 Hi everyone and welcome back to another episode of our Rotoranked roulette series My name is Leigh also known as Osiris and we're continuing on with our crazy Rotoranked roulette series this week. We've had some incredible games this week Lots of hype on the channel in this series And if you've missed any of it would like to check it out I'll link a card up there for you before you come into this episode go check those episodes out And I would definitely recommend everyone episode ends with some real exciting actions Before we get into today's episode obviously the team is not on the screen now because we are going to activate some of our bonus buttons that we've got in the bank So I'm going to activate our Legend maker button to switch up one of our legend repairing and I'm going to activate a switcher button So I get to nominate a Pokemon from my party and then we get a random one pulled back in So let's go with the the switch up first. I'm going to nominate shiftry to leave. I'm sorry shiftry But you we've got one fake out user shiftry has been putting in some nice work as well But I feel like we've got room elsewhere where we can maybe hopefully get something in That does a little bit more for the team gives us a little more stability Maybe something it gives us a little bit extra against those various types that were a little bit weak too at the minute so shiftry Sayonara, thank you so much for all the work you've put in this week You've been incredible And we'll we'll go over to the wheel now and see what selection we're going to get in place for shiftry We get guard of war. All right. This is amazing. Okay, so thank you so much for the the the nomination for guard of war I'm gonna actually the nomination itself asked for scarf guard of war with trick Which we might try and utilize later in the week But what I would love to do with it right now is play mega guard of war. We don't have a mega in the team It's going to give us another option of trick room To utilize with our combination that we've got so far. So a really good selection and we've got a fairy type It's not the fairy kind of counter that we were looking for but it's something that we can utilize a psychic type as well It'll be very useful going forward, especially against things like amungas that have been such a problem Sleep wise for the team already this week. Um Next button we're going to activate is going to be our legend maker button So I'm going to hope like I was saying if I pick one pokemon to go out I think it would be the park here. Uh, keep the dial guys So fingers crossed we get what we want, but let's go over to the wheel and see which legend and we're gonna lose this Ah the one that we didn't want to lose it was the alga So we're gonna take the alga out the team unfortunately Uh, we'll go straight over to the wheel and see what the roulette is going to throw out for us Hopefully something good. Come on be something. It's good against fairies And it's cure on white. All right. I can deal with this We're keeping along the same trend and theme of dragon week So it is dragon week. We go cure and white in it is a dragon ice type. It's very powerful So it's an option. Let's get over to our team In our bar box and we can take a look at it as always the team is down in the description below There is a roll pace and a poker pace if you want to check out the details of it Just to summarize it though. We've got the salazzo fake out It has got the poison you need to give us an option against Zoni is primarily in other fairy types. You've got the king la there. It's got why god support crab hammer We kept the guillotine on there and protect and then we've got the hax risk keeping that scarf set going Um It gives us a little bit of an option to hit things like scarf lale and gives us that fast guillotine If we need it also got stomping tantrum dragging claw on there as well and the poison jab for fairy coverage And then we got cure and white. I've went with an assault vest set We've got icy wind ice beam earth power and infusion flare on it I think the assault vest suits the team quite well Especially if we're going down more of a trick room with the team and mega god of war Like I say with the trick room option. They're very standard god of war Very bulky defensive and then the park here. We've kept exactly the same. So without further ado Let's get into today's episode. We've still got a one hit cure options active. So I'm hoping We didn't get any in yesterday's episode. I'm hoping we can get some today So let's hop over and let's go train a version two old school selection so Train a version two Hopefully it doesn't take too long to find opponent Just like that And if you do enjoy the sort of content guys do drop a like on the video does really help out the channel in the video And do subscribe to the channel because we will be doing more of this pokemon content And serious pokemon content going forward playthroughs and things like that as well If you do enjoy that sort of content, it's all going to be coming on the channel And do subscribe and leave your comments down below, but we'll get into team previews See what we're going up against for our first one today So we've got zernius lunala incinero amungus lucario and tapulele So it's a zernius and lunala core very strong core potent core that was popular in the sun And the moon series not made so much of a splash in