to hold off an invasion of scorn forces marching out of mists There's also a vast arena where three to six people can confront a new take on wave based fights The dream in city is full of mysteries puzzles secrets and much more It's also home to some deep exotic chases But to find out what that great threat is To find out what these secrets and exotics and mysteries are we will have to wait until september 4th Which I cannot wait for people are really kind So the campaign starts with us losing kade it continues with our hunt for all june and killing the eight barons and battling his scorn It then progresses to a greater threat on our way We learn that when times are truly hard we can be friend of fallen We meet two new ncps in petrovenge new through destiny 2 and spider two new vendors to the game spider for strangle chore and petro for the dream in city And on that note guys We have come to the end of the video if you enjoyed the video leaving a like really does help me out Stay tuned for more forsaken news If you're new around here and enjoy daily destiny videos be sure to subscribe And hopefully people I will see you on that next one Always in the wrong where we stay