 All righty, it's been a while. Let's watch this in full first Actually had some notes at the beginning and it's probably because I haven't seen it for a while So if there's anything where if you like really I can understand It's just to me the beginning of this that sitting up where It's fairly quiet through there, and I know it's in there. There's a slight move in here But as a CG version, it's very One axis very straight with no like ambient movement through there and Then just kind of going down in a somewhat simplified way You have a little bit of the buck going back the way it's here, but I think just for Realism and keep alive. I would add already a little bit of Swing back it would start here go back a bit just a bit more ambient move in The chest area even in the arm a bit of an arc in that head Then go in there and this could also be for the back here and kind of slowly going forward and then speeding up into this That was my main reaction seeing this again after a while That is felt a bit simple as in rotation stop rotation down and then up That's me was the biggest thing watch out. There is a little bit of a sideways Hick up there where I feel like the body is slowing down almost kind of Slowing down visually to the right and almost coming at us and then suddenly going a bit faster to the right there right there Rest in fairly cool. I like all of this and actually I like your new idea and if I blend this in here It's towards the ends, right? That's your sit-down idea, which I like a lot. It's also really cool to see this Just the impact on this and how the head kind of snaps down I Stuff like that that Push off with this with the crossover It's really great reference. It's really crazy to see the amount of folding you get here that the straightness and then That the compression into this When then with that lean right so the moment you have more weight going over this arms and this is up That that lean down and compression there And it kind of how it pivots off of this finger. Anyway, I know that's Different reference in terms of the angle everything, but it's just cool to see but I like this a lot that that gets very Primate in terms of just that hand here. They'll scratch and hold I love this I love that scratch hold slight look just long enough to register something and Then the faster look over But again with complexities of a turn like this and then it stops there pivoting off of here Like that with a slight rotation change And then having this Arm here like the way that is scratching like that is great So if you go back to this here Watching this there's a slight weird feel that drop right there and it might just be I think it's again the one-two nature of This side rotates down kind of stops with a little bit of a separate translate back right through there And it might also help you to continue a bit more like this To kind of fall further back because you're kind of leaning back. It might be a bit tricky They're most are trying to avoid that massive intersection through there So it might help you that potentially take this And almost go a bit further forward so that this is a bit more here And then that off balance will be okay because then he or it is or she is falling down That she that's a he there Is it look at the model? Yeah Falling back down again. It could fall a bit here. Even if it's get closer to this and almost bumps into this That might be that might be something good, but that move back That just feels a bit fast I Would just slow it down a tiny bit Because it's it has that feeling of back Suddenly slow. It's only fast and then here's only slow It's just a bit because if spacing wise you go here and then suddenly fast and then suddenly slow The opposite what I was just drawing is a solid fast Sully slow and then suddenly The swing but that's cool. I like this that turn And that's scratch over this way. I think you can have a bit more it's a bit even in timing for both these What what just a little bit more contrast and you can do like one like this And then go up a bit faster keep one of those two fingers in or two or one or two Then further out with one a little bit of a slight finger change into that maybe even bit lower Overall, but I think this is really great in terms of What that character's gonna do They do scratch a lot and has this you know like no human would Scratch himself with that hand all the way through there. They'll probably use that arm. I like this. It feels very Very appropriate. It's good reference Yeah, that to me. It's the biggest thing is Just that sit down through there a little bit at the beginning that I talked about But yeah, other than that, it's still pretty cool. Thank you. All right There's an email you can sign up you can start whenever you want You can submit whatever you want you get 16 submissions either way like and subscribe would be awesome. All right. Thank you