the ultra series But still very strong can't be underestimated going to have a lot of support options around that because primarily Set the zernius up with the geomancy and then maybe try and psych up with the lunala to try and sweep out the rest of the team Incinero there with the fake out support amungus with redirection lucario could be probably mega lucario with redirection there And also fast defensive Mod that does cause a lot of issues and then the tapulele they're probably scarfed But maybe not as well. So we're bringing salazel here as a lead. I think it's a nice lead The lunala causes us a few problems, but I think a trick room option for us here is Is good. We need to be very careful about the amungus though That's the one thing we need to to watch out for more than anything else We could go cure him as a lead here because um, oh palkia Um palkia might be better. Um, and let's go god of war and haxerus. I think uh, but we're probably gonna I don't know if we locked in haxerus. We might end up with kingler So I don't know if that's gonna be a good thing because we've got the guillotine on both of them, but Leaving the cure him out for game one It makes it difficult to bring like all the dragons when you're so weak to the zonis and you're really relying on um The salazel for the most part to to help deal with all of these these different threats So we'll see lunala lucario come up for my opponent. We might want to be keeping salazel around for later on in this match Uh, I don't know if we want to go for a fake out into the lucario. It definitely could be mega. Um We could switch into god of war or we could just go for an overheat into the lucario It might be a nice option just to go for it there expecting that We try and fake it out. It might not mega evolve. Um, but it is gonna mega evolve If it does go for an attack salazel should outspeed it So we should be able to get the overheat onto it and pick up a knockout onto it before it can do anything And then get the trick room up. It's actually just going for a follow me. So that's fine. I mean I don't mind what the lunala is gonna do here. Um, if it goes tailwind, that's fine Um, but we do get the overheat knockout onto lucario. So Crackle hit doesn't matter there We would have got it regardless overheat such a powerful move lucario is a bit of a glass cannon pokemon as well And there's the the tailwind and the perfect start for us as we trick room on a tailwind I mean you've got to love it when that happens. Um, so we do get there the trick room up Which makes things and our life a lot easier. So I wonder what comes in now Uh, we still got to be careful around the moongest that comes in potentially that my opponent has bought But it's going to be the zernius. Um, we can potentially pick up a knockout onto the zernius here with the poisonium z um And and a war hydropump And we've got in the back the guard of war the problem is My opponent could protect the zernius here and go for a side shock into salazel That's the that's the big thing. I think that we need to be careful of We could bring in guard of war Yeah, and go hydropump hydropump into the zernius. It's such a big target. Like you need to try and Hit it. I'm gonna kick myself a little bit if the zernius does go for the gm answer here Get the trace and we'll get the shadow shield Interesting zernius does protect Okay, I don't mind this too much because we'll probably say side shock And imagine into the guard of war slot Yeah, which we will be able to take pretty comfortably. So that's fine. Um, and now We definitely will mega evolve um Do we side shock hydropump the zernius? I think it's not a bad option like Salazel we need to be careful because the the lunala we need to deal with. Um, we need to be able to Probably hyper voicing to break the shadow shield. So it makes it a little bit easier to deal with late game. Um, and Yeah, and hydropump the zernius here The zernius gonna switch out anyway and have a lele gonna hit the field. Why I don't mind this too much and my opponents Tailwind does run out this turn. I believe But we can potentially take down the lele here The trick room is really putting us in a nice position to put lots of pressure on my opponent and forcing the zernius That's a congeomancer is also a nice thing hydropump does connect with the lele And it's definitely going to go down to a hyper voice here. We'll probably lose guard of war Um, but just breaking the shadow shield on the lunala and the park is sitting in such a nice position now anyway, which is Which is really good. We're gonna see actually azimuth come out from the lunala. So I was always gonna have to cut this scene. So we'll be right back when we see where lunalas Um azimuth lands It is into guard of war. Uh, this would be more than enough to take us down But I mean at the same time it does open the door for us to bring in um king le to try and potentially deal with the the zernius Ah, it's difficult though because salazzle Hmm Might be a better option Um, it's just we're not Yeah, we can't bring salazzle in just yet because Under trick room salazzle is not going to be out speeding and I think that What we want to try and do here is it's target down the zernius with a crab hammer and um A crab hammer into our hydropump and just let's just check how many turns of trick room we've got left We've got two. So we've got I think if we just get rid of