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Published on Oct 22, 2014
In this first episode of Game Art Essentials, I go over how to transfer existing textures when you need to make UV changes. The next episode will go over how to handle transferring normal maps when UVs are rotated.
Game Art Essentials is my YouTube tutorial series focusing on subjects that I think can benefit all game artists. I have no set schedule for releasing these episodes, so please be patient. :) Please comment if you have any questions or if you have alternative methods to share. Suggestions for future videos are always welcome as well.