 Today I will finish our little trilogy about Wolf Shaper, which is an open source distortion plugin where you can define your own distortion functions, which is very neat. I want to apologize if my voice sounds a little funky, I have an ongoing infection and I can do much about it, but hopefully with the help of these we can push through. So let's get it started. So here is my outdoor session, it's totally blank. What I'm gonna do is add Ctrl Shift N, a bunch of new tracks with Helm, because I'm gonna use it for the sound design, for change. Alright and the target of today's video is to make some wacky sounds with Wolf Shaper using the simplest possible input that we can, which is a sine wave. Let me make these tracks bigger. Alright so here's the first one, you can see or hear rather it produces a saw wave, which is the default thing. I'm gonna disable the second voice by making it not audible and change the first one to a sine wave. Now we have a sine wave. I'm also gonna deploy headphones. Okay so let's do just a bunch of quarter notes and because our door has imperfect timing I'm gonna make them a little bit shorter holding the Alt key so they don't overlap so we don't have problems. Perfect. Now it's just a sine wave. Let's add a Wolf Shaper plugin. There it is. And let's make something weird. Let's play this in loop. It's a bit quiet. I'm gonna turn it up. However first I'm gonna turn down the output of Wolf Shaper and turn out the input, the output of Helm and the pre-gain so we have the whole function saturated nicely. Now let's add some points. How about pitching it down to octaves? Yeah sounds interesting right? Now this is all neat but a little bit boring so what we can do to make it move. We can use the polyelipho for example to make the volume go up and down. Now that will reset with every note so we can also add some fun stuff like you know shorter notes. How about this? Yeah sounds so good I'm crying. Alright so that's a very simple sound we can do. With just a sine wave as input and all the wave shaping is done here and we have something. Let's add a simple scope plugin so we can see the waveform. You see this is our function. It's all there. As I make it louder sine wave just exceeds the function window and it goes up there and it's no longer distorted in the top you see. Alright let's see I wonder what it can do with maybe automating these. That's another way of making it move. Wolf Shaper horizontal warp amount. Yes this is the horizontal one. Okay let's do let's make it play and just make it ramp and see what happens. Yeah I wonder what it can do with the vertical too. It's gonna do this but generally it makes them sound louder. It also sounds a little bit different. Okay let's add a new wolf shaper vertical warp amount and make it play and also make a ramp here. However I'm gonna make it the opposite direction ramp just for fun. Yay how about some faster changes in these like along this little note let's make it go really fast up and down up and down and that one yeah let's maybe do the same with this. Are just different like this. Oh these things are happening. Nice I think we can do the same with other notes too. I wonder how fast we can change this to make some really wicked, wicked changes differences to sound. Whoa sounds vibrating. Interesting. How about shifting this a bit lower. Pa pa I want this to be just a excuse you for a moment. They know Joe. Okay I'm back. Listen again. This is quite dark. Like it. All right so this is something we can do with wolf shaper. I have other ideas so let's let's put a new track under this. Let's leave this thingy. Gonna mute this. Mute it and now just take a look at this. Oh it's a saw wave. Very loud saw wave. We want a sine wave. I'm tiny shorter. Use the post gain. Increase the volume. I like this. Let's automate this shit out of there. Let's go with wolf shaper pre-gain. And let's do this. Okay but why do we have four notes and maybe let's do something with the notes themselves. Like I don't know. Make the pitch go up and down a bit. Huh this didn't sound as expected. Changing the waveform of a silent oscillator in helm doesn't change the modulation at all because it simplifies all the oscillators for two sine waves for modulation. That's why you can't actually do any complex FM in helm but that's intentional. Yeah so we're combining features of helm with features of wolf shaper to make some interesting sounds. And for sure we could actually process this further like add some other effects. Maybe some reverb. Interesting sounds. Let's mute it and do another one. Now I would like to experiment with something that I can't do with helm unfortunately just with ZenitsubFX. I'm gonna call this truck Zinn and remove the helm plugin. Let's close this one and this one too. And let's add ZenitsubFX before the fader please. Okay because you see Zenfusion has a feature that you can add DC offset which means every sound that comes out of your speaker is coming out because there is alternating current driving it. But if you put direct current it will just push the speaker out and keep it there. And you know normally this is just a problem in audio but we can use this to do creative things because if you add DC offset