the zernius I think we should be all right. Um, we need to concentrate down the zernius. It could protect here To the chuck and I don't think a side shot will take king grow down king le We've got pretty high defense on king le it does protect, but it means the next turn we need to land both our attacks and hopefully We get through this turn unscathed by this side shock Yeah, king le come on take it Yeah, it's high defense is really helping us out there there till when it does pitter out Um, the crab hammer combination with the hydropump should be enough to get the zernius And if we can get that then I think we can close this game out So it's all about just Getting these attacks off and the zernius not getting a double protect which it needs now So no protect coming out. There's a crab hammer It's gonna be very close. I don't know if we're gonna actually be able to do it Oh, it's so close but it goes for the moon blast This opens the door for us to actually Can park it take it it can take it Side shock this will take down king le Salazzles got I don't know if Salazzle can do it. I don't know if Salazzle can do it Okay We I think we've got a bank on it's really frustrating. Um, we're gonna have to z move the zernius here We'll get it regardless and then maybe trick room because I think the lunala Target's down the Salazzle here It's I don't know if a hydro pump is gonna be enough and we don't see a protect for the zernius which is Interesting I wonder if the like the lunala What's the lunala doing in this situation? Um If it does anything but attack then I think we can win this for the tax And I just don't think we've got enough in the tank to deal with it I don't think park it can take it down from this this range Yeah, there's this side shock It's gonna have to be a hydro pump and it's gonna have to be like a crit hydro pump. I think from here Uh, I just don't think we're gonna have enough in the tank to do it unfortunately Um, no not from this range, but I mean we can try can't we hydro pumps our strongest option here? So we'll go for it Can hope for a crit. I think that's what we need Screw you pal. Yeah, this is why I didn't want you this is why I didn't want to keep you in the team You're just so wiffy hydro pump. I don't think we would have taken lunala down anyway But that just adds salt to the wound doesn't it pal. Okay Terrible terrible pokemon, but never mind. We'll have to stick with it Because I don't think we've got another option to get rid of it for the rest of the week Um, so very good game to my opponent not the best way for us to kick off today But we're very close and a lot of the elements did kind of work. Um, it was just the I guess the selections that we had God of all if it had been able to stick around a little bit longer, maybe we would have been better And there was opportunities in that match where you know, we were covering Slots that we thought were protecting but we didn't want to just leave them and take that risk take that gamble um behind it Like for them not to protect so we kind of have ourselves to blame a little bit for that as well But we've got an ex-opponent so we'll get into our second game pretty quickly and we'll hop straight over into team preview Okay, so our next opponent is running dusk main across my chrysalia chrysalia pokemon We very rarely see in this format, but it's still very strong option growl on cotana Tap cocoa and salamence really like the the concept of this team with the the dusk main and the growl On gives you a lot of stability against things like zernius, especially with that cotana beside it Um, you've got nice checks to kayaga as well between the cocoa cotana. This team is really nice Actually, I really do like this team a lot. Um, it's a very strong solid core. It's going to be difficult to play against Um We definitely need our trick room mode here the dusk main makes it very difficult to bring Something like mega god of war along with the growl on um, so we'll go salazel though Fake out going to be invaluable here. I think um trick room Is that the way to go here? I don't know if it is maybe curem Sulfur's curem could be good um and then haxorus Haxorus definitely and then park here. I think as well as our last one. Yeah Yeah, I'm quite happy with that selection So we'll get into it and we'll see how we can do against this I'm missing that. I'll go And I'm missing something that can deal with lunala as well. I feel like lunala Um Is a bit of an issue for this team deal with you not really got a strong way to hit it like super hard We could change something up on haxorus Um, but it's not common for opponents to lead With tap lele and things like that can just threaten haxorus pretty hard With lunala so it does make it pretty difficult We are going to see the dusk main necrosma come out With the tapakoko here um Tapakoko puts on a lot of pressure onto us Uh, especially onto our salazzo slot That makes it pretty difficult to move around. I mean Do you see duskmen protect here? And the koko go for a thunderbolt into salazzo or a gigavolt Um, I think either way we're going to end up losing um Because we could fusion flair necrosma, but the other thing is we could earth power koko or could icy wind it as well um I'm going to fusion flair than necrosma So we'll prevent the the koko from faking out. We'll probably take a photon geyser I might see a trick. I mean a trick room here would