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GTA Chinatown Wars PSP (News In Description)

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Uploaded on Aug 27, 2009

The first screens of the upcoming psp port of the ds game: Grand Theft Auto Chinatown Wars.
As you can see the graphics and lighting effects have been improved but it's still the same game as before, just with a few more missions.
I personally am very disappointed, considering the psp has far greater capabilities than ds. The game is amazing for ds standards but up against the many fantastic psp titles, it really doesn't fit in.
Tell me what you think in the comments, though. :)

NEW FEATURES:
The psp version keeps the celshading but because the resolution is better, the edges/lines aren't as large or clumsy as the DS version. It seems they aimed for a slightly more realistic look.

Chinatown Wars PSP was engineered to allow players to keep their hands in constant contact with the PSP. No reaching for another control instrument for this game as the analog nub gives you control in the minigames (which pop up in a corner of the screen

The map is almost unchanged except for the fact that it features widescreen with better textures, sharper resolution and improved lighting

The core gameplay is the same as the ds version but interface tweaks enable the player to throw grenades while still maintaining control of their car, etc.

There is also the presence of the mini-map on the same screen as the one your character or car is on.

New rampage and other variations on Chinatown Wars' side missions have been programmed for the PSP release.

Music has also been revamped, with the PSP's higher spec audio allowing Rockstar Leeds to uncompress the original DS game's music, making it both clearer and richer.

Seven new radio stations will provide a total of over 100 minutes of new music for the PSP game

Rockstar have given the psp version "dynamic real-time lighting" and "bloom self-shadowing".

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