you're actually offsetting the waveform from the neutral point the middle zero making it asymmetric even if it was symmetric before and if you drive that into distortion the distortion itself becomes asymmetric too even if it wasn't before and because wealth shaper of distortion I want to try something with that. So where we can do we can make our distortion go in and out of asymmetric which is gonna be interesting I think. Maybe let's just add one long note here cool. Zen is so nice that to just produce a simple sine wave on its own but it's also very quiet as you can hear and see so let's push the pre-gain all the way up and you can see it's not enough so I'm going to add volume here and now it's good it's that's perfectly it's perfectly loud I don't like this little click so I'm gonna make this note a little bit shorter because I think it's because of that overlap okay so now let's make a function okay so we have our basic thing now let's add the DC offset into the mix so I'm gonna loop this sound again you know what I'm gonna make this for shorter notes because it's gonna refresh every single note if we have just one long whole note it's gonna refresh that's a bar so let's add a new voice which is now a sine wave you can change the type to DC and now we're just pushing the waveform off balance let me bypass wolf shaper and just show you what we're actually doing push the frequency higher so it's easier to see so voice one is generating a sine wave voice two is generating DC offset the louder I make it the higher our waveform is going above the actual neutral point I can push the waveform higher and higher up just gonna make it the distortion as a metric okay let's enable the trigger again let's make the frequency lower again the volume higher enable distortion we have this thing of course like doing it just it is boring so we can use an LFO it's working I don't think it is it's just an envelope it sounds very much like frequency modulation actually I often think about frequency modulation as the same as distortion just happening in the time direction not in the amplitude direction the results can be similar oh this is interesting what we can do with this maybe if we can also do the let's add a little a little bit of noise let's do your noise a little bit of now without wolf shaper it sounds just like that kind of boring right you don't make this even more interesting how about making them shorter oh this is one not what I thought but it sounds interesting reminds me of infected mashroom for some reason do more of that interesting I wonder if we can make a piece of music out of all that crap that we're making now I want to try something with a changing pitch like going up and down maybe a super saw or maybe a super sign okay let's mute this track oh that's well loud yes just sign with please maybe let's make this a little bit shorter by the way I haven't I haven't had a sip of my coffee yet so and then we'll have a beat instant party instant party instant party instant party come on the fuck instant party yeah yeah instant party it's not party instant party let's go to assemble sorry sorry but you just had to do this have to fucking do this instant party instant party oh i'm distorting not good I need to turn turn down my microphone and some party instant party instant party yeah instant party let's record a second trunk of that so we have a nice stereo field and some party and some party instant party yeah instant party and some party and some party instant party yeah instant party yeah perfect one two three four let's cut it here let's move them here if I make them sound the same for length I should be able to select them both with one click uh if I can do that oh yes fabulous and some party instant party yeah that's perfect that's just so perfect okay sorry all right all right you know what you know what I'm gonna call this instant party I'm gonna duplicate this track so we have this safe and copied here in case we ever want it again and now I'm gonna explain why does it happen okay so we have these eight notes eight notes one two three four five six seven yeah eight notes and we have a mono LFO driving the pitch and it it is that it's going over and over it's it's uh going independent of the notes so and so and because halm syncs to the session bpm this is actually quarter notes and some party and because we're playing eight notes that means every sing every one note is on this snipe sine wave LFO going downwards and the next one is on the LFO going upwards and then it's going downwards again and to go upwards is and the downwards ones sound like a kick drum and the upwards ones sound like fun sound so that's my instant party the problem is I don't know if I can offset this oh dear oh no clear modulation instant party oh yeah so I can flip the the polarity of that so we have the kick drum on the oh instant party so we have the kick drum on the first note yeah that's better however now this is offset by an eighth note oh dear not good okay I fixed it music yeah interesting yeah so I recorded it when I enabled the the click track the metronome and I couldn't hear the metronome here's the metronome it played with like a eighth note offset or quarter note offset something 16 