be amazing, wouldn't it? This isn't going to do a great deal of damage, but There's half so that's not bad Oh, oh, oh no weakness policy. It's not ultra necrosma then There's a trick room as I say the trick room Now there's a koko protect switch out and imagine the koko probably switches out. I think I'm going to try and go for Another heat and another fusion flare. I'm going to double-end to the necrosma here try and get rid of it because it's such a threat We'll get one of these attacks off Which one it will be? I don't know, but the curem is likely to probably get attacked by the necrosma here And the koko will take down Salazzle, but we need to get rid of this slow threat Yeah, curem never taking the plus two there. Never never We'll get the overheat, but then we're going to lose salazzle and our options become very Uh Very old good very good me. Okay, so koko my fault switch. You might be able to yeah, salazzle should take this Just about Why? Why? Uh Well, I think that's pretty much sealed it My opponent chrysalia And then groudon I reckon Um Well, we've got palchia Um, and we got haxaris With haxaris, we always got the one hit kao chance, haven't we? We've always got that one hit kao chance As long as it doesn't get taken down before anything else Uh with palchia, we're not going to be able to utilize Hydra pump until the groudon's gone. What we're trying to do is Um, it's a pretty mid-speed groudon as well, you know the groudon I wonder what it's better going for Uh, the one hit kao to groudon or the crest I mean the correct and probably better going into the crest to be honest the crest is going to be more difficult for us to Take down I think so we'll go for that Um, oh, we haven't got no, it's not the change the haxaris up. It's not that that one anymore So we've got a dragon dance on it. Um stomping tantrum might be a little bit better actually to to work with So how many turns of trick room have we got left because we could potentially reverse trick room and um Reverse the trick room now with palchia, which I think we can do and just protect with haxaris Yeah And then we like the perfect turn here would be dragon dance with haxaris reverse trick room But I don't know if haxaris can take a double a double up from precipice blades and potentially a nice beam You know palchia taking that comfortably as it can I guess Gravity coming out from the chrysalia um We'll reverse the trick room of course It does help us somewhat And I guess we can try The spatial render groudon and dragon dance here. I just don't feel like we're going to be able to come back in This one it feels a little bit too far gone It does feel a little bit too far gone doesn't it? Um Groudon i'm going to protect so we are going to get a free dragon dance up Which is helpful. We might have an out here. Is it the chrysalia might trick her in here again? He never know What's going on? I see wind Okay, well, I don't mind that too much because haxaris still out speed stuff It's going to take a little bit of damage of course. I see when not so great, but we might be able to um It doesn't help us against the core core though. That's the the one big problem I think the one hit k option here would have been better with haxaris and just nuking stuff outright Um, I'm going to trick room again Because I feel like an icy wind will come out. Um, I just don't think a plus one Can we get a spatial round off onto groudon? That's the big thing I think if we can do that maybe and protect haxaris here Just i'm just thinking because if parkour can take oppressor blades get the spatial round off into the groudon I just don't think we're going to be able to take an icy wind and oppressor blades. It's just not going to happen Is it I don't think the crypt matters there at all Yeah, I just don't think park is able going to be able to take this No, we needed that electricity disappears from the field Uh, yeah, but there's no way for us to beat the crecelia really. We needed the one hit kale there a little bit disappointing today's episode definitely Um Not going as well. We'll go for the stomping into the groudon Like I said, I don't think we're going to be able to pick up the kale anywhere near Where we need to be We should do a decent trigger damage plus one Wow, so Yeah, this this plus p blades is not going to be there I think what will be better is going back to the haxaris set that we were running It was way more effective. It gives us way more outs And I think in the concept and the builds that we're playing at the minute I think that we we need those outs a little bit more than than the more Solid teams that we're seeing and playing against to be honest So I think going back to the haxaris if we keep it in the team For tomorrow then That is going to be a better option for us to go forward with but we've got Two more buttons. We can activate. We'll probably activate at least one of those tomorrow. So And try and change things up see if we can we can create a bit more stability to the team. Um, so We'll end it there guys. Thank you so much for tuning in. I hope you've enjoyed today's episode The results not as good the hype not there at the end there today But we'll make it even more hype in tomorrow's episode. So do tune in for that one Thanks for tuning in to today. Have a great rest of your day And I will see you all for our next episode tomorrow. So until then take care and bye. Bye