 Hey folks quick introduction to the new set visualizer node we've added to gaffer The aim here is to help you understand which sets the objects in your scene are a part of And we've got a simple scene here and we've dropped the node in the graph And it's going to work by changing the color of the viewer display So by default nothing happens because we don't have any sets listed You can put star in here if you like for everything but in production scenes this list is a little bit long So we're just going to filter this down to all of the asset prefix sets You'll notice here that all the objects with a strike pattern they're members of more than one set You can adjust the thickness of the stripes depending on the type of asset you've got to make it a little more or less readable In many cases set membership can be inherited too So in this case that many of the cows they're also in the in the field set So if we turn off include inherited the display will now only show you The sets that the object is directly a member of rather than through any parent In the legend here you can right-click to get a couple of extra useful functions We can select all of the members of the specific sets but what we what you soon notice is that the The default colors quite often become a little bit too subtle and hard to distinguish and here you can add a color override To allow you to customize the color of any particular set that you need to You can quickly change the set that this is assigned to through the right-click menu here, too This works up here if you need it quick reference and this also takes wild card So if we change this for example, we've now changed the color of all of the all of the cow sets to be white So hopefully this gives you a bit of a breakdown of what's in your scene and helps you figure it out