now quarter note offset I guess so yeah now I fixed it never fucking mind ah so now this is this is bad let's let's remove this our backup is messed up now let's let's make another copy I'm gonna copy mute all that oh maybe just group all that and mute them together great now let's figure out what can do with distortion to this because maybe to make it 500 louder saturating this function oh that's too much okay well wow um wow just wow sorry sorry okay ah let's just drop this let's drop this yeah let's mute that this is muted too let's let's do something new new loud loud loud normal loud sounds no please no more loud sounds I want quiet sideways please sideways okay let's copy copy copy you know what I can just split this all d all d all d now select the range right click consolidate range there you go select all make them shorter whoop wrong wrong direction cool I want something I want an envelope pitch envelope whoa sorry oh my goodness that is painful yeah a lot way too high how about reversing this relation let's clear the modulation uh yes painful like um like we wanted I believe that during the last live stream someone said the best music is the painful music ah there you go clipping everything that's quieter than interesting we're gating it I actually like this does this play any any any special notes I wonder if that's a pitch I think that's not a pitch no no it's just also it happens somewhere like how about adding something else maybe a chorus I like the guitarics chorus guitarics chorus stereo makes it more stereo actually makes it stereo at all because it was totally mono by the way I think my my my voice is too quiet I apologize ah you probably didn't hear me very well for the repast 10 minutes or so not good sucks to be me and you know what let's put an envelope filter calf envelope filter let's make it all wet instant side trends thingy you can't believe this I think we're we're bound to make something trippy out of this how about playing all the tracks together how many I don't know what's gonna happen I no idea raise yourselves holy shit uh no but maybe we can find two that sound nice together these two do and this yeah the problem I have with this one is that it's kind of offset what do I do what what can I do about this I have an idea oh what am I doing I think I'm gonna yes I want instantaneous response uh I think this sound could work if we just offset it basically do this no and how about this maybe now we can cut off this put it here we have a perfect loop okay sorry um where was I okay so I think that actually wolf shipper is pretty interesting for sound design because you can do a lot of things it can be trippy and you have to be cautious but all in all I think this is a very interesting interesting idea the thing is sometimes limiting yourself is a great way to become more creative for example I really like the um the challenges when you have to use a certain set of tools a very narrow set of tools to achieve something and it forces you to find ways to do things you haven't thought of before and I think that using wolf shipper for sound design is kind of like that it's not a tool you would normally use to create a timbre of your sound but because it's different and it kind of forces you to do work backwards it makes you come up with sounds that you wouldn't come up normally I think it's interesting to try and I think that wolf shipper is pretty pretty powerful in this regard and you know because also you can use it as a you can gate things you can limit things you can clip things you can um wave fold things you can make it asymmetric you can you can automate the the shape of the functions it's very powerful you have you have a lot of things to do often just automating the pregain makes your makes your inputs and will saturate the different parts of the of the function and just yields completely different results sounding a little bit like frequency modulation it's a very interesting thing so um yeah thanks for watching this is all and hereby I end this trilogy about wolf shaper next up I think I want to make some guitar stuff I want to make some guitar distortion I want to make some guitar facts recording guitars yeah something like that anyway I hope you've learned something and if you have any questions about this or Linux audio in general um or any suggestions for future episodes please leave them in the comment section below this session will be available for download if you want to make a track out of this feel free yeah and I will see you in the next video oh and you know what I want to say big thanks to all the patreon supporters who are allowing me to sit here now and do this and share my knowledge and experience and talk to you instead of doing other things it's it's really appreciated and it's only because of you I can really do this because you know there's only so far you can go in your spare time and there comes a time in your life when you don't have a ton of spare time to spare so thank you so much to everyone who is supporting this channel and helping me stay afloat once again I apologize for my bad voice today and that's all I will see you in the next video bye with the help of these we can push through so oh uh what are you doing